Old-Sckool, on 15 September 2010 - 01:44 PM, said:
die
Posted 15 September 2010 - 10:36 AM

Posted 15 September 2010 - 02:09 PM
Posted 15 September 2010 - 09:29 PM

Posted 17 September 2010 - 12:16 AM
Posted 17 September 2010 - 01:33 AM
Wahovipab, on 17 September 2010 - 10:16 AM, said:
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: "l" wait 1 if "var#" != # "l"

Posted 17 September 2010 - 02:20 AM
Lancer-X, on 17 September 2010 - 01:33 AM, said:
Posted 17 September 2010 - 02:30 AM

Posted 17 September 2010 - 02:33 AM
Posted 28 September 2010 - 07:46 PM
. "To see how fast a robot would go if" . "it moved each cycle ( for comparison )" : "loop" / "e" goto "loop"
: "loop" . "robot is usually busy doing other things" wait for 4 goto "loop" : "#activate" . "this gets called by the timer robot" . "to make this robot do something" / "E" set "done" to 1 goto "#return"
: "loop" . "this robot gives another one a command" . "and waits for it to finish" set "done" to 0 . "pass the command" send "activate" to "#activate" . "wait for the command to finish executing" : "wait" if "done" = 0 then "wait" wait for 1 goto "loop"
Posted 28 September 2010 - 08:16 PM
. "@moveguy" :"l" cycle 1 goto "l" : "#move" . "send first, since the go command ends the cycle" send "donkeydong" "done" go EAST for 1 goto "#return"
. "@donkeydong" : "done" send "moveguy" "#move" end
Posted 23 October 2010 - 10:50 PM
Posted 23 October 2010 - 11:16 PM
Posted 24 October 2010 - 12:12 AM



Posted 01 November 2010 - 12:13 AM
. "this gets the files in the game's root directory"
set "DIR_SCAN" to "/"
loop start
set "$prefix" ""
if "DIR_FILE_IS_DIR" = 1 "#isDir"
write overlay c0f "&$prefix&&DIR_FILE&" 0 "loopcount"
set "DIR_GET_NEXT" 1
loop "('DIRS_FOUND'-1)"
end
: "#isDir"
set "$prefix" "[DIRECTORY] "
goto "#return"
__test.mzx a_game.mzx happy_feet.avi [DIRECTORY] my_sfx [DIRECTORY] .top_secret_18+_paulguy_pics
Posted 11 November 2010 - 07:29 AM
Posted 11 November 2010 - 11:54 AM
Lancer-X, on 15 September 2010 - 04:29 PM, said:
This post has been edited by Frobozz: 11 November 2010 - 11:55 AM
Posted 11 November 2010 - 06:53 PM
smilymzx, on 11 November 2010 - 12:29 AM, said:
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Frobozz, on 11 November 2010 - 04:54 AM, said:
Posted 15 November 2010 - 12:07 AM
Posted 15 November 2010 - 12:28 AM
Posted 15 November 2010 - 01:10 AM
Lachesis, on 21 June 2010 - 09:24 PM, said:
Exophase, on 21 June 2010 - 10:15 PM, said:
Posted 15 November 2010 - 02:18 AM
Posted 15 November 2010 - 03:26 AM
This post has been edited by smilymzx: 15 November 2010 - 03:30 AM
Posted 15 November 2010 - 06:37 AM
Posted 15 November 2010 - 04:40 PM
copy vlayer block at 0 0 for 20 by 10 to 10 10 copy vlayer block at 0 0 for 10 by 10 to overlay at 0 0 copy overlay block at 0 0 for 1840 by 1 to board at 0 0 for 80 by 23 as Customblock
Posted 16 November 2010 - 12:39 AM
smilymzx, on 14 November 2010 - 08:26 PM, said:
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This post has been edited by zzo38: 16 November 2010 - 12:42 AM
Posted 17 November 2010 - 04:40 AM
This post has been edited by smilymzx: 17 November 2010 - 04:47 AM
Posted 17 November 2010 - 05:36 AM
smilymzx, on 16 November 2010 - 09:40 PM, said:
Posted 17 November 2010 - 06:42 AM
Lachesis, on 15 November 2010 - 11:40 AM, said:
copy vlayer block at 0 0 for 20 by 10 to 10 10 copy vlayer block at 0 0 for 10 by 10 to overlay at 0 0 copy overlay block at 0 0 for 1840 by 1 to board at 0 0 for 80 by 23 as Customblock
Posted 17 November 2010 - 03:38 PM
$str.n --> $str[n] $str.length --> stays the same $str+x#y --> $str[x,y] #subroutine --> sub "subroutine"
Posted 18 November 2010 - 01:13 AM
zzo38, on 16 November 2010 - 09:36 PM, said: