137 enemies currently placed. (should end up around 200-250)
Types of Enemies:
Lost Soul
HP: 1
MovementSpeed: Fast
XpGiven: 0-1
Explode: 1
Melee Damage: 0-1
Zombie
HP: 4
MovementSpeed: Slow
XpGiven: 0-4
Explode: 1
Melee Damage: 0-8
Detonating Zombie
HP: 4
MovementSpeed: Slow
XpGiven: 0-4
Explode: 1 (if you can kill it before it attacks you)
Melee Damage: Explode 6
Magic Zombie
HP: 6
MovementSpeed: Slow
XpGiven: 0-6
Explode: 2
Melee Damage: 0-12
Lazer: 13
Fireball: 15
Skeleton Archer
HP: 3
MovementSpeed: Medium
XpGiven: 0-3
Explode: 1
Melee Damage: 0-6
Arrow: 10 (can shoot up to 6 Arrows)
Bone Thrower
HP: 5
MovementSpeed: Medium
XpGiven: 0-5
Explode: 1
Melee Damage: 0-10
Bone Throw: 10 (whenever a bone is thrown, self HP decreases [throwing his own bones :p])
Golden Skeleton
HP: 10
MovementSpeed: Medium
XpGiven: 0-10
Explode: 3
Damage: 0-20
(Uncompleted & unsure: picking up the remains of the Golden Skeleton, and sell?)
Vampire
HP: 8
MovementSpeed: Fast
XpGiven: 0-8
Explode: 2
Damage: 0-3, Fast Attack Rate, Self-Heal
(Vampires are quite powerful compared to other enemies, and so if you can find a piece of garlic - you can hit double damage on them. :p)
Orange Vampire
HP: 16
MovementSpeed: Fast
XpGiven: 0-16
Explode: 4
Damage: 0-6, Fast Attack Rate, Self-Heal
Possessed Statue
HP: 24
MovementSpeed: Slow
XpGiven: 0-24
Explode: 5
Damage: 0-48
Whenever you level-up, you can increase your damage... so this doesn't mean hitting one Possessed Statue 24 times, only to see a few more Statues behind it... :p
This post has been edited by ZoMbIeGuY: 08 June 2004 - 12:39 PM

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