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Kom's Journal Just one spot for all my mzx junk

#211 User is offline   Kom 

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Posted 01 October 2008 - 09:56 PM

View Postasiekierka, on Sep 25 2008, 01:49 AM, said:

AFAIK, he was running dial-up.

Yes, DIElup...
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#212 User is offline   Kom 

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Posted 31 October 2008 - 09:28 PM

well, anyway, I've been doing a bit of poking around still, i'm not too sure if i'm going to seriously mzx much any more.
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#213 User is offline   Kom 

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Posted 16 November 2008 - 05:19 PM

Last night i got to doing a little with MZX, that was pretty fun. I wonder if i'll continue, probably will.
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#214 User is offline   djtiesto 

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Posted 18 November 2008 - 12:50 PM

You should, you were definitely one of the more promising "newcomer" developers...
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#215 User is offline   Kom 

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Posted 12 May 2009 - 05:33 AM

Well well, It would appear that recently I've done a slight bit of work on some of my MZX games/projects. Spectrum has actually gotten a storyline, two levels, and some engine modifications. Pessimism has been tweaked slightly and had some work done on one level, and whatnot, well, I'm not sure what I did with that, but it was a little bit of work, nothing major though. Aside from that, I am looking forward to the upcoming summer vacation, since I'll have plenty of time then to get working on all sorts of things.
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