Lachesis, on 18 July 2017 - 08:32 PM, said:
That wasn't a fix suggestion. I wanted to know if it was renderer-specific or across all of them. There's still a crash that needs to be debugged with the software renderer.
Oh indeed!

/>/>/>/>
giorgos ~ gdb mzxrun
GNU gdb (Debian 7.7.1+dfsg-5) 7.7.1
Copyright (C) 2014 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "x86_64-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word"...
Reading symbols from mzxrun...done.
(gdb) run
Starting program: /usr/games/mzxrun
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7ffff04df700 (LWP 4880)]
[New Thread 0x7ffff0db2700 (LWP 4881)]
DEBUG: Video: using 'software' renderer.
[New Thread 0x7ffff0504700 (LWP 4882)]
Program received signal SIGSEGV, Segmentation fault.
0x00007ffff7ad7fcd in soft_render_graph (graphics=0x7ffff7dc0b40 <graphics>) at src/render_soft.c:109
109 src/render_soft.c: Δεν υπάρχει τέτοιο αρχείο ή κατάλογος.
(gdb) backtrace full
#0 0x00007ffff7ad7fcd in soft_render_graph (graphics=0x7ffff7dc0b40 <graphics>) at src/render_soft.c:109
render_data = 0x7ffff7dbb2c0 <render_data>
screen = 0xdee4a0
pixels = 0x0
pitch = 0
bpp = 517048066
mode = 0
#1 0x00007ffff7a5c1d6 in update_screen () at src/graphics.c:753
ticks = 5095
layer = 4155260051
#2 0x00007ffff7ac41a0 in run_dialog (mzx_world=0x601fc0 <mzx_world>, di=0x7fffffffcf50) at src/window.c:726
exit = 0
mouse_press = 0
mouse_drag_state = 0
x = 2
y = 1
title_x_offset = 35
current_element = 0xe5be20
current_element_num = 0
vid_usage = '\377' <repeats 164 times>, '\005' <repeats 13 times>, '\377' <repeats 44 times>...
current_key = 0
new_key = 0
i = 7
conf = 0x603928 <mzx_world+6504>
#3 0x00007ffff7ac8985 in file_manager (mzx_world=0x601fc0 <mzx_world>, wildcards=0x7ffff7d8f1b0 <world_ext>, default_ext=0x0,
ret=0x7fffffffdb20 "", title=0x7ffff7b61fac "Load World", dirs_okay=1, allow_new=0, dialog_ext=0x0, num_ext=0, ext_height=0)
at src/window.c:2706
current_dir = {d = 0x0, entries = 0, pos = 0}
file_name = 0xe5b1b0 ""
file_info = {st_dev = 2050, st_ino = 137911, st_nlink = 3, st_mode = 16877, st_uid = 1000, st_gid = 1000, __pad0 = 0,
st_rdev = 0, st_size = 4096, st_blksize = 4096, st_blocks = 8, st_atim = {tv_sec = 1499009393, tv_nsec = 996107636},
st_mtim = {tv_sec = 1474220893, tv_nsec = 138893615}, st_ctim = {tv_sec = 1474220893, tv_nsec = 138893615},
__glibc_reserved = {0, 0, 0}}
current_dir_name = 0xe5b5a0 "/home/giorgos"
---Type <return> to continue, or q <return> to quit---
current_dir_short = "/home/giorgos", '\000' <repeats 19 times>, "\330\307`\000\000\000\000\000\300\307`\000\000\000\000\000\340\322\377\377\377\177\000"
current_dir_length = 13
return_dir_name = 0xe5b9c0 "/home/giorgos"
base_dir_name = 0xe5b7b0 "/home/giorgos"
total_filenames_allocated = 32
total_dirnames_allocated = 32
file_list = 0xe5bbd0
dir_list = 0xe5bce0
num_files = 0
num_dirs = 22
file_name_length = 6
ext_pos = 6
chosen_file = 0
chosen_dir = 0
dialog_result = 1
return_value = 1
di = {x = 2, y = 1, width = 76, height = 23, title = 0x7ffff7b61fac "Load World", num_elements = 7 '\a',
elements = 0x7fffffffd030, current_element = 0, done = 0, return_value = 0, sfx_test_for_input = 0, pad_space = 0,
idle_function = 0x7ffff7ac7822 <file_dialog_function>}
