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Kom's Journal Just one spot for all my mzx junk

#1 User is offline   Kom 

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Posted 16 April 2007 - 11:27 AM

Wow, these Journals that cover all of a single person's projects sure are becoming popular... Anyway, I have a load of incomplette projects that I will probably go back to, but here's pretty much what I'm working on now:
  • RPG Skool 10% of my time MZXing
  • KomOS 5% of my time MZXing
  • Some 6x4 sprite engine for SMZX 5% of my time MZXing
  • Script Overlord 80% of my time MZXing
I'm not going to get into detail on much of them, but here's what I have so far:

RPG Skool
Read my RPG Skool post. Haven't done much at all since then.

KomOS
Pretty much just started.

Sprote Engine
I have it planned out, but I'm still working on the enimation.

Script Overlord
This project i am not going to say anything about, and you'll just have to think about it... maybe i'll say more at a later time.
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#2 User is offline   asiekierka 

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Posted 16 April 2007 - 02:22 PM

I think i will help you with KomOS. I have a "stable" base for it. AsieKernal. NMOS was based on it.
Huh.
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#3 User is offline   Xx*SaturnineMatthias*xX 

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Posted 16 April 2007 - 03:16 PM

yeah, NMOS was based on AsieKernal, but is a *lot* more technical (read: complicated for no apparent reason but to make NiMa's geek side happy) and a lot more unfinished too. I don't plan to update NMOS again because nobody likes MZX OSes, especially ones with no working GUI ;_;
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#4 User is offline   robbonky 

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Posted 16 April 2007 - 04:10 PM

When are we going to do anything else on Script Overlord?
<Secksie> RobDonkey: I don't see how you could expect retarded shit in the same during orgasm. Brain scans showed that large parts of the penis is inserted into the vagina. (While this is a subconscious decision. If she has intercourse with more than one network at once.
-----------------------------------------------
<Secksie> RobDonkey: Is there a reason you aren't answering when i try to run it with you people? Everyfuckingthing i do is wrong, not good enough for your fucking snob-assed fucking minds. Well? I'm fucking sick of being unable to ejaculate in a hex editor and they look pretty binary.
------------------------------------------------
Secksie is the best bot ever!
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#5 User is offline   Kom 

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Posted 16 April 2007 - 08:08 PM

Uh, Asie, no thanks. I have the system worked out already, I'm just making the 'applications' within it. There is a media player, and a preferences feature. The OS runs in SMZX mode 2, and comes with it's own color selector, palette editor, and character editor, all created by me. It has a multitasking feature that runs up to four different things within it. It is a GUI and not dos based. It does, however use NoahSoft's text engine for the parts that actually use input.

As for what you're sayng, Rob... Eventually, you know I can't get on the internet on the weekend.
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#6 User is offline   asiekierka 

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Posted 17 April 2007 - 05:43 AM

So if our MZX OSes were windowses...

Windows 1.0 - AsieKernal.
Windows NT - KomOS.
Windows 95 - AsieKernal + ZGUI XD
I don't know really - AsieOS (based on AsieKernal).
MS-DOS + some crappy GUI - Dash Beta (one on the archives)
Huh.
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#7 User is offline   Kom 

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Posted 17 April 2007 - 11:27 AM

Actually, now that I think of it, I haven't been doing much of anything lately with MZX. Oh, and two more things to add to my list of games: The Half Life Weapons Engine, and The Noob's Guide to MZX.

Half Life Weapons Engine
Basically a weapons engine with tabs at the top of the screen for selecting different weapons categories. 17 weapons bade so far, 24 total planned out.

The Noob's Guide to MZX
A simple guide to MZX Robotic and other things that noobs can use. I don't really have much of an Idea of what to teach noobs and how to go about it, though. Probably a doomed to fail project.
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#8 User is offline   hob nado 

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Posted 17 April 2007 - 01:59 PM

I can't speak for other DMZX-goers, but personally, whenever I see anything about any MZX "OS" project, I pretty much just completely ignore it. =|

There are so much more interesting things that can be made in MZX, so I would focus there. Your other stuff looks nifty!
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#9 User is offline   Kom 

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Posted 17 April 2007 - 04:37 PM

Oh, I know that no one really seems to like MZX OSes, but I just wanted to make one with features that no one else seemed to have put in thier own OSes. Also, as you could probably tell, I am not spending a very large amount of time on this either. I try to work on everything, and I am just working around with robotic that I haven't really used too much before. My major project is Script Overlord, and then RPG Skool will probably come after that. The other stuff is for later or some time that I feel bored with RPG Skool.
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#10 User is offline   Goshi 

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Posted 17 April 2007 - 10:23 PM

kom, on Apr 16 2007, 09:27 PM, said:

KomOS
Pretty much just started.

