Games that rely on width/height values persisting and/or placing sprites with only one dimension initialized:
Quote
Hackers Can Turn Your Computer Into a Bomb! (also SMZX, which means it doesn't work in DOSBox either)
Lethal Recurse (2003 DoZ)
Serum (2003 DoZ)
Trashman Dan (2004-Q2 DoZ)
Lethal Recurse (2003 DoZ)
Serum (2003 DoZ)
Trashman Dan (2004-Q2 DoZ)
Pre-port sprite games known to work without needing this fix (these could be double checked anyway though):
Quote
The Cave of Death and LOL
Comfat (was broken by an unrelated bug introduced in 2.80, fixed in 2.91i)
Project MoveZig (was broken by an unrelated bug introduced in 2.83, fixed in 2.91j)
Sprite Catcher (was broken by an unrelated bug introduced in 2.70, fixed in master-2.92)
Manuel the Manx (2002 WoZ) (was broken by an unrelated bug introduced in 2.84, fixed in master)
Comfat (was broken by an unrelated bug introduced in 2.80, fixed in 2.91i)
Project MoveZig (was broken by an unrelated bug introduced in 2.83, fixed in 2.91j)
Sprite Catcher (was broken by an unrelated bug introduced in 2.70, fixed in master-2.92)
Manuel the Manx (2002 WoZ) (was broken by an unrelated bug introduced in 2.84, fixed in master)
Preliminary list of all other pre-port games using sprites, compiled by Terryn:
Quote
Dragonbreed Demo
Kaboink!
NecroScathe
OMGWTF
Smallhacker Sidescrolling Engine
The Wired Demo
TRINITY (2002-Q4 DoZ)
30275 (2002-Q4 DoZ)
Larry the Junkie (2002-Q4 DoZ)
Dark Core (2003 DoZ)
Netwars (2003 DoZ)
Convergence (2003 DoZ)
Depravity (2003 DoZ)
19451 (2004-Q1 DoZ)
Distance (2004-Q1 DoZ) [SMZX]
Xeikana (2004-Q1 DoZ)
SUPER-DUPER GAME (2004-Q1 DoZ)
Lab Rat (2004-Q1 DoZ)
Quest for the Sapphire Sword (2004-Q1 DoZ)
mo2_exo.mzx (MZXO Summer 2004)
mo3_prophet.mzx (MZXO Summer 2004)
omfg! gold! (2004-Q2 DoZ)
Kaboink!
NecroScathe
OMGWTF
Smallhacker Sidescrolling Engine
The Wired Demo
TRINITY (2002-Q4 DoZ)
30275 (2002-Q4 DoZ)
Larry the Junkie (2002-Q4 DoZ)
Dark Core (2003 DoZ)
Netwars (2003 DoZ)
Convergence (2003 DoZ)
Depravity (2003 DoZ)
19451 (2004-Q1 DoZ)
Distance (2004-Q1 DoZ) [SMZX]
Xeikana (2004-Q1 DoZ)
SUPER-DUPER GAME (2004-Q1 DoZ)
Lab Rat (2004-Q1 DoZ)
Quest for the Sapphire Sword (2004-Q1 DoZ)
mo2_exo.mzx (MZXO Summer 2004)
mo3_prophet.mzx (MZXO Summer 2004)
omfg! gold! (2004-Q2 DoZ)
Mainly before this fix goes in it'd be good to go through all these worlds and check to see if any others rely on putting before setting the dimensions or if this fix would actually negatively affect anything (I doubt it, though). Also, it's unclear if any games rely on the other sprite values not being cleared.

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