elements = {0xe5be20, 0xe5bee0, 0xe5bfa0, 0xe5c000, 0xe5c050, 0xe5c0a0, 0xe5c0f0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x7ffff7424305 <__libc_writev+117>, 0x0, 0xdad8aa3d9c6ff200, 0x7fffffffd240, 0x1, 0x60c7c0, 0x60c7d8, 0x0, 0x0, 0x1,
0x7ffff5a3d4c1, 0x1000100000003, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7ffff742c5a9 <recvmsg+57>, 0x0,
0x7ffff5a3f901, 0x0, 0xffffffffffffffff, 0x60d880, 0x1000001da, 0x60d850, 0x60c800, 0x60c834, 0x1000, 0x0, 0x0,
0x7fffffffd180, 0x1, 0x7fffffffd1d0, 0x50, 0x0, 0x7ffff5a3ea81, 0x7fffffffd1e8, 0x7ffff5a3ebc5, 0x2, 0xe51050, 0x1da,
0x7fffffffd210, 0x0, 0x5b, 0x1, 0xffffffffffffffff, 0x0, 0xdad8aa3d9c6ff200}
list_length = 17
last_element = 0
i = 1
ret_path = "\000\307`\000\000\000\000\000p\265`\000\000\000\000\000\360!\345\000\000\000\000\000\360!\345\000\000\000\000\000P\020\345\000\000\000\000\000\300\307`\000\000\000\000\000\340\322\377\377\377\177\000\000@s\311\365\377\177\000\000p\265`\000\000\000\000\000ޅ\311\365\377\177\000\000\000\000\000\000\000\000\000\000\060\323\377\377\377\177", '\000' <repeats 27 times>, "\362o\234=\252\330\332\001\000\000\000\000\000\000\000p\265`\000\000\000\000\000\200gj\000\000\000\000\000\340\235\030\364\377\177\000\000\b\000 \006\000\000\000\000\000\257\357\363\377\177\000\000\001\000\000\000\000\000\000\000\314z\375\363\377\177\000\000\001\241\332\001\00---Type <return> to continue, or q <return> to quit---
0\000\000\000\000\000\000\000"...
ret_file = '\000' <repeats 511 times>
#4 0x00007ffff7ac98bb in choose_file_ch (mzx_world=0x601fc0 <mzx_world>, wildcards=0x7ffff7d8f1b0 <world_ext>,
ret=0x7fffffffdb20 "", title=0x7ffff7b61fac "Load World", dirs_okay=1) at src/window.c:3027
No locals.
#5 0x00007ffff7a514e1 in load_world_selection (mzx_world=0x601fc0 <mzx_world>) at src/game.c:418
world_name = '\000' <repeats 511 times>
#6 0x00007ffff7a5689b in title_screen (mzx_world=0x601fc0 <mzx_world>) at src/game.c:2720
exit = 0
confirm_exit = 0
fadein = 1
key = 0
key_status = 0
fade = 3
file_info = {st_dev = 140737354103464, st_ino = 227499110, st_nlink = 1, st_mode = 21, st_uid = 0, st_gid = 6675024,
__pad0 = 0, st_rdev = 140737351931838, st_size = 6342708, st_blksize = 140737488346672, st_blocks = 140737347959744,
st_atim = {tv_sec = 140737347969416, tv_nsec = 140737488346944}, st_mtim = {tv_sec = 3554673, tv_nsec = 140737488346928},
st_ctim = {tv_sec = 80, tv_nsec = 0}, __glibc_reserved = {0, 140737354102216, 4196621}}
src_board = 0x7ffff742c5a9 <recvmsg+57>
current_dir = 0xe5afa0 "/home/giorgos"
conf = 0x603928 <mzx_world+6504>
#7 0x00000000004016a6 in main (argc=1, argv=0x7fffffffe178) at src/main.c:166
err = 1
mzx_world = {active = 0, name = '\000' <repeats 24 times>, version = 0, status_counters_shown = {'\000' <repeats 14 times>,
'\000' <repeats 14 times>, '\000' <repeats 14 times>, '\000' <repeats 14 times>, '\000' <repeats 14 times>,
'\000' <repeats 14 times>}, keys = '\000' <repeats 15 times>, blind_dur = 0, firewalker_dur = 0, freeze_time_dur = 0,
slow_time_dur = 0, wind_dur = 0, pl_saved_x = {0, 0, 0, 0, 0, 0, 0, 0}, pl_saved_y = {0, 0, 0, 0, 0, 0, 0, 0},
pl_saved_board = {0, 0, 0, 0, 0, 0, 0, 0}, saved_pl_color = 0, was_zapped = 0, under_player_id = 0,
under_player_color = 0, under_player_param = 0, mesg_edges = 0, scroll_base_color = 143, scroll_corner_color = 135,
scroll_pointer_color = 128, scroll_title_color = 143, scroll_arrow_color = 142,