Please don't. You'll end up sinking into the same lows as these asieki-whatever and Matt guys.

If you must try something that people have tried yet, then just release them as engines in a non-OS form, please...
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#11 User is offline   asiekierka 

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Posted 18 April 2007 - 06:25 AM

i am doing AsieOS, and even GoShi (pronounced Go-Shit!) wouldn't stop me.
Huh.
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#12 User is offline   CJA 

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Posted 18 April 2007 - 12:27 PM

Esdemo1, on Apr 17 2007, 09:59 AM, said:

I can't speak for other DMZX-goers, but personally, whenever I see anything about any MZX "OS" project, I pretty much just completely ignore it. =|

you sure can
Need a dispenser here.
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#13 User is offline   asiekierka 

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Posted 18 April 2007 - 01:43 PM

so i'm not a DMZX-goer, CJA? I like MZX OSes.
Huh.
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#14 User is offline   Kom 

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Posted 18 April 2007 - 03:25 PM

Well, as I said, I'm not really working on it much (actually not at all within the last week), and when I'm done, I guess I can release it as and engine pack instead.

Also, as an update:
Script Overlord has been coming along very well. I have a weapons system worked out, and most of the level design completed. Still working on a storyline, though.

This post has been edited by kom: 18 April 2007 - 03:25 PM

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#15 User is offline   Xx*SaturnineMatthias*xX 

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Posted 18 April 2007 - 03:43 PM

I was actually going to use a MZX OS-type thing for MZXLiveCD. I still might, if I find a good livecd tutorial instead of doing it by scratch.
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#16 User is offline   asiekierka 

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Posted 18 April 2007 - 03:50 PM

You'll need to make a Linux LiveCD and put MegaZeux as shell. Got it?

EDIT: oh, and you should edit the MZX code to bypass pressing "P".

This post has been edited by asiekierka: 18 April 2007 - 03:51 PM

Huh.
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#17 User is offline   robbonky 

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Posted 18 April 2007 - 07:16 PM

Asie is your source for brainy stuff!

Kom: we should get to work on *the game*.
<Secksie> RobDonkey: I don't see how you could expect retarded shit in the same during orgasm. Brain scans showed that large parts of the penis is inserted into the vagina. (While this is a subconscious decision. If she has intercourse with more than one network at once.
-----------------------------------------------
<Secksie> RobDonkey: Is there a reason you aren't answering when i try to run it with you people? Everyfuckingthing i do is wrong, not good enough for your fucking snob-assed fucking minds. Well? I'm fucking sick of being unable to ejaculate in a hex editor and they look pretty binary.
------------------------------------------------
Secksie is the best bot ever!
0

#18 User is offline   Kom 

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Posted 18 April 2007 - 07:38 PM

Yeah, yeah, I hear you... Don't worry about it. Geez.
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#19 User is offline   robbonky 

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Posted 18 April 2007 - 08:18 PM

I am not worrying. I just think that we need to get a rhythm going.
<Secksie> RobDonkey: I don't see how you could expect retarded shit in the same during orgasm. Brain scans showed that large parts of the penis is inserted into the vagina. (While this is a subconscious decision. If she has intercourse with more than one network at once.
-----------------------------------------------
<Secksie> RobDonkey: Is there a reason you aren't answering when i try to run it with you people? Everyfuckingthing i do is wrong, not good enough for your fucking snob-assed fucking minds. Well? I'm fucking sick of being unable to ejaculate in a hex editor and they look pretty binary.
------------------------------------------------
Secksie is the best bot ever!
0

#20 User is offline   Xx*SaturnineMatthias*xX 

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Posted 18 April 2007 - 11:10 PM

Here's a rhythm for you

4  |` |` |` |` .||
4 O| O| O| O|  '||

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#21 User is offline   Kom 

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Posted 19 April 2007 - 10:53 AM

This was supposed to be a journal, not an arguing location for you two. :(

EDIT: still working on a lot of stuff. And I'm trying to work with trig in MZX a lot, too.

