What are you playing?
#181
Posted 05 January 2008 - 10:48 PM
#182
Posted 05 January 2008 - 11:46 PM
#183
Posted 06 January 2008 - 12:36 AM
<img src="http://img223.imageshack.us/img223/2655/quakemarinepz1.gif" border="0" class="linked-sig-image" />
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"There is only one basic human right, the right to do as you damn well please. And with it comes the only basic human duty, the duty to take the consequences."
- P.J. O'Rourke
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"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good torment us without end, for they do so with the approval of their own conscience."
- C.S. Lewis
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This week, on LANCER PONDERS:
<lolilover> I notice alot of Japanese fiction involving kemono-mimi characters always has the main character saving an innocent animal and then the animal returns as a girl to reward him for his kindness.
<lolilover> Well there's a cat that is always wandering around in my backyard. Should I feed it in the hopes that one day a catgirl will show up at my door?
#184
Posted 06 January 2008 - 01:13 AM
- Stuntman Ignition
- Beautiful Katamari
- The Darkness
- Crush
- Dracula X Chronicles
- Odin Sphere
- Rogue Galaxy
Serious damage to important body parts pretty much ruins any plans you had for living. Bummer.
#185
Posted 06 January 2008 - 06:19 AM
And I've almost beat Mario Galaxy! 9 stars till 120
<phthalocyanine> they make experiences.
<Nadir> demos, more like
<Nadir> a glimpse into what could have been if mzx wasn't such a bore to work with
<Nadir> actually, i'm being unfair
<Nadir> i would have made mzx games if it was capable of running on more than 20 computers worldwide in 1998
<Nadir> >:D
<%Alice> functor
<%nooodl> i hear C++ has a thing called functors and they're completely different from Haskell functors...
<rorirover> the result is the most horrid thing in C++, it's basically black magic and it transforms any code you're writing into some eldritch monstrosity
#187
Posted 11 February 2008 - 02:24 AM
#191
Posted 11 February 2008 - 11:48 PM
#194
Posted 12 February 2008 - 09:59 PM
#196
Posted 13 February 2008 - 07:18 AM
#197
Posted 13 February 2008 - 03:49 PM
Mr. Apol, on Feb 13 2008, 05:48 AM, said:
dude you got the iphone................................... lucky lol
my friend has one and he never gets off of it. he's in love with that thing.
This post has been edited by nicko: 13 February 2008 - 03:50 PM
#199
Posted 15 February 2008 - 11:35 PM
it's a lot more expressive, and the new graphics look nice. the series needed this...
bad part: a couple of the maps are poorly designed, or go way out of the difficulty curve
#201
Posted 16 February 2008 - 08:13 AM
I'm trying to finish it on Impossible mode and with a PSI character.
Also
BioShock.
i first thought that this game was shitty, but after playing it for awhile it kinda grew on me.
#202
Posted 16 February 2008 - 09:18 PM
seriously, the accents in this game make for some of the most memorable voice acting since the dunmer in morrowind =D
<pyro1588> "welcome to australia, can i help you find what you're looking for?"
<Tox> pyro1588, I'm giving you the most reproachful of glares right now.
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Go show those nutty Koreans what us crazy Europeans are made of pirate.gif pirate.gif pirate.gif - Saike
<exophase> The old Commodore strategy of, "Go friggin' bankrupt!"
<wervyn> Go away! I'm writing the same engine I always do!
#203
Posted 16 February 2008 - 10:13 PM
Pyro1588, on Feb 16 2008, 01:18 PM, said:
"Scum."
Serious damage to important body parts pretty much ruins any plans you had for living. Bummer.
#204
Posted 13 May 2008 - 11:46 AM
i can't believe that im playing this for the first time just now even though it was releases a long time ago.
btw. this game is really good, i mean the whole technology vs magic thing... awesome. currently im playing as a half-elf goody-good mage and as a evil half-orc scientist.
#206
Posted 14 May 2008 - 04:04 AM
Serious damage to important body parts pretty much ruins any plans you had for living. Bummer.
#207
Posted 14 May 2008 - 06:27 AM
Now doing Mega Man 2 at speed 1.5x, which is a pain when you get to the Quickman stage. "Bweeeebweeeebweeeebweeeebweeee!"
#208
Posted 14 May 2008 - 04:32 PM
on that note, wow! i had forgotten about the amazing contrast crts provide over lcds! in splinter cell, sam was actually hidden in shadows instead of just crouching in bad fluorescent lighting!
<pyro1588> "welcome to australia, can i help you find what you're looking for?"
<Tox> pyro1588, I'm giving you the most reproachful of glares right now.
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Go show those nutty Koreans what us crazy Europeans are made of pirate.gif pirate.gif pirate.gif - Saike
<exophase> The old Commodore strategy of, "Go friggin' bankrupt!"
<wervyn> Go away! I'm writing the same engine I always do!
#209
Posted 14 May 2008 - 10:57 PM
Pyro1588, on May 14 2008, 04:32 PM, said:
on that note, wow! i had forgotten about the amazing contrast crts provide over lcds! in splinter cell, sam was actually hidden in shadows instead of just crouching in bad fluorescent lighting!
That's why you get a Plasma... high definition TVs at larger sizes than even the largest HD CRT, and nearly comparable black levels.
#210
Posted 15 May 2008 - 12:13 AM