No. Koji said the total board memory.
The robot memory is NOT the board memory. The robot memory does NOT include board data. It only includes robot bytecode. Nothing else
Okay, let's go back to the start. djtiesto claimed that his battle engine took up 150k of robot memory HERE:
Quote
The battle system was a MASSIVE undertaking, and is undoubtedly the biggest and most complex MZX RPG battle system ever... raking in at ~150k total.
Koji then asked if that was just code, or included the board data, MZMs etc. here:
Quote
hrrrm, well the impressiveness of this figure depends on what all he's counting in the size.
I mean he could be counting all the graphic mzm's involved and other such resources.
djtiesto replied that it was robot memory, by stating that he quoted the figure shown in the debug menu, which is the amount of ROBOTIC memory, here:
Quote
The ~150k estimate is if I hit Alt+Y on the battle engine stage... and I don't use MZMs (don't know how).
Koji then ignored this post and posted again, saying:
Quote
Also he said that the 150k was from the board's memory usage... and if the board is large... it's possible most of the 150k is from that.
Which is obviously incorrect, because the debug menu only shows used robot memory. The debug menu even says so, right next to the number.
I then corrected Koji, saying:
Quote
WHAT board memory usage? There is no such thing on the Alt+Y debug menu.
Terryn then said, once again, that the debug menu shows the robot memory, which confirmed my statement.
Let me reiterate:
djtiesto's kikan battle engine uses ~150kb of robot memory. Bytecode. This figure does not count the size of the board, the size of any other boards used, nor any external files that are loaded.
Sorry for getting irate, but it seems to be taking an extraordinary amount of effort to get a very simple point across.