set "number" random 0 10 sam "&number&" "shell.wav"
When I played the sound in the game it just played it like it would if I put sam 0 "shell.wav".
If there isn't a way I could always do this:
set "number" random 0 10 goto "&number&" end : "0" sam 0 "shell.wav"
and so on till I get to 10.
This post has been edited by Switchblade: 25 January 2007 - 06:03 AM

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