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Counters How many can you have?
#1
Posted 08 February 2002 - 08:38 PM
Hello.. Just a simple question here. ?How many counters can you put into a single mzx game?
#2
Posted 08 February 2002 - 08:58 PM
It depends on the version of MZX. In 2.51, 50. In s1-s3.2, over 1000. I have no idea about MZXAk (I don't think it's documented but I've heard rumors he's added more)
- Exo
- Exo
~ ex0 has a kickass battle engine, without it you sux0rz! without it you sux0rz! ~
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#3
Posted 08 February 2002 - 11:07 PM
Do you know how many exactly in, say, S3.2? I was curious about this and I tried to make a quick little engine to find it out (I couldn't understand the C code well enough), but for some reason it kept getting weird results. I even tried taking several counters to make a big one, and it turned out to be something like 280,000,000.
The Nanobox, where wings take dreams...
#4
Posted 08 February 2002 - 11:17 PM
#define NUM_COUNTERS 1020 // This is a decent # for now. Spid
#define NUM_STATUS_CNTRS 6
//The first n counters are reserved for internal use (GEMS, etc)
#define RESERVED_COUNTERS 9
1020 - 9 = 1011. That's s3.1... s3.2 did not change it.
It's in const.h. I'm gonna check out MZXAk 2.0 once I get it.
- Exo
#define NUM_STATUS_CNTRS 6
//The first n counters are reserved for internal use (GEMS, etc)
#define RESERVED_COUNTERS 9
1020 - 9 = 1011. That's s3.1... s3.2 did not change it.
It's in const.h. I'm gonna check out MZXAk 2.0 once I get it.
- Exo
~ ex0 has a kickass battle engine, without it you sux0rz! without it you sux0rz! ~
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#5
Posted 08 February 2002 - 11:41 PM
Same with MZXAk2.
- Exo
- Exo
~ ex0 has a kickass battle engine, without it you sux0rz! without it you sux0rz! ~
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#6
Posted 09 February 2002 - 12:35 AM
Exo, Dont you need to subtract the extra function counters?(AK)
#7
Posted 09 February 2002 - 12:44 AM
apage43, on Feb. 08 2002,23:35, said:
Exo, Dont you need to subtract the extra function counters?(AK)
Those don't actually use real counters.
- Exo
~ ex0 has a kickass battle engine, without it you sux0rz! without it you sux0rz! ~
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#8
Posted 13 February 2002 - 07:21 PM
I doubt if it has 280 million counters. No computer would have enough RAM for it to run.
#9
Posted 15 February 2002 - 05:32 PM
Counter total comes to be about 1000 plus one for every robot on the board (about 199 per board) plus one for every board [LOCAL] (about 150 per game).
That's a total of about:
199X150 = 28950
+150
+1000
--------
30050 total per game
BTW, why is my icon shrunken?
That's a total of about:
199X150 = 28950
+150
+1000
--------
30050 total per game
BTW, why is my icon shrunken?
#10
Posted 15 February 2002 - 10:46 PM
Local is available to every robot, not just one per board. And chances are very slim that you'll be able to produce 150 meaningful boards in MZX.
- Exo
- Exo
~ ex0 has a kickass battle engine, without it you sux0rz! without it you sux0rz! ~
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
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