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Report ID 413 Title More Informative Program Title Bar
Product Archived Requests Status Implemented (Severity 1 - Low)
Version 2.84c Fixed in GIT

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Report ID #413: More Informative Program Title Bar

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Terryn 

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Posted 02 January 2012 - 12:48 AM

It has been requested that MZX's title bar have options to display current world name and/or current board name, config setting dependent. Other settings related to this might be helpful, such as being active only during editor usage or playtest runs.
angelic stream - shed sanguine - ill-adapt - avis - para/lyser - renaissance - dead tangent - phosphene blur - birth breeds death - ________ - painted glass - lagniappe

<Exophase> HES STEALING MAH AIRSHIP!!!!!!11111111


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ajs 

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Posted 02 January 2012 - 06:41 PM

Updating status to: Confirmed
Updating severity to: 1 - Low
Updating version to: GIT


This is easy. Any opinions on the exact behaviour people want would be useful.

--ajs.

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Old-Sckool 

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Posted 06 January 2012 - 02:58 AM

I think board name should be displayed while in editor/testing mode only, if at all.
<Nadir> mzxers don't make GAMES, usually
<phthalocyanine> they make experiences.
<Nadir> demos, more like
<Nadir> a glimpse into what could have been if mzx wasn't such a bore to work with
<Nadir> actually, i'm being unfair
<Nadir> i would have made mzx games if it was capable of running on more than 20 computers worldwide in 1998
<Nadir> >:D

<%Alice> functor
<%nooodl> i hear C++ has a thing called functors and they're completely different from Haskell functors...
<rorirover> the result is the most horrid thing in C++, it's basically black magic and it transforms any code you're writing into some eldritch monstrosity

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Lachesis 

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Posted 17 May 2012 - 08:19 AM

Updating version to: 2.84


Thinking:

MegaZeux [version] ([build]) - Title Screen before a world has been loaded
[world title] - MegaZeux [version] ([build]) - Title screen after a world has been loaded; gameplay; testing.
[board name], [world title] - MegaZeux [version] ([build]) - Editor
[robot], [board name], [world title] - MegaZeux [version] ([build]) - Robotic editor (it'd just be whatever board you're on when editing the Global)
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

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Terryn 

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Posted 20 May 2012 - 01:29 AM

Those seem like sound choices. The only possible changes I'd suggest could be the board number in format of "[board_number]" leading the editor text, and similarly the robot_id for the Robot in the same format when in the Robotic editor, but that's probably unnecessary.
angelic stream - shed sanguine - ill-adapt - avis - para/lyser - renaissance - dead tangent - phosphene blur - birth breeds death - ________ - painted glass - lagniappe

<Exophase> HES STEALING MAH AIRSHIP!!!!!!11111111

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Lachesis 

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Posted 28 May 2012 - 05:25 AM

Updating version to: 2.84b
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

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Lachesis 

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Posted 09 June 2012 - 06:38 PM

Updating version to: 2.84c

BAMP

Not going to bother changing "Approved" to "Flagged" on these since we'll have to change them all back in like a week :X
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

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Lachesis 

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Posted 02 December 2012 - 06:06 AM

Updating status to: Implemented
Issue fixed in: GIT

Implemented in 5b34ce7 and will take further suggestions (robot ID and board ID? not so sure but could be done).

Color codes and non 32-126 chars are stripped out but I could strip out leading/trailing/subsequent spaces too.

Also non-existant are default titles for blank names. Bloop
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

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Lachesis 

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Posted 02 December 2012 - 06:25 AM

I went ahead and just added the space stripping and default titles, as well as coords for the robot.
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

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Terryn 

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Posted 24 December 2012 - 12:33 PM

Moving to: Archived Requests


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