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Emo Maggot FREAK 3 hop aboard, here comes the emf train

#31 User is offline   Val 

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Posted 25 November 2006 - 06:01 AM

This game: It's what I'm working on again finally since Lacuno sux and is dead and my mzxer's block is finally gone

I made a scene where Guy's eyes explode. Also, I canned the whole inventory system because I realized I'm never going to use it!

I've been developing the plot a lot and I must say, I've outdone myself. emF's story will span 4 games, making it a quadrilogy or a tetralogy or something or whatever. I don't want to say much because I want to keep the plot secret, but emF 4 will tie together the plots of the first 3 games.

Yes, all 3 of them.

Don't worry, though; just because I'm planning a sequel won't stop me from putting my soul into this game! I love it too much.

Also, I redid the title screen and POOP ROAD >:( intro so that they're no longer silly charset things-- they're made of quarter-chars now (I am the quarter-char freak). I also changed the subtitle to "Holy Jesus CHRIST WHAT IS THAT."

Oh yeah, and I might have a demo sometime.

This post has been edited by Guy: 25 November 2006 - 06:09 AM

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#32 User is offline   hob nado 

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Posted 25 November 2006 - 06:30 AM

Guy, on Nov 25 2006, 12:01 AM, said:

I canned the whole inventory system because I realized I'm never going to use it!

That's good to hear. Always be prepared to trim the fat; you end up with a leaner game. Meat. Meat. Meat! Mmmmmmmmmmmmeeeeeattt
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#33 User is offline   Goshi 

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Posted 25 November 2006 - 06:46 AM

Guy, on Nov 25 2006, 04:01 PM, said:

I've been developing the plot a lot and I must say, I've outdone myself. emF's story will span 4 games, making it a quadrilogy or a tetralogy or something or whatever. I don't want to say much because I want to keep the plot secret, but emF 4 will tie together the plots of the first 3 games.

Yes, all 3 of them.

Thats pretty much what I'm doing with Drop 4 basically.
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#34 User is offline   Val 

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Posted 16 December 2006 - 05:55 AM

I'm still working on it, seriously! After like boredom with mzx for a month and then a month without a computer, I FINALLY feel like working on this again, and I love it to pieces.
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#35 User is offline   Galladin 

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Posted 16 December 2006 - 07:52 AM

EMFG! Amaznign! =)
Interactive (F) Fantasies

<Beige> In Finland, they defecate on each other's sleeping areas.
<Beige> It's a cultural sign of respect.
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#36 User is offline   Val 

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Posted 24 December 2006 - 05:11 PM

Update: I'm working on it!
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#37 User is offline   asiekierka 

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Posted 24 December 2006 - 05:49 PM

i HOPE you'll do the demo on New Year's Eve.
Huh.
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#38 User is offline   Val 

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Posted 30 December 2006 - 07:31 PM

I redid the title yet again! Gaze upon it in all its quarter-char glory. It's also animated.
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#39 User is offline   Chaos Theorist 

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Posted 25 January 2007 - 12:40 AM

I like animation, and are you still working on this?
This signature may or may not have been deliberately filled in with text that may or may not be responsible for the supposed filling of this signature.
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#40 User is offline   Val 

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Posted 21 February 2007 - 01:17 AM

Well, with the death of Sesamo, I can't use the engines from that for emF 3, which means I'm probably going to do something else with it entirely (growing tired of sidescrollers anyway). I'm probably going to make it top-down again, but this time it's going to be more than just mzx bullets or laggy swords. You can expect to see such things as flamethrowers, boomerangs, and mouse-aimed 360-dir lasers (maybe). Also, I'm probably not going to have party members, or at least not ones that are actively controlled and follow you around.

Also, I haven't worked on emF 3 in like 2 months now! :pppppppppppppppppppppppp. I'm probably going to start again soon though.

This post has been edited by Guy: 21 February 2007 - 01:17 AM

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#41 User is offline   Val 

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Posted 27 February 2007 - 03:30 AM

I'll not be working on emF anymore. It's a source of impurity. It started with a disgusting fad and lead to the downfall of POOP ROAD >:(, and I'll not have it on my hands.

Ee-oh-ee-oh-eeeeaaaaargh.

