I got the one more ending in Fusion. I completed the game in 1:22 with 23% item completion (as it turns out I could have shaved off quite a bit of time if I had left some of the unnecessary energy tanks behind but oh well), then copied that game to a different slot, grabbed the rest of the items, and finished it with 100% item completion in 2:44 (that's HOURS shy of my previous 100% time: 7:03). One more ending to go...
One remarkable thing about my latest completion of the game (100% @ 2:44) is that none of the final bosses hit me at all (aside from the required Omega Metroid hit, of course). I never thought I'd think of Fusion as being easy. Let's just say, when I first got the game a couple of years ago I couldn't do the fight against Arachnid...at all. I didn't touch the game until around the time that I made this thread (which was a couple of weeks after I started playing Prime again.
Kuroneko, on May 16 2005, 08:56 PM, said:
This is kind of rude to ask, but Spectere, could you please make me a video of the Tourain Missle Tank?
Of course I can. Don't worry about asking me for videos -- I love playing the game and I like to show off.
Kuroneko, on May 16 2005, 08:56 PM, said:
I would also ask for the Super Missle in Crateria, but I am getter warmer on that one, and have found two possible "Runways" to use to get it. One is too complicated though, and takes a lot of time. It is to the left of the two large pillars.
Heh, I have a feeling you're making it much more complicated than it needs to be.
Kuroneko, on May 16 2005, 08:56 PM, said:
The other is the one used for the Missle Tank, and I haven't messed with it that much.
Same with this one.
I'll give you a hint: for both of these items you can charge using the same runway.
May 16 2005, on 07:36 PM, said:
Also, thank you for the video. Maybe I can get that tank now =D
EDIT: You make it look too easy >=(
XD
I actually find the game to be easier to play on the DS for the most part (there are some exceptions, of course...battles like the one with SA-X are usually easier to do on an emulator for me).
Edit: One thing I should mention -- for me the hardest part with that is transferring between the water and air. For some reason the game gets weird when you space jump out of water. Maybe it's just me but it seems like I have to tap jump an additional time to get away from the water. That's the area that I really had trouble with when I worked that sequence out.
This post has been edited by Spectere: 17 May 2005 - 07:53 AM