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Asiekierka's games! My ASTown

#91 User is offline   CJA 

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Post icon  Posted 01 June 2006 - 01:01 PM

:(
Need a dispenser here.
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#92 User is offline   Val 

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Posted 01 June 2006 - 08:16 PM

I love this thread. :(
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#93 User is offline   SmartRutter 

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Posted 01 June 2006 - 08:23 PM

asiekierka, on Jun 1 2006, 08:56 AM, said:

No.

If you don't learn, you'll never be able to do it :(
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#94 User is offline   asiekierka 

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Posted 02 June 2006 - 05:07 AM

O.K.
If no netmzx, then:
No WoM.
No MZX-IE Special.
No better #mzx.
Huh.
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#95 User is offline   Koji 

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Posted 02 June 2006 - 12:04 PM

Fine, just move on. Make other things.
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#96 User is offline   asiekierka 

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Posted 02 June 2006 - 03:45 PM

Sorry, no ideas :(
Huh.
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#97 User is offline   Val 

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Posted 02 June 2006 - 06:03 PM

Quote

No better #mzx.

I wish you would get off this thing about making a better #mzx channel. I mean honestly, #mzx is fine and dandy the way it is. Making it in mzx would make it 10 times WORSE.

This post has been edited by Guy: 02 June 2006 - 06:03 PM

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#98 User is offline   asiekierka 

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Post icon  Posted 02 June 2006 - 06:08 PM

#mzx ISNT FINE.
for me.
And, new version of WoM is maked!

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Huh.
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#99 User is offline   Val 

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Posted 03 June 2006 - 02:31 PM

Okay, I finally decided to play WoM, and upon playing it, I lost all faith in you.

Seriously, did you even TRY to come up with your own ideas? No, instead you plagiarized Cans III in every way imaginable. Stolen factory, city of MZX, badly redone warp scene, mzx lab, overworld... I could go on for a while.

Even then, that's not so bad. What's really disturbing is the fact that no matter HOW MANY TIMES we tell you there will never be Netmzx, you keep insisting and insisting and insisting and insisting until you get your way. This isn't like getting a toy from your parents, where if you ask enough they'll break down and get you one. This isn't the safe haven of home, where you can always get what you want. This is real life, and these are real people who do not have the time or the energy to go through all the trouble of making something that would be ridiculous to implement in the first place just because Asiekierka wants it. So just forget about this. Move on! You have to realise that once in a while you WILL be defeated. Something WILL go wrong. This kind of thing happens to everyone, and you're no different. It's pointless to continue this because it will never work because what it's based around will never happen.

That will be all. Please exit to the left in a neat single-file line.

EDIT: also i bet i sound like a hypocrite here

This post has been edited by Guy: 03 June 2006 - 03:05 PM

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#100 User is offline   CJA 

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Post icon  Posted 03 June 2006 - 02:53 PM

:(
Need a dispenser here.
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#101 User is offline   asiekierka 

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Posted 03 June 2006 - 04:40 PM

i dont know how to do IDEAS!
How?
How?
hOOOOOOOOOOOOOW!?!?!?!
Ok. ok ok.
I just can't do good idea. If i made an idea, it's a CRAP and stuff :-(
ASTown is stolen from ZZCity (ZZCity is a zzt city), WoM is stolen both from Cans (ideas) and ASTown (cafe).
MZXMIKE have an idea from Cans 3 too... look at ZZTKewl.
DonnOS idea is stolen from Airborne OS.
and so on...
I would give full parts of my unfinished and unpubliced games for that guy, which give me good idea.
I can't do IDEA.
Overworld is my own engine :-)
And, I wrote in credits:
Inspiration - Cans III.
And much of things are other like Cans one.
Park and training room are new...
And, i can make 3d anaglyph for everybody! (1 idea = 1 3d anaglyph image.) Give me original image, (optional) second image, and wait until I send you ready image!
Huh.
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#102 User is offline   Koji 

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Posted 03 June 2006 - 10:16 PM

So you're asking for people to GIVE you ideas of their own?

Dude just think of something you want to make, and then make it. make a game you would enjoy. Just don't rip off other peoples work. Be original. Doesn't matter if your ideas suck. Just make something that is YOURS.

This post has been edited by Koji: 03 June 2006 - 10:19 PM

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#103 User is offline   Maxim 

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Post icon  Posted 03 June 2006 - 11:54 PM

Lay off Asiekierka, guys. He's only nine, remember.

And Asiekierka, truthfully in the nearly 35 years that we've had videogames, nearly every idea you can think of has been used already. There's no shame in being unoriginal, especially right now as you still have a lot to learn. Don't worry about that AT ALL, though. You'll get it. You just need to hang around long enough to learn the small nuances.

My advice is to play other videogames, especially outside of Megazeux. Pay CLOSE attention to how everything moves, and try to copy it. Then, think of the ideas you want to use for your games.

Once you become a bit more experienced, try combining two or more ideas you've seen in other games and liked into one. You'll really be on the track of having good original ideas then.