real_mod_playing = '\000' <repeats 511 times>, edge_color = 0, first_board = 0, endgame_board = 0, death_board = 0,
endgame_x = 0, endgame_y = 0, game_over_sfx = 0, death_x = 0, death_y = 0, starting_lives = 0, lives_limit = 0,
starting_health = 0, health_limit = 0, enemy_hurt_enemy = 0, clear_on_exit = 0, only_from_swap = 0, player_restart_x = 0,
player_restart_y = 0, num_counters = 0, num_counters_allocated = 0, counter_list = 0x0, num_strings = 0,
---Type <return> to continue, or q <return> to quit---
num_strings_allocated = 0, string_list = 0x0, num_sprites = 0, num_sprites_allocated = 0, sprite_num = 0,
sprite_list = 0x0, active_sprites = 0, sprite_y_order = 0, collision_count = 0, collision_list = 0x0, multiplier = 0,
divider = 0, c_divisions = 0, fread_delimiter = 0, fwrite_delimiter = 0, bi_shoot_status = 0, bi_mesg_status = 0,
output_file_name = '\000' <repeats 511 times>, output_file = 0x0, input_file_name = '\000' <repeats 511 times>,
input_file = 0x0, input_is_dir = false, input_directory = {d = 0x0, entries = 0, pos = 0}, temp_input_pos = 0,
temp_output_pos = 0, commands = 0, commands_stop = 0, vlayer_size = 0, vlayer_width = 0, vlayer_height = 0,
vlayer_chars = 0x0, vlayer_colors = 0x0, num_boards = 0, num_boards_allocated = 0, board_list = 0x0, current_board = 0x0,
current_board_id = 0, temporary_board = 0, global_robot = {world_version = 0, program_source_length = 0,
program_source = 0x0, program_bytecode_length = 0, program_bytecode = 0x0, robot_name = '\000' <repeats 14 times>,
robot_char = 0 '\000', cur_prog_line = 0, pos_within_line = 0, robot_cycle = 0, cycle_count = 0,
bullet_type = 0 '\000', is_locked = 0 '\000', can_lavawalk = 0 '\000', can_goopwalk = 0 '\000', walk_dir = IDLE,
last_touch_dir = IDLE, last_shot_dir = IDLE, xpos = 0, ypos = 0, status = 0 '\000', used = 0 '\000', loop_count = 0,
num_labels = 0, label_list = 0x0, stack_size = 0, stack_pointer = 0, stack = 0x0, local = {0 <repeats 32 times>},
command_map = 0x0, command_map_length = 0, commands_total = 0, commands_cycle = 0, commands_caught = 0},
custom_sfx_on = 0, custom_sfx = '\000' <repeats 3449 times>, player_x = 0, player_y = 0, target_where = TARGET_NONE,
target_board = 0, target_x = 0, target_y = 0, target_id = SPACE, target_color = 0, target_d_id = SPACE,
target_d_color = 0, dead = 0, bomb_type = 0, slow_down = 0, key_up_delay = 0, key_down_delay = 0, key_right_delay = 0,
key_left_delay = 0, first_prefix = 0, mid_prefix = 0, last_prefix = 0, special_counter_return = FOPEN_NONE,
robotic_save_type = SAVE_NONE, robotic_save_path = '\000' <repeats 511 times>, change_game_state = 0, mzx_speed = 4,
default_speed = 4, lock_speed = 0, conf = {fullscreen = true, resolution_width = -1, resolution_height = -1,
window_width = 640, window_height = 350, allow_resize = true, video_output = "software\000\000\000\000\000\000\000",
force_bpp = 32, video_ratio = RATIO_MODERN_64_35, gl_filter_method = "linear\000\000\000\000\000\000\000\000\000",
gl_scaling_shader = '\000' <repeats 15 times>, gl_vsync = 0, output_frequency = 44100, buffer_size = 4096,
oversampling_on = 0, resample_mode = 1, modplug_resample_mode = 2, music_volume = 8, sam_volume = 8,
pc_speaker_volume = 8, music_on = 1, pc_speaker_on = 1, startup_path = '\000' <repeats 255 times>,
startup_file = "caverns.mzx", '\000' <repeats 244 times>, default_save_name = "saved.sav", '\000' <repeats 246 times>,
mzx_speed = 4, disassemble_extras = 1, disassemble_base = 10, startup_editor = 0, standalone_mode = 0,
no_titlescreen = 0, mask_midchars = 1, system_mouse = false}, editor_conf = {editor_space_toggles = 0, bedit_hhelp = 0,
editor_tab_focuses_view = 0, viewport_x = 0, viewport_y = 0, viewport_w = 0, viewport_h = 0, board_width = 0,
board_height = 0, can_shoot = 0, can_bomb = 0, fire_burns_spaces = 0, fire_burns_fakes = 0, fire_burns_trees = 0,
fire_burns_brown = 0, fire_burns_forever = 0, forest_to_floor = 0, collect_bombs = 0, restart_if_hurt = 0,
reset_on_entry = 0, player_locked_ns = 0, player_locked_ew = 0, player_locked_att = 0, time_limit = 0,
explosions_leave = 0, saving_enabled = 0, overlay_enabled = 0, charset_path = '\000' <repeats 511 times>,
palette_path = '\000' <repeats 511 times>, pedit_hhelp = 0, undo_history_size = 0, editor_enter_splits = false,
---Type <return> to continue, or q <return> to quit---
color_codes = '\000' <repeats 31 times>, color_coding_on = 0, default_invalid_status = 0, redit_hhelp = 0,
backup_count = 0, backup_interval = 0, backup_name = '\000' <repeats 255 times>,
backup_ext = '\000' <repeats 255 times>, default_macros = {'\000' <repeats 63 times>, '\000' <repeats 63 times>,
'\000' <repeats 63 times>, '\000' <repeats 63 times>, '\000' <repeats 63 times>}, num_extended_macros = 0,
num_macros_allocated = 0, extended_macros = 0x0, num_jump_points = 0, jump_points = 0x0}, editor_conf_backup = {
editor_space_toggles = 0, bedit_hhelp = 0, editor_tab_focuses_view = 0, viewport_x = 0, viewport_y = 0, viewport_w = 0,
viewport_h = 0, board_width = 0, board_height = 0, can_shoot = 0, can_bomb = 0, fire_burns_spaces = 0,
fire_burns_fakes = 0, fire_burns_trees = 0, fire_burns_brown = 0, fire_burns_forever = 0, forest_to_floor = 0,
collect_bombs = 0, restart_if_hurt = 0, reset_on_entry = 0, player_locked_ns = 0, player_locked_ew = 0,
player_locked_att = 0, time_limit = 0, explosions_leave = 0, saving_enabled = 0, overlay_enabled = 0,
charset_path = '\000' <repeats 511 times>, palette_path = '\000' <repeats 511 times>, pedit_hhelp = 0,
undo_history_size = 0, editor_enter_splits = false, color_codes = '\000' <repeats 31 times>, color_coding_on = 0,
default_invalid_status = 0, redit_hhelp = 0, backup_count = 0, backup_interval = 0,
backup_name = '\000' <repeats 255 times>, backup_ext = '\000' <repeats 255 times>, default_macros = {
'\000' <repeats 63 times>, '\000' <repeats 63 times>, '\000' <repeats 63 times>, '\000' <repeats 63 times>,
'\000' <repeats 63 times>}, num_extended_macros = 0, num_macros_allocated = 0, extended_macros = 0x0,
num_jump_points = 0, jump_points = 0x0}, editing = false, raw_world_info = 0x0, raw_world_info_size = 0,
help_file = 0xe4fc90, update_done = 0x0, update_done_size = 0, full_exit = false}
(gdb) q
A debugging session is active.
Inferior 1 [process 4876] will be killed.
Quit anyway? (y or n) y
giorgos ~
And for overlay1:
giorgos ~ gdb mzxrun
GNU gdb (Debian 7.7.1+dfsg-5) 7.7.1
Copyright (C) 2014 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "x86_64-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word"...
Reading symbols from mzxrun...done.
(gdb) run
Starting program: /usr/games/mzxrun
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7ffff04df700 (LWP 4925)]
[New Thread 0x7ffff0db2700 (LWP 4926)]
DEBUG: Video: using 'overlay1' renderer.
WARNING: Accelerated renderer not available. Overlay will be SLOW!
[New Thread 0x7ffff7fe6700 (LWP 4927)]
Program received signal SIGSEGV, Segmentation fault.
0x00007ffff7a717d6 in render_graph32 (pixels=0x0, pitch=0, graphics=0x7ffff7dc0b40 <graphics>,
set_colors=0x7ffff7a70d1d <set_colors32_mzx>) at src/render.c:508
508 src/render.c: Δεν υπάρχει τέτοιο αρχείο ή κατάλογος.
(gdb) backtrace full
#0 0x00007ffff7a717d6 in render_graph32 (pixels=0x0, pitch=0, graphics=0x7ffff7dc0b40 <graphics>,
set_colors=0x7ffff7a70d1d <set_colors32_mzx>) at src/render.c:508
dest = 0x0
ldest = 0x0
ldest2 = 0x0
src = 0x7ffff7dc0b68 <graphics+40>
old_bg = 0 '\000'
old_fg = 7 '\a'
char_ptr = 0x7ffff7dc2c65 <graphics+8485> ""
char_colors = {2147516416, 2158657706}
current_char_byte = 0
i = 0
i2 = 0
i3 = 0
i4 = 7
line_advance = 0
line_advance_sub = 4294967288
row_advance = 0
#1 0x00007ffff7ae205f in yuv1_render_graph (graphics=0x7ffff7dc0b40 <graphics>) at src/render_yuv1.c:46
render_data = 0x7fa720
mode = 0
pixels = 0x0
pitch = 0
#2 0x00007ffff7a5c1d6 in update_screen () at src/graphics.c:753
ticks = 1793
layer = 4155260051
#3 0x00007ffff7ac41a0 in run_dialog (mzx_world=0x601fc0 <mzx_world>, di=0x7fffffffcf50) at src/window.c:726
exit = 0
mouse_press = 0
mouse_drag_state = 0
x = 2
y = 1
title_x_offset = 35
current_element = 0xd65360
---Type <return> to continue, or q <return> to quit---
current_element_num = 0
vid_usage = '\377' <repeats 164 times>, '\005' <repeats 13 times>, '\377' <repeats 44 times>...
current_key = 0
new_key = 0
i = 7
conf = 0x603928 <mzx_world+6504>
#4 0x00007ffff7ac8985 in file_manager (mzx_world=0x601fc0 <mzx_world>, wildcards=0x7ffff7d8f1b0 <world_ext>, default_ext=0x0,
ret=0x7fffffffdb20 "", title=0x7ffff7b61fac "Load World", dirs_okay=1, allow_new=0, dialog_ext=0x0, num_ext=0, ext_height=0)
at src/window.c:2706
current_dir = {d = 0x0, entries = 0, pos = 0}
file_name = 0xd58ca0 ""
file_info = {st_dev = 2050, st_ino = 137911, st_nlink = 3, st_mode = 16877, st_uid = 1000, st_gid = 1000, __pad0 = 0,
st_rdev = 0, st_size = 4096, st_blksize = 4096, st_blocks = 8, st_atim = {tv_sec = 1499009393, tv_nsec = 996107636},
st_mtim = {tv_sec = 1474220893, tv_nsec = 138893615}, st_ctim = {tv_sec = 1474220893, tv_nsec = 138893615},
__glibc_reserved = {0, 0, 0}}
current_dir_name = 0xd58eb0 "/home/giorgos"
current_dir_short = "/home/giorgos\000\000\000\330\307`\000\000\000\000\000p\265`\000\000\000\000\000pT\324\000\000\000\000\000pT\324\000\000\000\000\000\220T\324\000\000\000\000"
current_dir_length = 13
return_dir_name = 0xd64da0 "/home/giorgos"
base_dir_name = 0xd64b90 "/home/giorgos"
total_filenames_allocated = 32
total_dirnames_allocated = 32
file_list = 0xd64fb0
dir_list = 0xd650c0
num_files = 0
num_dirs = 22
file_name_length = 6
ext_pos = 6
chosen_file = 0
chosen_dir = 0
dialog_result = 1
return_value = 1
di = {x = 2, y = 1, width = 76, height = 23, title = 0x7ffff7b61fac "Load World", num_elements = 7 '\a',
---Type <return> to continue, or q <return> to quit---
elements = 0x7fffffffd030, current_element = 0, done = 0, return_value = 0, sfx_test_for_input = 0, pad_space = 0,
idle_function = 0x7ffff7ac7822 <file_dialog_function>}
elements = {0xd65360, 0xd65420, 0xd654e0, 0xd65540, 0xd65590, 0xd655e0, 0xd65630, 0x7ffff7424305 <__libc_writev+117>, 0x0,
0xa188cda4fc953e00, 0x7fffffffd210, 0x1, 0x60c7c0, 0x60c7d8, 0x0, 0x0, 0x1, 0x7ffff5a3d4c1, 0x1000100000003, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7ffff742c5a9 <recvmsg+57>, 0x0, 0x7ffff5a3f901, 0x0, 0xffffffffffffffff, 0x60d880,
0x1000001ed, 0x60d850, 0x60c800, 0x60c834, 0x1000, 0x0, 0x0, 0x7fffffffd150, 0x1, 0x7fffffffd1a0, 0x50, 0x0,
0x7ffff5a3ea81, 0x7fffffffd1b8, 0x7ffff5a3ebc5, 0x2, 0xd45490, 0x1ed, 0x7fffffffd1e0, 0x0, 0x5b, 0x1, 0xffffffffffffffff,
0x0, 0xa188cda4fc953e00, 0x0, 0x60c7c0, 0x0, 0x0, 0x60c7d8, 0x60c7c0}
list_length = 17
last_element = 0
i = 1
ret_path = "\000\322\377\377\377\177\000\000@s\311\365\377\177\000\000p\265`\000\000\000\000\000ޅ\311\365\377\177", '\000' <repeats 11 times>, "\323\377\377\377\177", '\000' <repeats 27 times>, ">\225\374\244͈\241\001\000\000\000\000\000\000\000p\265`\000\000\000\000\000\200gj\000\000\000\000\000\340\235\030\364\377\177\000\000\b\000 \006\000\000\000\000\000\257\357\363\377\177\000\000\001\000\000\000\000\000\000\000\314z\375\363\377\177\000\000\001\000\355\001", '\000' <repeats 12 times>, "\001\000\000\000\000\000\000\000\240\364gl\377U\000\000\b\000 \006\000\000\000\000\b\000 \006\000\000\000\000\020\247j\000\000\000\000\000\340\f"...
ret_file = '\000' <repeats 511 times>
#5 0x00007ffff7ac98bb in choose_file_ch (mzx_world=0x601fc0 <mzx_world>, wildcards=0x7ffff7d8f1b0 <world_ext>,
ret=0x7fffffffdb20 "", title=0x7ffff7b61fac "Load World", dirs_okay=1) at src/window.c:3027
No locals.
#6 0x00007ffff7a514e1 in load_world_selection (mzx_world=0x601fc0 <mzx_world>) at src/game.c:418
world_name = '\000' <repeats 511 times>
#7 0x00007ffff7a5689b in title_screen (mzx_world=0x601fc0 <mzx_world>) at src/game.c:2720
exit = 0
confirm_exit = 0
fadein = 1
key = 0
key_status = 0
fade = 6675024
file_info = {st_dev = 140737354103464, st_ino = 227499110, st_nlink = 1, st_mode = 21, st_uid = 0, st_gid = 6675024,
__pad0 = 0, st_rdev = 140737351931838, st_size = 4096, st_blksize = 140737488346672, st_blocks = 140737347959744,
st_atim = {tv_sec = 140737347969416, tv_nsec = 140737488346944}, st_mtim = {tv_sec = 3554673, tv_nsec = 140737488346928},
st_ctim = {tv_sec = 140737351932269, tv_nsec = 0}, __glibc_reserved = {0, 140737354102216, 4196621}}
src_board = 0x7ffff61a88ec <__pthread_create_2_1+1612>
---Type <return> to continue, or q <return> to quit---
current_dir = 0xd58a90 "/home/giorgos"
conf = 0x603928 <mzx_world+6504>
#8 0x00000000004016a6 in main (argc=1, argv=0x7fffffffe178) at src/main.c:166
err = 1
mzx_world = {active = 0, name = '\000' <repeats 24 times>, version = 0, status_counters_shown = {'\000' <repeats 14 times>,
'\000' <repeats 14 times>, '\000' <repeats 14 times>, '\000' <repeats 14 times>, '\000' <repeats 14 times>,
'\000' <repeats 14 times>}, keys = '\000' <repeats 15 times>, blind_dur = 0, firewalker_dur = 0, freeze_time_dur = 0,
slow_time_dur = 0, wind_dur = 0, pl_saved_x = {0, 0, 0, 0, 0, 0, 0, 0}, pl_saved_y = {0, 0, 0, 0, 0, 0, 0, 0},
pl_saved_board = {0, 0, 0, 0, 0, 0, 0, 0}, saved_pl_color = 0, was_zapped = 0, under_player_id = 0,
under_player_color = 0, under_player_param = 0, mesg_edges = 0, scroll_base_color = 143, scroll_corner_color = 135,
