Goshi's Games A journal on my games
#361
Posted 01 April 2006 - 06:06 AM
Like Adlo, as much as I like adlo, the graphics were like all over the place man. You couldn't tell what the hell was going on half the time.
#362
Posted 01 April 2006 - 10:35 PM
Oh yes, thanks for the comment Tecki. I agree though Adlo most of the time you have no idea what your doing and so many things are going on but I like it neverless.
Anyway Factory level is being worked on right now, things are moving pretty smoothly.
EDIT: (Oh wait, its alive again)
On another note:

:DD
This post has been edited by Goshi: 01 April 2006 - 10:39 PM
#363
Posted 12 April 2006 - 12:59 AM
#364
Posted 24 April 2006 - 04:51 AM
The game is going pretty well though and its probably the best game I made so far in my opinion besides that RPG Project I'm working on butthats not done in MZX >_>
#365
Posted 03 May 2006 - 03:53 AM
But I did fix some bugs and finally started work on the "Baddiepedia" engine so all is good. I also need to start work on the pause menu too.
2nd boss is being worked on too, despite the fact I haven't even finished the sewer level.
#366
Posted 07 May 2006 - 07:14 AM
#367
Posted 20 June 2006 - 07:50 AM
#368
Posted 05 July 2006 - 12:15 PM
Decided to do something about RG2, after much consideration I decided rework the project from scratch, sorry guys. I may upload the old version if you want though to give you an idea of what RG2 may be about and so I all my hard work on it doesn't go to waste.
So yeah I'm going to rework it, chances are it might be different to the old one, however it'll give me a chance to upgrade to my current skills.
As for my other projects, LOM2 is still on its idle state although I might plan on working on it some more soon, maybe when I get my other stuff done. CY2 is on hold until I finish my other projects, I might ditch the idea altogether though considering I'm not really keen on making fan games really.
Also so I don't just work on sequels I plan to start a new project, since MZX RPGs seem to be the new craze now or something, I plan on working on a RPG myself. I might give out more details later once I decide to actually work on it.
#369
Posted 03 August 2006 - 04:06 AM
Alas, I couldn't find a good highway brdige song so I settled with Drop 2's one. Oh well, it works. I also added a new attack to the 2nd Boss, now he's a little harder.
#370
Posted 18 August 2006 - 03:08 AM
#371
Posted 19 August 2006 - 12:20 AM
Last level for the annoying Drop 2 remake section is 50% complete now. Did a few bug fixes along the way too.
#372
Posted 28 August 2006 - 09:54 PM
Anyway working on the title screen. OH how I loathe. Its no finished yet but its halfway done.
#373
Posted 31 August 2006 - 11:03 AM
Anyway I did manage to get some work done like actually having finished the title screen of RG2. Hooray. The older version I won't be released for a bit. I have my reasons. I'll see if I can upload it tommorrow.
#374
Posted 23 September 2006 - 01:51 AM
The house in the The New RG2 (Heehee I'm so witty) is mostly done now. And well... thats it really.
#375
Posted 05 October 2006 - 03:58 AM
Anyway, I haven't really done that much though. Got some work on Drop 4 done. and started the outside area in the new RG2. Hooray.
#377
Posted 16 October 2006 - 01:25 AM
#378
Posted 19 November 2006 - 01:52 AM
#379
Posted 07 January 2007 - 08:59 AM
#380
Posted 07 January 2007 - 09:28 AM

koji: SCRUMTRELLESCENT!
#381
Posted 07 January 2007 - 10:21 AM
CHEZZY, on Jan 7 2007, 07:28 PM, said:
for some reason I'm tempted to slap your face on the left and then slap it on the right.
#383
Posted 07 January 2007 - 09:51 PM
Quote
You forgot the wet fish

koji: SCRUMTRELLESCENT!
#385
Posted 22 January 2007 - 03:56 AM
http://www.belsambar...read.php?tid=10
No I'm not plugging Belsambar, honest!!!
#386
Posted 22 January 2007 - 05:46 AM
#387
Posted 23 January 2007 - 10:41 AM
#388
Posted 23 January 2007 - 11:55 AM

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#389
Posted 27 January 2007 - 09:46 AM
BTW, Drop 3 section is halfway complete.
#390
Posted 21 February 2007 - 07:46 AM

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