Starflight MZX its really good, for real, i mean it.
#663
Posted 22 November 2005 - 05:24 PM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#664
Posted 30 November 2005 - 11:57 AM
http://kenohki2112.h...reens/SFmap.zip
Expect more progess soon
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#667
Posted 20 December 2005 - 04:13 PM
<@Tixus> Anyway, I set the year to 1988 for some reason.
<@Tixus> And set the microwave to run for a minute and 28 seconds.
<@Tixus> But it failed to send me back in time, and I was disappointed.
<Insidious> Tixus accidentally microwaved the 80s
<Insidious> that is my takeaway from this
#668
Posted 22 December 2005 - 12:00 AM
Pretty much I'm just stalling because I'm still completely uncertain what direction to take this game as far as story/character development goes.
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#669
Posted 22 December 2005 - 01:16 AM
<+AFK> dormando's apathy is palpable.
* AFK palpates
<dormando> stop that
<Malwyn> undressing with revvy a little over a metre away. new definition of awkward.
#670
Posted 22 December 2005 - 10:34 AM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#671
Posted 28 December 2005 - 12:01 PM
The purpose of this editing tool is to make sure that all planets created conform to the rules of their planet types. In addition each sector on a planet is scanned and counted to determine the mineral density of each planet. While there is a minor cost to this in planet variety.. since there will be 15 classes of planets I doubt any real problems. Keep in mind once finished this will GREATLY speed up the construction of planets as the planet legends and and every aspect of minerals will be done for me.
Further more, planet tempreture (this effects the frequency of hotspots) are now determined by the orbit number of the planet, and the type of star said planet orbits. Previously this was something I would have to look up each time to make sure it fit.
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#672
Posted 30 December 2005 - 02:57 PM
EDIT: $%&#%^&*#$^#&^*$#%$&*#!!!!!!!!!!!!!!!!!
This post has been edited by KenOhki2112: 30 December 2005 - 03:04 PM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#673
Posted 30 December 2005 - 03:08 PM
#674
Posted 16 January 2006 - 11:05 AM
Minerals are now placed and able to be picked up and have their changes stored (this took many many hours), Mineral generation coming next and should be quick, the rest of the standardization will still take some time.
EDIT: Also I'm having nasty preformance issues with earthquakes, causing huge slow down on my system. I'm not sure why the problem became so bad all of a sudden, I'll be looking into it.
This post has been edited by KenOhki2112: 16 January 2006 - 11:06 AM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#676
Posted 16 January 2006 - 11:44 PM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#677
Posted 17 January 2006 - 02:30 AM
Koji, on Jan 16 2006, 02:23 PM, said:
Yeah that was my first check, Generaly speaking I pad my code down with slightly more wait 1's than they probably need.
Logicow informed me that my recent large increase of board size might be to blame. I'll probably just have to lower the max radius of the earthquakes.
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#678
Posted 17 January 2006 - 02:02 PM
Kuroneko, on Jan 16 2006, 05:44 PM, said:
That would be true if mzx didn't get all bogged down with them.
#679
Posted 03 April 2006 - 08:21 PM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#680
Posted 03 April 2006 - 08:31 PM
No, I'm kidding. This reminds me to try that combat demo again, as I can't even remember how it looked. =D
#681
Posted 05 April 2006 - 03:01 AM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#682
Posted 05 April 2006 - 03:36 AM
KenOhki2112, on Apr 4 2006, 10:01 PM, said:
... I could work on those tilesets for you- I can draw, but I doubt I could be lot of help past that. I'm a terrible programmer. =P
#683
Posted 07 April 2006 - 09:03 AM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#684
Posted 08 April 2006 - 09:35 AM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#685
Posted 11 April 2006 - 07:37 AM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#686
Posted 16 April 2006 - 08:09 AM
EDIT: fixing linking was very easy, now on to the next task.... um.... hmm...is there a next task? Unless I'm forgetting something, all thats left is small bug fixes and content. ^^
This post has been edited by KenOhki2112: 16 April 2006 - 08:52 AM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#688
Posted 17 April 2006 - 03:12 PM
Koji, on Apr 16 2006, 04:19 AM, said:
fuck koji don't rush the man, give him a couple more years!
this shit needs to be FINE TUNED
next up in 2034: marionette sunrise
#689
Posted 21 April 2006 - 10:56 AM
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112
#690
Posted 22 April 2006 - 03:26 AM

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