Really... It can be a useful feature, Megazeux never had such a feature right now...
so simply put: Is it worth it? or is there another workaround?
Report ID | 575 | Title | Board Destinations Counters (for N,S,E,W) - Read and Write |
Product | Rejected Requests | Status | Rejected (Severity 0 - None Assigned) |
Version | - | Fixed in | - |
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Report ID #575: Board Destinations Counters (for N,S,E,W) - Read and Write
#1 smilymzx
Posted 17 February 2013 - 12:53 AM
SmilyMZX, A.K.A. Hamtaro126 (A.K.A. AtariHacker)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
Page 1 of 1
Replies (1 - 9)
#2 Lachesis
Posted 17 February 2013 - 02:53 AM
board to the NORTH is "string"
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#3 smilymzx
Posted 17 February 2013 - 02:30 PM
Ok... Forgot that one!
And what about using board reads from MZX?
Example: Instead of inputting a string via a robot and then reading from string... Extra Code and Clutter
Reading from board info is unfigureable right now (?)
And what about using board reads from MZX?
Example: Instead of inputting a string via a robot and then reading from string... Extra Code and Clutter
Reading from board info is unfigureable right now (?)
SmilyMZX, A.K.A. Hamtaro126 (A.K.A. AtariHacker)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
#4 Lachesis
Posted 18 February 2013 - 12:15 AM
Updating version to: None
There's no use for a counter to read adjacent board names. Since you would have to always read it into a string first before checking it, it takes up more commands to read than just keeping track of board names in strings and updating the board edge when/if those ever change.
There's no use for a counter to read adjacent board names. Since you would have to always read it into a string first before checking it, it takes up more commands to read than just keeping track of board names in strings and updating the board edge when/if those ever change.
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#5 smilymzx
Posted 19 February 2013 - 09:29 AM
Lachesis, on 17 February 2013 - 04:15 PM, said:
Updating version to: None
There's no use for a counter to read adjacent board names. Since you would have to always read it into a string first before checking it, it takes up more commands to read than just keeping track of board names in strings and updating the board edge when/if those ever change.
There's no use for a counter to read adjacent board names. Since you would have to always read it into a string first before checking it, it takes up more commands to read than just keeping track of board names in strings and updating the board edge when/if those ever change.
This should be a few strings then, so it could read indirectly from boards N, S, E, and W:
BOARD_NORTH
BOARD_SOUTH
BOARD_EAST
BOARD_WEST
like BOARD_NAME, except for the boards surrounding it... It is not major to add such a feature, but this lets me do some robot code that would be less cluttered, easy to use!
SmilyMZX, A.K.A. Hamtaro126 (A.K.A. AtariHacker)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
#6 Lachesis
Posted 19 February 2013 - 02:06 PM
BOARD_NAME isn't a string, it's a function counter. You have to read it to a string before you can use it. Any new string function counters would have to be treated the same. There's no point until real functions get added, then the commands could be replaced with whatever we want, honestly. That's a bit down the road.
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#7 smilymzx
Posted 06 March 2013 - 11:29 AM
Sorry for the late response!
Ok... It is a function counter! But still: Is it okay to do this, even if it takes until 2.85?
Ok... It is a function counter! But still: Is it okay to do this, even if it takes until 2.85?
SmilyMZX, A.K.A. Hamtaro126 (A.K.A. AtariHacker)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
#8 smilymzx
Posted 22 April 2013 - 05:53 AM
No update on it yet? I hope someone responds to this still, I am hoping for one.
SmilyMZX, A.K.A. Hamtaro126 (A.K.A. AtariHacker)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
I am at:
Z2 - ZZT forums, NESDEV Forums, SMW Central (Super Mario World)
Other interests:
Museum of ZZT, NESDEV Wiki, Wiki of Weavers (ZZT-related!)
#9 Lachesis
Posted 22 March 2015 - 03:55 PM
Updating status to: Rejected
not happening. keep track of them manually.
not happening. keep track of them manually.
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
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