MOD "CV_BALON.MOD" VOLUME 255 SET "vol" TO 255 : "l" DEC "vol" BY 5 VOLUME "vol" WAIT 1 IF "vol" > 0 "l" END MOD MOD "CV_TECH.MOD"
Aside from the mod names this is the exact same code that the Catacombs of Zeux ending uses to switch to CT_END2.MOD, and relying on this bug is the reason that mod does not actually audibly play in 2.51 and up.
Unless the 1.x copies of the Zeux registered worlds are found (in which case this could be versioned for 1.x and a 1.x loader could be added) I'm not sure there's a good way to fix this bug.