no worries this game will have the aevaze logo
#1
Posted 12 February 2007 - 07:26 AM
So far I've got a few boards. I just finalized a basic plot outline. There's some pretty pictures and a few other things. I guess I'll see if I can kick ass on this for a while, maybe get some work done each day.
Since I'm elite expect a lot of updates to just use the same posts over and over, because I like that...
But don't check this thread a lot, trust me, it won't be very interesting.
Anyway that's all
Also hey noahsoft if you're reading this hurry the hell up and get your some game done I want to play that okay
it had better have the aevaze logo on it we're building a brand here we're building a brand do you understaaaaand mr. ohira
#2
Posted 12 February 2007 - 07:52 AM
But of course as always I look forward to NW.
#3
Posted 12 February 2007 - 08:13 AM
Well at least I now know you are working on something. Try not to make the game suffer from the journal curse >_>
#4
Posted 12 February 2007 - 08:17 AM
Goshi, on Feb 12 2007, 03:13 AM, said:
I've been "working" on this since the middle of last summer.
I mean if I'm going to actually finish anything, ever, I expect this damn well to be it, unless I come up with a much, much better idea before I get any more work done. Don't bet on that, though. It's been months already and this gray matter hasn't stirred an inch.
#6
Posted 13 February 2007 - 02:50 AM
I'm going to keep posting in it anyway if that's okay, though. Between kicking Linux around and practicing typing and talking to jerks I did some work on the game today and will do some more tonight as well. I'm sorry you guys but it's not really going to have a lot of action or even adventure. There will be gameplay, but not.. a lot... and not as evenly distributed as you guys (or I think even I) might like. I'll see what I can do to make it as fun or at least vaguely interesting as possible anyway.
It should all be at least as good-looking as that screenshot, though! I'm pushing myself on making the visuals somewhat appealing.
But yeah, my point is, you might not like this game a whole lot, even in the case I actually finish it! We will see, we will see
#7
Posted 13 February 2007 - 03:04 AM
#8
Posted 13 February 2007 - 05:42 PM
#9
Posted 13 February 2007 - 09:02 PM
#10
Posted 14 February 2007 - 10:21 AM
Guy said:
Thank you
NihilistMatt said:
You better believe it! Aevaze is in the preliminary stages of completely rocking your socks off as we speak
Goshi said:
Well I suppose that will be pretty much up to you to decide. It won't have "dumb humor" or "cameos" or whatever, I guess, which seems to be what usually gets people worked up.
If anyone remembers my DoZ entry from space exploration/growth, that is, "A Sad Game", it's going to play sort of like that, but a lot less awful, and a lot longer, and more thoughtfully paced, and what little action there is will actually be kind of playable. Also the story isn't thoroughly retarded, I think.
Anyway I did a couple more rooms (the skeletons, really, no robots or story content in them yet) and then progress slowed for the night due to other collaborations. Don't worry, they were worth it.
#11
Posted 14 February 2007 - 10:24 PM
asgromo, on Feb 14 2007, 05:21 AM, said:
NihilistMatt said:
You better believe it! Aevaze is in the preliminary stages of completely rocking your socks off as we speak
asgromo we need competition because right now everyone hates us
we're depending on you to defeat us so we can become the underdogs once again
#12
Posted 17 February 2007 - 01:42 AM

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