scroll_pointer_color = 128, scroll_title_color = 143, scroll_arrow_color = 142,
real_mod_playing = '\000' <repeats 511 times>, edge_color = 0, first_board = 0, endgame_board = 0, death_board = 0,
endgame_x = 0, endgame_y = 0, game_over_sfx = 0, death_x = 0, death_y = 0, starting_lives = 0, lives_limit = 0,
starting_health = 0, health_limit = 0, enemy_hurt_enemy = 0, clear_on_exit = 0, only_from_swap = 0, player_restart_x = 0,
player_restart_y = 0, num_counters = 0, num_counters_allocated = 0, counter_list = 0x0, num_strings = 0,
num_strings_allocated = 0, string_list = 0x0, num_sprites = 0, num_sprites_allocated = 0, sprite_num = 0,
sprite_list = 0x0, active_sprites = 0, sprite_y_order = 0, collision_count = 0, collision_list = 0x0, multiplier = 0,
divider = 0, c_divisions = 0, fread_delimiter = 0, fwrite_delimiter = 0, bi_shoot_status = 0, bi_mesg_status = 0,
output_file_name = '\000' <repeats 511 times>, output_file = 0x0, input_file_name = '\000' <repeats 511 times>,
input_file = 0x0, input_is_dir = false, input_directory = {d = 0x0, entries = 0, pos = 0}, temp_input_pos = 0,
temp_output_pos = 0, commands = 0, commands_stop = 0, vlayer_size = 0, vlayer_width = 0, vlayer_height = 0,
vlayer_chars = 0x0, vlayer_colors = 0x0, num_boards = 0, num_boards_allocated = 0, board_list = 0x0, current_board = 0x0,
current_board_id = 0, temporary_board = 0, global_robot = {world_version = 0, program_source_length = 0,
program_source = 0x0, program_bytecode_length = 0, program_bytecode = 0x0, robot_name = '\000' <repeats 14 times>,
robot_char = 0 '\000', cur_prog_line = 0, pos_within_line = 0, robot_cycle = 0, cycle_count = 0,
bullet_type = 0 '\000', is_locked = 0 '\000', can_lavawalk = 0 '\000', can_goopwalk = 0 '\000', walk_dir = IDLE,
last_touch_dir = IDLE, last_shot_dir = IDLE, xpos = 0, ypos = 0, status = 0 '\000', used = 0 '\000', loop_count = 0,
num_labels = 0, label_list = 0x0, stack_size = 0, stack_pointer = 0, stack = 0x0, local = {0 <repeats 32 times>},
command_map = 0x0, command_map_length = 0, commands_total = 0, commands_cycle = 0, commands_caught = 0},
custom_sfx_on = 0, custom_sfx = '\000' <repeats 3449 times>, player_x = 0, player_y = 0, target_where = TARGET_NONE,
target_board = 0, target_x = 0, target_y = 0, target_id = SPACE, target_color = 0, target_d_id = SPACE,
target_d_color = 0, dead = 0, bomb_type = 0, slow_down = 0, key_up_delay = 0, key_down_delay = 0, key_right_delay = 0,
key_left_delay = 0, first_prefix = 0, mid_prefix = 0, last_prefix = 0, special_counter_return = FOPEN_NONE,
robotic_save_type = SAVE_NONE, robotic_save_path = '\000' <repeats 511 times>, change_game_state = 0, mzx_speed = 4,
---Type <return> to continue, or q <return> to quit---
default_speed = 4, lock_speed = 0, conf = {fullscreen = true, resolution_width = -1, resolution_height = -1,
window_width = 640, window_height = 350, allow_resize = true, video_output = "overlay1\000\000\000\000\000\000\000",
force_bpp = 32, video_ratio = RATIO_MODERN_64_35, gl_filter_method = "linear\000\000\000\000\000\000\000\000\000",
gl_scaling_shader = '\000' <repeats 15 times>, gl_vsync = 0, output_frequency = 44100, buffer_size = 4096,
