This is an idea I had for the doz, but I couldn't do for the doz as things involving my car accident last week got in the way, also work. Anyway here it is
The Amazing Mr Blob
Side scroller.
Mr Blob is an entirely unimpressive character. He cannot jump, he had no attacks, and he is very restricted in his movements mostly by gravity. he can slide/roll across the floor, and fall, HOWEVER he in his current stat is INVINCIBLE, you cannot hurt a puddle.
Now, a creature like this isn't very useful in a sidescroller, however, in this game Mr blob is able to absorb genetic material and become a doppleganger of the creature the genetic material came from. So after finding some genetic material lying around or killing an enemy Mr Blob has the option of taking the genetic material and putting it into his stock (where he can hold 3 genetic identities and switch on the fly between them). In the form of his enemies genetic identities Mr Blob will move, and attack just as they would and similarly he will be damaged as they would be. if you get damaged enough, you lose that genetic identity and revert to Mr Blob.
If you run out of genetic identities, you can either scour the area of the level that you can reach in your restricted movement as Mr Blob, or you can restart the level.
The idea is very kirby-esque, and wouldn't really have been unless iko brought up the the idea. before he would kill enemies but would only get genetic material if it was placed in the level for him. Anyway, in this way he kills an enemy and can pick up the genetic material dropped by the enemy after death. The difference between this and kirby is that the whole control scheme I plan will be limited to the arrow keys and spacebar. And depending on the genetic identity the arrows and space keys and combos there in may do different things, for example:
having the genetic identity of a certain creature could give you the ability of climbing or wall jumping however it moves very slowly on the ground, obviously this is strong against characters that can not jump as high, and weak against thoes who are faster than it.
Each genetic identity would require a different gameplay strategy. Where kirby simply addopts the attacks of the enemies he swallows Mr Blob completely assumes every aspect of them.
And yeah that was a modified idea I had for the doz, which I will attempt to make, the only really hard part to this would be programming the specific player controls for each enemy type, I plan to use simple graphics. I'll start work on it as soon as I get home today which hopefully won't be too far in the afternoon. Expect an update tomorrow.
This post has been edited by Koji: 24 July 2007 - 12:06 PM

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