*the name "starflight" is temporary.
Basicly the game is a space exploration/tactical combat simulator where you control a starship which currenty has 34 different upgrades, 8 different components 3 different weapon systems, and over 150 counters designated for it alone. I am putting the finishing touches on a fully playable demo that will give you access to 4 starsystems, and 3 "missions" (I use the term losely they are not too difficult) I have removed the Hail screen for the demo because it will not be running for a few weeks atleast, however the game is pretty good with out it
This game features many inovative ideas that I hope will make it succesful, they are as follows: omni directional, auto aiming weapons, both instant hit and delayed (missles). sector damage (4 sectors each with armor and hull points) front and rear rechargable shields, so far 6 different types of enemy ships (only 3 in demo but the others are ready to go) fully navagatible starmap, realy neat ambient hyperspace effects a la starcon 2, ?11 differnet planets, ridculosly complex fighing engine gives you a top view of your ship, you control thrusting, turning, energy management (all systems drain your energy reserves, weapons, shields, engines) the AI for the enemys is pretty striaght foward right now, they only do 4 manuvers based on your possition and bearing. well enough talk about it, I am not ready for hardcore beta testing yet, there is still alot left to do, but I would like to know if any one out there would be interested in trying it out, giving me some opinions and post any thing they would like to see in this game. just leave your Email or AIM SN and I will send out copys starting tomorow night.
I just realized that the game is very complex so I am putting in a through introduction to explain it all.
The game is a *little* quirky right now but I have weeded out al major problems that inhibit game play, you can expect a few graphical probs, some flickers, and stuff not getting erased imidatly but nothing too bad that will stop you from playing.
(Edited by KenOhki2112 at 10:32 pm on Aug. 13, 2001)

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