MZX port The pseudo-journal
#121
Posted 01 July 2004 - 04:07 PM
#122
Posted 01 July 2004 - 06:09 PM
Tokugawa, on Jul 1 2004, 11:07 AM, said:
It depends on how important you think various things are, like the editor.. and music..
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#123
Posted 01 July 2004 - 06:34 PM
<img src="http://ross.box43.net/sig.php/sig.png" border="0" class="linked-sig-image" />
#124
Posted 01 July 2004 - 09:11 PM
RoSS, on Jul 1 2004, 01:34 PM, said:
..... no.
World saving is working. I haven't tried game saving yet, but hopefully it won't be as much of a headache as world saving was.
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#125
Posted 01 July 2004 - 11:05 PM
<pyro1588> "welcome to australia, can i help you find what you're looking for?"
<Tox> pyro1588, I'm giving you the most reproachful of glares right now.
--------
Go show those nutty Koreans what us crazy Europeans are made of pirate.gif pirate.gif pirate.gif - Saike
<exophase> The old Commodore strategy of, "Go friggin' bankrupt!"
<wervyn> Go away! I'm writing the same engine I always do!
#126
Posted 02 July 2004 - 02:23 AM
Anyway, good going Exo.. I'm sure people would like it if a version of MZX was released (like, without sound and editor) early, providing a version with all the stuff is released eventually. Of course, a version with sound but without the editor would be nice too.
EDIT: Typos.
This post has been edited by Lancer-X: 02 July 2004 - 02:25 AM

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#127
Posted 02 July 2004 - 03:19 AM
<+AFK> dormando's apathy is palpable.
* AFK palpates
<dormando> stop that
<Malwyn> undressing with revvy a little over a metre away. new definition of awkward.
#128
Posted 02 July 2004 - 04:00 AM
Lancer-X, on Jul 1 2004, 09:23 PM, said:
Anyway, good going Exo.. I'm sure people would like it if a version of MZX was released (like, without sound and editor) early, providing a version with all the stuff is released eventually. Of course, a version with sound but without the editor would be nice too.
EDIT: Typos.
How much has to be done to be considered "finished"? :o
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#129
Posted 02 July 2004 - 06:19 AM
Lancer-X, on Jul 1 2004, 09:23 PM, said:
Why? No memory problems would mean no need for separating the stuff. Unless you are thinking about distributing it with your games. But even then that'd be silly because with the editor included you might get more people interested in MegaZeux.
#130
Posted 02 July 2004 - 01:11 PM
#132
Posted 02 July 2004 - 08:27 PM
If I remember correctly it uses DirectX 5. So if your computer does not support DirectX then it won't run. Correct me anybody if I am wrong on this.
Now hopefully everybody will stop asking this.
This post has been edited by Frobozz: 02 July 2004 - 08:28 PM
#133
Posted 02 July 2004 - 08:51 PM
Frobozz, on Jul 2 2004, 03:27 PM, said:
If I remember correctly it uses DirectX 5. So if your computer does not support DirectX then it won't run. Correct me anybody if I am wrong on this.
Now hopefully everybody will stop asking this.
It uses SDL. I would never program for DirectX directly. SDL can utilize DirectX but can also use GDI if DirectX is not installed. Outside of Windows the targets are obviously different.
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#134
Posted 02 July 2004 - 10:43 PM
Exophase, on Jul 1 2004, 02:09 PM, said:
Tokugawa, on Jul 1 2004, 11:07 AM, said:
It depends on how important you think various things are, like the editor.. and music..
- Exo
Well, I mainly want to edit, sound isn't too important... that WOULD be awesome if you could release an "unfinished" version though... I'm bored.
#135
Posted 03 July 2004 - 03:09 AM

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#136
Posted 04 July 2004 - 02:33 AM
Exophase, on Jul 2 2004, 03:51 PM, said:
- Exo
Actually I meant SDL uses DirectX. I got the 5.0 part from reading the source stuff. I'll clarify things better next time.
I wasn't aware of the GDI part though.
This post has been edited by Frobozz: 04 July 2004 - 02:35 AM
#137
Posted 05 July 2004 - 10:11 AM
On a more positive note, I can confirm that at least a few games are playable, from beginning to end. It's impossible to tell right now, but that number is probably higher than we think, since we've been focusing on the games that have immediate problems rather than the ones that don't (and at this point I think there are only two or three or so KNOWN bugs). With further elimination of bugs, we'll probably eventually hit a thinning out point where it feels less like getting each individual game to work on its own.
In addition to bug fixing, I'll also be starting the audio code soon. First will be mod playing, followed by sample playing and PC speaker emulation. As I've mentioned before, GDM files will not be playable; however MZX will most likely load an S3M equivilent to a GDM if it exists, and perhaps invoke wizdom's converter transparently (when it's available). Chances are SAM files will also not be playable; sound effects will be stored as WAV, and similar treatment will be given to playing SAMs as GDMs. I'd like to give thanks to MadBrain for the SAM to WAV converter he recently wrote; it should prove useful...
The editor is still quite a ways off. Hopefully it will be somewhat straightforward. For now, it's probably better for me not to think about it :\
The DoZ's coming up soon, so development might slow down a bit until it's over. We'll have to see. With all the energy I've been putting into MZX I might not have much left over to DoZ at all...
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#138
Posted 05 July 2004 - 11:49 AM
Exo, since we're using wavs now, I think something should be added to the sam command that would play the wav's at the frequency designated in the header. Only a suggestion, which I know you said you weren't taking, but I figured I say anyway.
EDIT: I said "we" again implying that I actually had a say in the port, sorry Exo.
This post has been edited by Koji: 05 July 2004 - 11:52 AM
#139
Posted 05 July 2004 - 08:06 PM
An alternative is to play the WAV as a module. Of course, that will cut off any already playing module..
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#140
Posted 07 July 2004 - 04:58 AM
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#141
Posted 07 July 2004 - 10:19 AM
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#142
Posted 08 July 2004 - 12:13 PM
I forget, does MZX now have the ability to make standalone games, not requiring someone to d/l the editor to play? This would be a real useful feature...

#143
Posted 08 July 2004 - 12:44 PM
However, I don't think a no editor version of 2.7 is available or is going to be available for the port since it was created simply to save memory. And after the port memory wont be an issue.
#144
Posted 08 July 2004 - 05:32 PM
This post has been edited by Frobozz: 08 July 2004 - 05:33 PM
#145
Posted 09 July 2004 - 01:19 PM
#146
Posted 10 July 2004 - 03:19 AM

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#147
Posted 10 July 2004 - 05:07 AM
<pyro1588> "welcome to australia, can i help you find what you're looking for?"
<Tox> pyro1588, I'm giving you the most reproachful of glares right now.
--------
Go show those nutty Koreans what us crazy Europeans are made of pirate.gif pirate.gif pirate.gif - Saike
<exophase> The old Commodore strategy of, "Go friggin' bankrupt!"
<wervyn> Go away! I'm writing the same engine I always do!
#148
Posted 10 July 2004 - 06:16 AM
#149
Posted 10 July 2004 - 06:17 AM
Lancer-X, on Jul 9 2004, 10:19 PM, said:
Now that I think about it I think Winzip can do that. You can have it generate a self extractor and run a file when opened (typically it is used to start a file like setup.exe). And if I remember correctly it deletes the stuff when it is done (but can be told not to by the user).
#150
Posted 10 July 2004 - 06:21 AM

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