This post has been edited by kom: 19 April 2007 - 11:00 AM

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#22 User is offline   asiekierka 

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Posted 19 April 2007 - 10:58 AM

between you THREE.
kom, nihilistmatt, robdonkey.
Huh.
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#23 User is offline   robbonky 

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Posted 21 April 2007 - 09:40 PM

We weren't arguing anyway.
<Secksie> RobDonkey: I don't see how you could expect retarded shit in the same during orgasm. Brain scans showed that large parts of the penis is inserted into the vagina. (While this is a subconscious decision. If she has intercourse with more than one network at once.
-----------------------------------------------
<Secksie> RobDonkey: Is there a reason you aren't answering when i try to run it with you people? Everyfuckingthing i do is wrong, not good enough for your fucking snob-assed fucking minds. Well? I'm fucking sick of being unable to ejaculate in a hex editor and they look pretty binary.
------------------------------------------------
Secksie is the best bot ever!
0

#24 User is offline   Kom 

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Posted 23 April 2007 - 11:22 AM

Anyway... I will save working on RPG Skool for a little later, once I can get some of my near completion stuff done. I am not really woking at all on KomOS. All I have going on now is Script Overlord, some hopeless project, and a philisophic game. I do work on other things now and again, but these three things are what I'm putting most of my effort into. My list of things to do are:
    1) Script Overlord
    2) ]Hopeless project
    3) Philisophic game (Working on title, Recollections, perhaps?)
    4) RPG Skool
    5) Gun engine
    6) Other random things
    7) Sprite engine

This post has been edited by kom: 23 April 2007 - 11:23 AM

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#25 User is offline   NoahSoft 

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Posted 24 April 2007 - 04:25 PM

IMA HELNIZG WITH DA PHILIZXOPSICH GAME
ITZ GUNA R00L

NTO AS MCUHZ AS M00ZIGNS THOUGH

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#26 User is offline   robbonky 

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Posted 25 April 2007 - 03:48 PM

On a more understandable note, I may have some more ideas for SO.
<Secksie> RobDonkey: I don't see how you could expect retarded shit in the same during orgasm. Brain scans showed that large parts of the penis is inserted into the vagina. (While this is a subconscious decision. If she has intercourse with more than one network at once.
-----------------------------------------------
<Secksie> RobDonkey: Is there a reason you aren't answering when i try to run it with you people? Everyfuckingthing i do is wrong, not good enough for your fucking snob-assed fucking minds. Well? I'm fucking sick of being unable to ejaculate in a hex editor and they look pretty binary.
------------------------------------------------
Secksie is the best bot ever!
0

#27 User is offline   Kom 

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Posted 27 April 2007 - 06:06 PM

UPDATE!!!

Well, I released project DigiWorld (title subject to change) yesterday. I'm still working on all my other stuff, too. I spend too much time MZXing, but that's fine. Script Overlord is being worked on, and Recollections is still waiting to have its level design made.
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#28 User is offline   Kom 

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Posted 02 May 2007 - 11:19 AM

UPDATE!!!

Well, I worked a bit more on RPG Skool yesterday. I have decided that I will try to get rid of all the .ogg music and find modules and such to use instead. That will surely cut the file size down a little.

I have finished quite a bit more of the main map and the overall board layout, but I haven't really started programming more of it. I plan on getting the programming done once i have EVERY map made and all of the board links down properly, and just add things in as needed.

Also, I started up with one of my older projects again. Isometric+ i couldn't think of a title, so i named it that. here's a few screenshots:

Posted Image

Posted Image

Posted Image

Hopefully they are to your liking.
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#29 User is offline   asgromo 

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Posted 02 May 2007 - 08:56 PM

Doom Keep 2
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#30 User is offline   Kom 

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Posted 02 May 2007 - 09:48 PM

Yeah, I know that it seems a lot like that, but there are qute a few different things implemented in the game. Especially the use of the number pad to move around. Doom Keep was kind of confusing with it's controls. But, nevertheless, it's an isometric game. It also had 8 directional shooting and melee attacks.

This post has been edited by kom: 02 May 2007 - 09:49 PM

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