omg bump
I was tinkering with Palzor and a few things kind of bothered me. The first thing was the lack of a palette preview, ala pal_ed.mzx. The second was the lack of a numerical color component display. So I did what any other stupidly bored MegaZeux'er would do -- I modified it.
The changes I made were hacks, really, but it still works (honest!). The numeric rgb values are displayed at the bottom of the screen and the palette preview can be brought up by pressing 'V' in the editor ('V' also returns you to the editor). Because of the way Palzor works (i.e. prevents its own palette from getting overwritten -- very nifty, Logicow) I had to have it save the palette to a temporary file (hence the inclusion of "temp_pal.pal" -- don't delete it).
I figured others might have a use for this, so I'm going to release it here. If anyone runs into any bugs, especially with loading and saving, it's probably my fault.