-The game will be set in the same world as Legend of Rhovanion, mainly because i want to keep the games all linked together but also to save valuable game making time by using similar graphics
-The central character will be a mage of some type able to focus on different aspects of magic(alchemist, enchanter, necromancer) and each will have a good and evil way to play.
-The world will be set out similar to LoR also but with random elements. I'm really going to consentrate on making the game very re-playable.
-Trade will be a big part of the game and also a VERY large inventory and item usage, players can create a vast variety of items.
-Again like LoR there wont be a main plot, except for the ones you choose. There will be Guilds again but a lot more non-linear with a tree-like system as you progress through.
Anyway they are the basic principles i will be working off starting this afternoon.
Feel free to post any coments

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