(In all seriousness I'm already contemplating a game that I've been wanting to do for a while that should be far better than anything emF could live up to).
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#42 User is offline   CHEZZY 

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Posted 27 February 2007 - 05:46 AM

It happens. Hope your new production will be just as good as emf3 was going to be. :p
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#43 User is offline   asiekierka 

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Posted 27 February 2007 - 06:08 AM

GIVE IT OUT THEN!
Huh.
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#44 User is offline   Val 

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Posted 27 February 2007 - 09:31 PM

Asiekierka emF 3 has just maybe enough content right now to fill 2 minutes of your time. It's really not worth it.
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#45 User is offline   Val 

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Posted 10 March 2007 - 10:22 PM

Actually, you know what

I lied.
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#46 User is offline   ShloobeR 

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Posted 10 March 2007 - 10:55 PM

about what
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#47 User is offline   Val 

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Posted 10 March 2007 - 11:01 PM

Shloober if you pay attention to the dates and the few previous posts you'd be able to infer "about what."

EDIT: For clarification, I am working on emF 3 again. I seem to have gotten my mzxing spirit back.

Also, I've been getting loads of new ideas lately. I've pretty much got the game mapped out at this point. #mzx will include two new islands, and DMZX will be comprised of 3 large continents (Tilde, Pilcrow and Asterisk). It will have a total of 10 action stages.

This post has been edited by Guy: 10 March 2007 - 11:20 PM

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#48 User is offline   nooodl 

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Posted 11 March 2007 - 08:19 AM

I'd like to see this finished! It sounds good with all the engines and stuff... :p
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#49 User is offline   Val 

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Posted 11 March 2007 - 06:11 PM

Also, note that you won't be visiting more than half of the islands of #mzx, since the game's primary focus is now DMZX.
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#50 User is offline   CHEZZY 

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Posted 12 March 2007 - 04:21 AM

I expect you'll be visiting barkness, what with this being a POOP ROAD game after all. Plus, it will be easy to make seeing how everybody was messing round with that map.
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#51 User is offline   CJA 

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Posted 12 March 2007 - 11:57 AM

CHEZZY, on Mar 11 2007, 11:21 PM, said:

I expect you'll be visiting barkness, what with this being a POOP ROAD game after all. Plus, it will be easy to make seeing how everybody was messing round with that map.

For quite some time, there was a message in the topic of #POOPROAD>:( saying that all members shall abstain from posting in Barkness.

Afterwards, I had a "BARKNESS LIFE-O-METER" so we could measure how dead Barkness was. It was horribly calculated, though. T_T

Just so you know! <:p
Need a dispenser here.
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#52 User is offline   Val 

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Posted 13 March 2007 - 08:40 PM

Are you kidding me, CHEAZZY? There's no way I'm ever featuring something as stereotypical and overdone as BARKNESS in my games. Besides which, I've already mapped out the entire game and there's no room for BARKNESS anywhere.

Anyway, I've been working on emF 3 a lot recently and I will probably have enough done to release the usual demo sometime today or tomorrow.

This post has been edited by Guy: 13 March 2007 - 08:41 PM

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#53 User is offline   asiekierka 

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Posted 16 March 2007 - 05:37 AM

sorry, found it by now

EDITED at 2:02 PM, March 31, 2046. (hint hint)

This post has been edited by asiekierka: 16 March 2007 - 05:38 AM

Huh.
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#54 User is offline   Val 

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Posted 16 March 2007 - 09:42 PM

The world map has a completely new style now. Also, I'm nearly finished the first real action stage. I'll post screenshots later.
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#55 User is offline   Val 

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Posted 17 March 2007 - 12:03 AM

Posted Image
Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

EDIT: It's hard to see things in the second screenshot because it's not fullscreen with a black background around it. Man h8 eyes

This post has been edited by Guy: 17 March 2007 - 12:08 AM

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#56 User is offline   Val 

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Posted 17 March 2007 - 06:00 PM

OK now there's this really cool wormhole scene that uses the distance formula a lot (credit to CJA) and also some formula I came up with that changes the colors smoothly. It rox.
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#57 User is offline   asiekierka 

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Posted 17 March 2007 - 07:34 PM

shit.
I. FEEL. THE. URGE. TO. STOLE. THE. IDEA.

And a quote:
"hate!"
Huh.
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#58 User is offline   Val 

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Posted 19 March 2007 - 03:23 AM

Posted Image
It should be noted that this image does the actual stage no justice. You'll understand once you see it in action.
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#59 User is offline   Razerboy 

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Posted 19 March 2007 - 05:59 AM

I am loving the health & status overlay up the top, as well as the level design. Keep up the good work ;O
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#60 User is offline   Seventh Shade 

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Posted 25 March 2007 - 04:15 PM

I downloaded the demo for this a while back but completely forgot to play it. It looks like it'll be a lot better than the other EMF games. The pistol rules.

So, how much of this do you have done?
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