dMZX Forums: Unnamed project by Torte =o - dMZX Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Unnamed project by Torte =o Title subject to change

#1 User is offline   Torte 

  • Doctor of the Cake variety.
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,826
  • Joined: 28-January 02
  • Gender:Male
  • Location:Canada

Posted 08 April 2007 - 06:09 PM

Unnamed Project
Status: Actively being worked on!
Completion: Done some engines
Genre: Adventure

Story (Not very fleshed out yet):

--
Everyone's gone. Heck, everything, except the plants and the inanimate objects, are gone. You don't know why. Hell, for that matter, you don't know who you are or why you're not gone. All you can do is try and figure it out, and the only thing on your side is a weak whisper in the back of your head... one warning you that time itself seems to have twisted and bent.
--

So it's basically going to be an adventure game where you're stuck in a world all by yourself. Of course, there'll be things left over by people (like diaries and such), seeing how everyone seemingly disappeared in an instant, which will move the story onward. You'll also be stuck in a time warp of sorts, so every now and then you warp to different years (all after everyone disappeared). Why? Well, some things can only be done in the early years (things might get destroyed when a house collapses or something) and some in later (something that's blocking your way might have been destroyed in some way or another).

It'll be inventory/puzzle based, mainly. You'll need to eat and drink, and you'll only be able to carry so many items. Because of this, there'll be different ways to solve problems (just that some may be more painful while others might be more exhausting and require you to drink and/or eat more to make up for it).

Screenshots? Nah, the graphics are, right now, just there so I can play and make sure everything works. I'm not very happy with them right now but I'll work them out later on. The first demo will probably have the same placeholder graphics, because I'm lazy.
Phasing in and out now and then.
0

#2 User is offline   Torte 

  • Doctor of the Cake variety.
  • PipPipPipPipPip
  • Group: Members
  • Posts: 2,826
  • Joined: 28-January 02
  • Gender:Male
  • Location:Canada

Posted 21 April 2007 - 05:47 PM

Alright, so I've been getting some work done on this. Working on a few areas and the main world map. Making an area is sorta complicated since I have to make 5 different areas for each time period, but it's well worth it. It's also neat to play around, making an area look idyllic after not being touched by most living being for over 100 years, and then making the same area look ruined after being destroyed from meteors.

Era 2 compared to Era 4, with teh ?bar 1337 beta graphics. Yeah, I'll make them look better before I'm finished, but they are really not my main concern.
Phasing in and out now and then.
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

2 User(s) are reading this topic
0 members, 2 guests, 0 anonymous users