I'm going to be honest; it's not very easy to come up with original stuff. But you'll get it, you're a smart kid. Don't give up and don't let anyone stop you from doing what you want.
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#104 User is offline   asiekierka 

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Posted 04 June 2006 - 06:11 AM

I mix town of mzx Cans idea with Save new years! #mzx Name Change Desk to make DMZX Administration room :(
- example 1.
I copy ASTown cafe to WoM (cafe is my own idea)
- example 2.
I do long fall down ONLY by the screenshot found on some site.
- example 3.
So i'm not complete copier. I just try to remake (!) what i see is cool :]
And even no network megazeux will don't stop me making that thingieyamie....
but would be better.
So i not completely copy stuff... i just remake it to look OTHER and be cool for me.
I don't matter what others say, i just do it.
And also, games to which i can see and they are cool, ended :( (except randomland, but it's a piece of random stuffiejamie...)
Huh.
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#105 User is offline   Koji 

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Posted 04 June 2006 - 06:21 AM

Yeah I wouldn't expect anything more to come from that project... however later (MUCH LATER) I may pick up a project similar to randomland but make it much less... artithy.
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#106 User is offline   asiekierka 

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Posted 04 June 2006 - 06:25 AM

Sorry, bad answer...
I'm making new version :(
Huh.
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#107 User is offline   asiekierka 

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Posted 04 June 2006 - 09:30 AM

And, here it is.
with maxim's cameo building (HOW LARGE!!!)

Attached File(s)


This post has been edited by asiekierka: 04 June 2006 - 09:36 AM

Huh.
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#108 User is offline   Lachesis 

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Posted 05 June 2006 - 03:34 AM

Asiekierka thought is not obtained by any means, so the shank? It inhales with MZXing, now should stop.

PS As for your mother therefore with her, time the, there is a fat which lowered the half method of stacking under the grand canyon.

This post has been edited by Kuroneko: 05 June 2006 - 03:44 AM

"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
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#109 User is offline   asiekierka 

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Posted 06 June 2006 - 07:41 PM

WOM 0.2.0! I start making EsperNet :-)

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Huh.
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#110 User is offline   Bramble 

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Posted 06 June 2006 - 10:33 PM

If anyone needs ideas, make a channel on Esper called mzxideas and PM me and I'll come and brainstorm with you as soon as possible. Seriously. Guy. I enjoy doing that.
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#111 User is offline   asiekierka 

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Posted 07 June 2006 - 05:11 AM

Ok. but actual topic is:
How do you like WoM's Espernet?
Huh.
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#112 User is offline   asiekierka 

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Posted 10 June 2006 - 02:42 PM

And, after 4 days, EXTREMAL change in WoM:
Introducing:
- Autoscroll robots (2!)
- Menu.
- ZZTSTREAM!
- Animated cables! (sorry, Save new years! idea stolen)
- ...
You can send new networks as .mzx files! Send them at asiekierka@gmail.com!

Attached File(s)


This post has been edited by asiekierka: 10 June 2006 - 02:43 PM

Huh.
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#113 User is offline   Jotz 

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Posted 10 June 2006 - 02:58 PM

Hey asiekierka

Come back to ZZT.
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#114 User is offline   Superfunk 

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Posted 10 June 2006 - 03:20 PM

Cool! Maxim decided to contribute to World of MegaZeux as well!
Posted Image
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#115 User is offline   asiekierka 

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Posted 10 June 2006 - 03:56 PM

Jotz: In ZZT you can't edit chars, and stuff...
Funkbrat: look at Espernet's cable stuff.
Huh.
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#116 User is offline   asiekierka 

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Posted 11 June 2006 - 06:56 PM

WoM 0.2.2 is out!
Now you can send your new mzx worlds for WoM! send it here, i maybe put it. I will only delete bugs if i can.
Admins, please, delete the version older than 0.x.0, where x is latest number of WoM version second number (so, for example, if there are versions 0.1.9 and 0.2.0, delete 0.1.9)!
Funkbrat: Sai'ke help me make it's cameo (i please it). SO there are some contributions! and would be more actually i think!
And, here is WoM 0.2.2:

Attached File(s)


This post has been edited by asiekierka: 11 June 2006 - 07:00 PM

Huh.
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#117 User is offline   asiekierka 

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Posted 11 June 2006 - 08:06 PM

Wom 0.2.3
with 2 new BIIIIIIIIIIIIIIIIIIIIG channels!
all 2 from ZZTV. (i ask Dr_Dos i can use it's ones)

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Huh.
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#118 User is offline   Superfunk 

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Posted 11 June 2006 - 08:16 PM

asiekierka, on Jun 11 2006, 01:56 PM, said:

Funkbrat: Sai'ke help me make it's cameo (i please it). SO there are some contributions! and would be more actually i think!

Oh. Okay.
Posted Image
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#119 User is offline   asiekierka 

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Posted 12 June 2006 - 05:26 AM

WoM 0.2.4 would be out soon!
Huh.
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#120 User is offline   asiekierka 

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Posted 19 June 2006 - 10:39 AM

I make some SMZX things which can make SMZX useful.
If someone have a ideas, write!
it haves 7,80 kb, that's why it isnt zipped...

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Huh.
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