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Why-Fi Series

#1 User is offline   asiekierka 

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Posted 03 December 2007 - 01:07 PM

Why-Fi 4...

For now, i finished the title screen, the language/character selection menu, and the intro.

I plan this to have 2 separate levelsets. One for first character, one for the second. If anybody will find out what the characters are, a screenshot will come.
Also, some of the levels will be multilanguage, so they will have 2 or 3 boards... each for a different language. (There are 3 languages).

If someone will find out what the LANGUAGES are, he may bugtest or another screenshot will come.
Huh.
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#2 User is offline   asiekierka 

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Posted 04 December 2007 - 01:51 PM

Progress stalled, mainly for the lack of ideas.

A CONTEST! YOU CAN GET SCREENSHOTS OF THE GAME FOR YOU ALL IN IT!
Any REALLY GOOD idea i'll REALLY LIKE = a screenshot.
Guessing what the 3 languages are = a screenshot.
Guessing what the 2 characters are = a screenshot.
Huh.
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#3 User is offline   afkHideki 

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Posted 04 December 2007 - 02:48 PM

If it's going to be as short as the last one, what if you put in a scoring system, for if you beat it multiple times, you unlock special items or whatever. Just an idea.

Are the languages english, spanish, and dutch? lol.
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#4 User is offline   asiekierka 

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Posted 04 December 2007 - 03:21 PM

No. Why-Fi 4 SHOULD be longer...
And i'm changing the level style. There will be one long level, not four short levels. And it'll actually have better, CHEZZY-style graphics.
To the languages, you guessed one right... and it should be obvious which one...
About the idea... uh... it's good, but not worthy for a screenshot.

In fact, the ideas are counted in total.
Really good idea = 3 points
Good idea = 1 point
Bad idea = -1 point
...
3 points is a screenshot. You can't have more than 3 points.
So, afkHideki, you have 1 point!

You can guess the characters, too...

This post has been edited by asiekierka: 04 December 2007 - 03:21 PM

Huh.
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#5 User is offline   asiekierka 

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Posted 07 December 2007 - 06:25 AM

No. Specimens can't make games.











Goodbye... i'm fading out... again... over and over...
Huh.
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#6 User is offline   Goshi 

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Posted 07 December 2007 - 02:41 PM

PEOPLE DIE IF THEY ARE KILLED
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#7 User is offline   nrofkahr 

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Posted 07 December 2007 - 08:16 PM

You have to go around gathering pieces of materials and make your own bad-ass weapons...or upgrade them.
Am I sayin 'Meow'?
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#8 User is offline   asiekierka 

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Posted 09 December 2007 - 08:18 PM

Doh.

Kom said my game is awesome... and:

Kom said:

<KoMZXing> personally, i believe that this time around, you have made a very decent game-thing...


Level 2 done.
Level 1 done.
Level 3 to do and i'll be done with the first demo!

This post has been edited by asiekierka: 09 December 2007 - 08:19 PM

Huh.
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#9 User is offline   Kom 

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Posted 10 December 2007 - 02:04 AM

You forgot to mention that i thought that the viewport on it was way too small. Don't just use part of the conversation.
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#10 User is offline   djtiesto 

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Posted 10 December 2007 - 03:37 AM

Languages:
English, Polish and Japanese
Posted Image

Posted Image
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#11 User is offline   asiekierka 

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Posted 10 December 2007 - 06:08 AM

2 guessed.
1 wasn't good.
Kom knows but he did see the pre-pre-alpha version of the game...
Huh.
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#12 User is offline   asiekierka 

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Posted 23 December 2007 - 11:12 AM

The contests ended.
Mini-demo is released. Enjoy your christmas gift from me.
I think the full version will be released around New Year if i'll work quickly.

EDIT: Level 3 fully done.

Any ideas for the GRAPHIC STYLE of the next levels? The levels and the styles:

Level 1 - CHEZZY
Level 2 - GameBoy Tetris
Level 3 - 3D-ish Overlay Frame+Block graphics
Level 4 - ?
Level 5 - ?
Level 6 - ?
Level 7 - ?
The end cutscene - ?

This post has been edited by asiekierka: 23 December 2007 - 11:31 AM

Huh.
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#13 User is offline   asiekierka 

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Posted 24 December 2007 - 07:11 AM

I got bored :D
I may get it around new years, but Christmas, DoZ, etc... etc...
I just wait for HNYFPR>:p 3...

Progress:

Level 5 done.
Level 6 and 7 left.
The end cutscene to do.
Huh.
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#14 User is offline   asiekierka 

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Posted 25 December 2007 - 07:06 AM

Did near null.
It seems this game will slowly die out too...

But i PROMISED i'll finish this around New Year, and i WILL.
Huh.
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#15 User is offline   asiekierka 

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Posted 14 January 2008 - 07:06 AM

And i didn't... well, you had a larger demo instead...
...but it seems i'm slowly working on this again!
Huh.
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#16 User is offline   asiekierka 

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Posted 14 January 2008 - 08:16 AM

Bugtested by me, now just wait for Kom and Matt to bugtest.
Huh.
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#17 User is offline   asiekierka 

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Posted 15 January 2008 - 12:33 PM

"shit."

Oh no, Why-Fi is banned... I wonder, wait for him or release UNTIL he comes back.
Huh.
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