Guy's Journal Keep in touch with my bromine
#62
Posted 04 October 2007 - 06:58 PM
CHEZZY, on Oct 3 2007, 11:54 PM, said:
Sounds like a good story.
If I told you why, it'd spoil the plot, silly!!!!!!!
#63
Posted 04 October 2007 - 07:01 PM
Put spoiler tags.
like [b], [i], [u], [size=444444444444444444444444]...
Just kidding.
#65
Posted 07 October 2007 - 04:36 PM
#66
Posted 10 October 2007 - 01:54 AM

I couldn't finish the last incarnation of emF 3 because I planned it out too much beforehand. I need to be able to make things up as I go along, which is exactly what I'm going to do this time!! emF: Afterthought is gay and dead *bang*
#68
Posted 10 October 2007 - 10:51 AM
Please give me a cameo. ;_;
#69
Posted 10 October 2007 - 11:18 AM
#70
Posted 12 October 2007 - 06:08 AM
#71
Posted 19 October 2007 - 02:22 AM
I, uh, haven't actually done anything since the last update other than that but I will soon! Probably almost certainly!
#73
Posted 20 December 2007 - 04:27 AM

this is an exclusive screenshot of the BAND! 7 alpha, currently in production. obviously, it plays similarly to band! 4, but the mechanics have changed a bit this time around.
the most noticeable difference is the addition of gems! if you'll see the status bar, you can collect gems now, too. there are two gems in each level, and they're usually an extra challenge to collect and even just to find!
there are other minor changes, like no fall damage, walljumping from the start, and now your bullets travel along their flight path rather than immediately strike their target. the differences will become more drastic as the game goes on, though; expect some interesting new weapons and maybe even a double jump or something! i might add an element system. clearly it's not very far into production yet.
EDIT: i'd like to thank kom in advance because he's totally not going to get mad at me for stealing his particle engine! no siree!
This post has been edited by Guy: 20 December 2007 - 04:34 AM
#76
Posted 20 December 2007 - 04:04 PM
Guy, on Dec 20 2007, 12:27 AM, said:
Why should i be mad? The particle engine i made was based on yours, and i'm part of Poop Road >
#78
Posted 23 December 2007 - 06:17 AM
i still haven't got a cameo in any game yet...
#79
Posted 24 December 2007 - 07:57 AM
The game plays similarly, but the enemies have better AI, the stages are designed better, the graphics are better, the particle system is more useful and efficient (and doesn't slow the game to a goddamn crawl), the audio is better, et cetera, et cetera.
This time around, you can have two different weapons at once: A "normal" weapon and a "special" weapon. You fire your normal weapon with X, and it starts out as a pistol. You can later upgrade it to a machine gun and other things, as well. You can fire your normal weapon as fast as you can hit the button. Its shots are weak, though.
Later on, you can buy special weapons. Special weapons do a variety of things, and you fire them with C. However, they take time to recharge after firing. They ping when they're done.
The game now also has a score system! Coins are worth one point, weak enemies are worth ten, gems are worth 200, et cetera. You can also convert your score into coins (10 points -> 1 coin). This doesn't affect your total score, which will still be displayed at the end of the game.
There's a bunch of other stuff I've already implemented that I haven't mentioned here, too.
I think I'm going to release a demo as soon as I finish the first boss!
#80
Posted 25 December 2007 - 03:36 AM
Actually, hmm, time to release a demo
#82
Posted 31 December 2007 - 12:06 PM
Guy, on Dec 23 2007, 01:04 AM, said:
band 7's going pretty great!hey i like those stones
#83
Posted 01 January 2008 - 07:04 PM
#84
Posted 01 January 2008 - 08:05 PM
Guy, on Dec 19 2007, 09:27 PM, said:

yoshi's island 4, anyone
Actually looks pretty decent. Made me remember why I stopped looking at other people's journals xP
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#85
Posted 01 January 2008 - 09:51 PM
Kuroneko, on Jan 1 2008, 04:05 PM, said:
what, what are you talking about, what
where do you get yoshi's island from this, what
you're a terrible person
#86
Posted 02 January 2008 - 08:45 AM
#87
Posted 02 January 2008 - 10:09 AM
Also, hey, you're using 2.81f
#88
Posted 03 January 2008 - 07:10 PM
#89
Posted 04 January 2008 - 01:50 AM
Guy, on Jan 1 2008, 05:51 PM, said:
Kuroneko, on Jan 1 2008, 04:05 PM, said:
what, what are you talking about, what
where do you get yoshi's island from this, what
you're a terrible person
I agree wholeheartedly.
#90
Posted 04 January 2008 - 03:44 AM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository

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