oversampling_on = 0, resample_mode = 1, modplug_resample_mode = 2, music_volume = 8, sam_volume = 8,
pc_speaker_volume = 8, music_on = 1, pc_speaker_on = 1, startup_path = '\000' <repeats 255 times>,
startup_file = "caverns.mzx", '\000' <repeats 244 times>, default_save_name = "saved.sav", '\000' <repeats 246 times>,
mzx_speed = 4, disassemble_extras = 1, disassemble_base = 10, startup_editor = 0, standalone_mode = 0,
no_titlescreen = 0, mask_midchars = 1, system_mouse = false}, editor_conf = {editor_space_toggles = 0, bedit_hhelp = 0,
editor_tab_focuses_view = 0, viewport_x = 0, viewport_y = 0, viewport_w = 0, viewport_h = 0, board_width = 0,
board_height = 0, can_shoot = 0, can_bomb = 0, fire_burns_spaces = 0, fire_burns_fakes = 0, fire_burns_trees = 0,
fire_burns_brown = 0, fire_burns_forever = 0, forest_to_floor = 0, collect_bombs = 0, restart_if_hurt = 0,
reset_on_entry = 0, player_locked_ns = 0, player_locked_ew = 0, player_locked_att = 0, time_limit = 0,
explosions_leave = 0, saving_enabled = 0, overlay_enabled = 0, charset_path = '\000' <repeats 511 times>,
palette_path = '\000' <repeats 511 times>, pedit_hhelp = 0, undo_history_size = 0, editor_enter_splits = false,
color_codes = '\000' <repeats 31 times>, color_coding_on = 0, default_invalid_status = 0, redit_hhelp = 0,
backup_count = 0, backup_interval = 0, backup_name = '\000' <repeats 255 times>,
backup_ext = '\000' <repeats 255 times>, default_macros = {'\000' <repeats 63 times>, '\000' <repeats 63 times>,
'\000' <repeats 63 times>, '\000' <repeats 63 times>, '\000' <repeats 63 times>}, num_extended_macros = 0,
num_macros_allocated = 0, extended_macros = 0x0, num_jump_points = 0, jump_points = 0x0}, editor_conf_backup = {
editor_space_toggles = 0, bedit_hhelp = 0, editor_tab_focuses_view = 0, viewport_x = 0, viewport_y = 0, viewport_w = 0,
viewport_h = 0, board_width = 0, board_height = 0, can_shoot = 0, can_bomb = 0, fire_burns_spaces = 0,
fire_burns_fakes = 0, fire_burns_trees = 0, fire_burns_brown = 0, fire_burns_forever = 0, forest_to_floor = 0,
collect_bombs = 0, restart_if_hurt = 0, reset_on_entry = 0, player_locked_ns = 0, player_locked_ew = 0,
player_locked_att = 0, time_limit = 0, explosions_leave = 0, saving_enabled = 0, overlay_enabled = 0,
charset_path = '\000' <repeats 511 times>, palette_path = '\000' <repeats 511 times>, pedit_hhelp = 0,
undo_history_size = 0, editor_enter_splits = false, color_codes = '\000' <repeats 31 times>, color_coding_on = 0,
default_invalid_status = 0, redit_hhelp = 0, backup_count = 0, backup_interval = 0,
backup_name = '\000' <repeats 255 times>, backup_ext = '\000' <repeats 255 times>, default_macros = {
'\000' <repeats 63 times>, '\000' <repeats 63 times>, '\000' <repeats 63 times>, '\000' <repeats 63 times>,
'\000' <repeats 63 times>}, num_extended_macros = 0, num_macros_allocated = 0, extended_macros = 0x0,
num_jump_points = 0, jump_points = 0x0}, editing = false, raw_world_info = 0x0, raw_world_info_size = 0,
help_file = 0xd27a80, update_done = 0x0, update_done_size = 0, full_exit = false}
(gdb) q
A debugging session is active.
Inferior 1 [process 4921] will be killed.
Quit anyway? (y or n) y
giorgos ~
This post has been edited by Giorgos: 19 July 2017 - 09:26 AM