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OH NO! Another... CAMEO Game >.< Why?

#91 User is offline   CJA 

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Posted 16 September 2006 - 06:37 PM

Did someone say VOICEACTING?!
Need a dispenser here.
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#92 User is offline   Pancake 

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Posted 16 September 2006 - 08:29 PM

T-BONE DID

Edit; yeah, postwhoring and caring about my postcount was a huge mistake i made for a little while after i joined :( . i feel awful about it now.

This post has been edited by Commander Pancake: 16 September 2006 - 08:30 PM

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#93 User is offline   T-Bone 

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Posted 17 September 2006 - 08:40 PM

I'll be presenting the scripts shortly. Currently busy with work and girlfriend.. some of you know how stressful all that could be. Thankfully I don't have to add school to that list.

I'm pleased to see everyone's enthusiasm towards this project. Hopefully everyone's got the harddrive space for this type of game. I'm keeping the graphics to a minimum, as well as the actual board sizes. So it shouldn't be too bad.

For the audio I'll reduce the quality to radio.
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#94 User is offline   Val 

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Posted 17 September 2006 - 08:52 PM

No way, I can't do voiceacting. I don't have a mic, and it comes out terrible when I use headphones to record stuff. I could probably get CJA to do my voice, though.
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#95 User is offline   Spectere 

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Posted 17 September 2006 - 10:02 PM

Guy, on Sep 17 2006, 03:52 PM, said:

I could probably get CJA to do my voice, though.

Dude, dude, no. Just use a voice synthesizer.
:)
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#96 User is offline   Dr Lancer-X 

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Posted 17 September 2006 - 10:23 PM

T-bone6, on Sep 18 2006, 06:40 AM, said:

I'm pleased to see everyone's enthusiasm towards this project. Hopefully everyone's got  the harddrive space for this type of game.

How big is this game going to be? Sorry, but if this game uses as much as a twenty-thousandth of my hard drive capacity it's way too big =p
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#97 User is offline   Val 

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Posted 17 September 2006 - 10:43 PM

Spectere, on Sep 17 2006, 05:02 PM, said:

Guy, on Sep 17 2006, 03:52 PM, said:

I could probably get CJA to do my voice, though.

Dude, dude, no. Just use a voice synthesizer.

My voice isn't the problem, it's the quality. It sounds horrible.
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#98 User is offline   Spectere 

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Posted 18 September 2006 - 01:01 AM

Yeah, I know what you're referring to. I was just suggesting to use one of those speech synthesizers, like this one.
:)
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#99 User is offline   Dr Lancer-X 

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Posted 18 September 2006 - 01:06 AM

We used that AT&T one for veloso's DoZ that Nedemai and I entered.
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#100 User is offline   Koji 

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Posted 18 September 2006 - 02:24 PM

is that doz available for download ;)
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#101 User is offline   T-Bone 

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Posted 18 September 2006 - 10:52 PM

Lancer-X, on Sep 17 2006, 05:23 PM, said:

T-bone6, on Sep 18 2006, 06:40 AM, said:

I'm pleased to see everyone's enthusiasm towards this project. Hopefully everyone's got  the harddrive space for this type of game.

How big is this game going to be? Sorry, but if this game uses as much as a twenty-thousandth of my hard drive capacity it's way too big =p

The Megazeux File itself will be tiny but I'm just concerned about the audio files. Even though I'm going to be reducing the qualities on them.

Alrighties, so here's a list of those of you I need an audio clip from as of this momment. These sound clips will be for when the player selects your character.

Lancer-X, Game Master Pro, CJA, RoSS, Tox and Ryan Thunder.

If you do not wish or cannot act in this game then we will find someone to do your vocals.

This post has been edited by T-bone6: 18 September 2006 - 11:03 PM

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#102 User is offline   Koji 

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Posted 19 September 2006 - 12:03 AM

Spectere, on Sep 17 2006, 09:01 PM, said:

Yeah, I know what you're referring to. I was just suggesting to use one of those speech synthesizers, like this one.

;)

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#103 User is offline   T-Bone 

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Posted 19 September 2006 - 04:53 AM

Wow.....

Look what i did using "Arnaud .... Ca French" saying "Ricky Bobby"

That's like... almost too good haha

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#104 User is offline   Trev-MUN 

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Posted 19 September 2006 - 06:47 AM

Be careful with using that. You don't want AT&T breaking through a wall in your house one night and beating you with a telephone pole.

(Yes, there is a serious message behind this. I deny making random Kuddyposts.

Also, I deny deliberately using a color hard to read but not invisible against the DMZX background.)

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#105 User is offline   T-Bone 

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Posted 19 September 2006 - 07:31 AM

I have no plans on using it in the game so no worries ;)
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#106 User is offline   Koji 

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Posted 20 September 2006 - 09:15 AM

I think it has more to do with making it say bad things. ;)

I remember I had a friend with aol something or other, it had a bunch of stuff most memorably madlibs. All the games were single player though, and for some reason AOL was still being all big brother over them. He and I were making the madlibs say... BAD THINGS D:... and like... his mom got a call from aol telling us to stop that silliness.... srsly!
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#107 User is offline   Dr Lancer-X 

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Posted 20 September 2006 - 09:22 AM

my sound effect should be the .WAV file in this zip

http://www.digitalmzx.com/forums/index.php...=post&id=185593
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#108 User is offline   T-Bone 

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Posted 20 September 2006 - 11:53 AM

Lancer-X, on Sep 17 2006, 05:23 PM, said:

T-bone6, on Sep 18 2006, 06:40 AM, said:

I'm pleased to see everyone's enthusiasm towards this project. Hopefully everyone's got  the harddrive space for this type of game.

How big is this game going to be? Sorry, but if this game uses as much as a twenty-thousandth of my hard drive capacity it's way too big =p

Yeah I got 400gigs (75GB + 75GB interal +250GB external) in total so i have no worries about that. But I am concerned about the old school mzxer's still using 20MB HDs ;) hopefully that's not a reality any more!


EDIT:

Quote

I remember I had a friend with aol something or other, it had a bunch of stuff most memorably madlibs. All the games were single player though, and for some reason AOL was still being all big brother over them. He and I were making the madlibs say... BAD THINGS D:... and like... his mom got a call from aol telling us to stop that silliness.... srsly!


Koji, that's insane just insane!!

This post has been edited by T-bone6: 20 September 2006 - 11:55 AM

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#109 User is offline   Koji 

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Posted 21 September 2006 - 04:22 PM

srsly! D:
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#110 User is offline   Castlevania 

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Posted 21 September 2006 - 04:44 PM

Trev-MUN, on Sep 19 2006, 06:47 AM, said:

(Yes, there is a serious message behind this. I deny making random Kuddyposts.

Also, I deny deliberately using a color hard to read but not invisible against the DMZX background.)

It's as clear as pie to me cus I use the other dmzx theme, hehe. ;)

Anyway, hope it's goin well T-Bone. I don't see what all the kafuffle is about voice acting though, I mean do you REALLY need it?
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#111 User is offline   Old-Sckool 

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Posted 21 September 2006 - 08:09 PM

Can I be cameoed? And When might we see some actual plot?
<Nadir> mzxers don't make GAMES, usually
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#112 User is offline   T-Bone 

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Posted 21 September 2006 - 09:29 PM

emalkay, on Sep 21 2006, 11:44 AM, said:

Trev-MUN, on Sep 19 2006, 06:47 AM, said:

(Yes, there is a serious message behind this. I deny making random Kuddyposts.

Also, I deny deliberately using a color hard to read but not invisible against the DMZX background.)

It's as clear as pie to me cus I use the other dmzx theme, hehe. ;)

Anyway, hope it's goin well T-Bone. I don't see what all the kafuffle is about voice acting though, I mean do you REALLY need it?

Yes

EDIT:

Just an update as to what im doing right now: I'm making all the animations for each character and creating their unique attacks.

This post has been edited by T-bone6: 21 September 2006 - 09:30 PM

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#113 User is offline   T-Bone 

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Posted 28 September 2006 - 09:32 AM

Old-Sckool, on Sep 21 2006, 03:09 PM, said:

Can I be cameoed? And When might we see some actual plot?

I'll add ya in. In terms of the plot, its still being developed since the story is different depending on the character you choice ;)

I'm currenting adding a Battle Mode option. So instead of playing the story modes you can just go right into battle mode and play as anyone you wish and battle against anyone you wish! That feature will also come with a multiplayer option.

I've finally come up with a title for this game:

TARDNATION
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#114 User is offline   Hoof 

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Posted 28 September 2006 - 01:30 PM

i would like to die in this game. (even if it just says it on a scroll or something. you can even say "someone died." and I'd be happy. even if i'm a built in runner, c00, off-screen, that'd be cool.)
.hoof.
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#115 User is offline   Pancake 

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Posted 28 September 2006 - 10:35 PM

dont think i dont read #mzx logs about me son.






edit; seriously, am i the main boss? if so i will not stand for it!

This post has been edited by Commander Pancake: 28 September 2006 - 10:37 PM

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#116 User is offline   Micah 

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Posted 28 September 2006 - 10:41 PM

Commander Pancake, on Sep 28 2006, 04:35 PM, said:

dont think i dont read #mzx logs about me son.






edit; seriously, am i the main boss? if so i will not stand for it!

All in favor of Commander Pancake being the main boss say I...

... I!
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#117 User is offline   Goshi 

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Posted 28 September 2006 - 11:13 PM

Commander Pancake, on Sep 29 2006, 08:35 AM, said:

dont think i dont read #mzx logs about me son.






edit; seriously, am i the main boss? if so i will not stand for it!

In that case make him the main boss.
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#118 User is offline   Spectere 

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Posted 29 September 2006 - 04:19 AM

No, make him a RELUCTANT main boss. Like, whenever anything gets hairy all of us other bosses push him in the front line and play Pokémon TCG or something.
:)
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#119 User is offline   T-Bone 

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Posted 30 September 2006 - 10:40 PM

I've already got plans for Commander Pancake ;)

I'm currently finishing up the backstories to all the playable characters.

I'll be sending personal messages to those i require certain recorded words from. I'll be doing this quite soon actually.
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#120 User is offline   T-Bone 

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Posted 01 October 2006 - 01:09 AM

I've also been working on the graphics.

Previous Graphics:
Posted Image

New Graphics:

Posted Image

Also, each boss gets his own level. Like a forest, grave-yard or Cave.
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