Goshi's Games A journal on my games
#331
Posted 18 February 2006 - 07:01 PM
As long as they own u...
#332
Posted 19 February 2006 - 11:36 PM
#333
Posted 20 February 2006 - 03:14 AM
=D =D =D =D =D
=D =D =D =D =D
=D =D =D =D =D
=D =D =D =D =D
Hmm, I don't think all those =Ds are nessasary.
#335
Posted 20 February 2006 - 06:03 AM
I would like to see a screenshot or two of drop 4 please =)
#336
Posted 20 February 2006 - 07:28 AM
Anyway 3rd level is sorta done, and 1st boss is complete. Started work on the 4th level.
#337
Posted 28 February 2006 - 02:28 AM
Anyway onto details.
The Drop 1 remade levels go through Levels 1 - 3 and you fight only 1 boss, which act simular to the 1st boss in Drop 3 only is animated and looks nicer. The remade levels are completely remade, whilst they follow simular designs the graphics are heavily enhanced, and the level designs are much more fair (No stupid near impossible jumps now), the 3rd level is not exactly complete because the level is VERY large and is often revisited for the sake of the remade Drop 2 and 3 levels and for the actualy Drop 4 levels itself. Lastly you have option to skip the remade levels, you don't miss out on anything really, so its okay.
I'll post a screenshot of the 4th level sometime later today or the day after tomorrow.
#338
Posted 01 March 2006 - 12:46 AM
Quote
I never would've guessed!
#339
Posted 06 March 2006 - 12:00 AM
#340
Posted 09 March 2006 - 09:58 PM
Anyway, frustrations aside I did manage to complete the 5th level of Drop 4 and fix up some glitches, 6th level is under the making although making Palm Trees is really hard @_@
#341
Posted 09 March 2006 - 10:28 PM
Goshi, on Mar 9 2006, 04:58 PM, said:
This is a community of computer nerds
You could always try elaborating
#345
Posted 10 March 2006 - 08:00 AM
asgromo, on Mar 10 2006, 08:28 AM, said:
Goshi, on Mar 9 2006, 04:58 PM, said:
This is a community of computer nerds
You could always try elaborating
I'm pretty sure throwing into a wall will help
Actually the hardware for it is horrible and I cannot change it at all without completely ruining my hardware, the Clock's speed is slow (I think something like 20mHz or something never checked), there is like no CPU or RAM on it and most software cannot run correctly on it, horrible horrible thing.
#346
Posted 10 March 2006 - 06:02 PM
<@Tixus> Anyway, I set the year to 1988 for some reason.
<@Tixus> And set the microwave to run for a minute and 28 seconds.
<@Tixus> But it failed to send me back in time, and I was disappointed.
<Insidious> Tixus accidentally microwaved the 80s
<Insidious> that is my takeaway from this
#347
Posted 10 March 2006 - 09:50 PM
Anyway ramblings aside I failed to update due to my crazed addiction on tactical RPGs >_>;
I will probably update later today though.
#348
Posted 11 March 2006 - 12:06 AM
Have you considered upgrading in the least? If anything you said was correct, you could easily help your situation for probably a hundred dollars or so.
EDIT: oh ha ha wow you just said that *slap*
This post has been edited by asgromo: 11 March 2006 - 12:07 AM
#349
Posted 14 March 2006 - 09:54 AM
Believe me, making palm trees in MZX is a pain.
#350
Posted 15 March 2006 - 06:07 PM
Please.
Thank You.
#351
Posted 17 March 2006 - 12:07 PM
Doomboy, on Mar 16 2006, 04:07 AM, said:
Please.
Thank You.
That comment wasn't nessasary, and making Palm Trees wiuth ASCII Fades and such is easy, making Palm Tree chars on the other hand...
Didn't do much today, minor buig fixing and added a few enemies. Added checkpoints so nbow every level except the first has one (The first doesn't even need one, its impossible to die unless your careless)
#352
Posted 21 March 2006 - 09:02 AM
Thats it you can go back to watching TV or something now.
#353
Posted 23 March 2006 - 07:19 PM
Goshi, on Mar 18 2006, 01:07 AM, said:
Doomboy, on Mar 16 2006, 04:07 AM, said:
Please.
Thank You.
That comment wasn't nessasary, and making Palm Trees wiuth ASCII Fades and such is easy, making Palm Tree chars on the other hand...
Didn't do much today, minor buig fixing and added a few enemies. Added checkpoints so nbow every level except the first has one (The first doesn't even need one, its impossible to die unless your careless)
I do believe I was being sarcastic.
#355
Posted 23 March 2006 - 09:35 PM
#356
Posted 24 March 2006 - 02:31 AM
#357
Posted 24 March 2006 - 04:40 AM
#358
Posted 30 March 2006 - 11:55 PM
#359
Posted 01 April 2006 - 12:00 AM

Yes I know, how unlike me to use ImageShack, but for some reason WS_FTP stopped working on me, such a pain >_<
This post has been edited by Goshi: 01 April 2006 - 12:01 AM

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