J.G.'s Neatsome Magical Adventures
#1
Posted 19 June 2010 - 02:45 AM
Tell me what you think once it shows up in the archives.
#3
Posted 19 June 2010 - 05:15 AM
(yes, stupid phrase is stupid even all the way back then; but I still like it...)
#4
Posted 19 June 2010 - 06:54 AM
reloading to see if I can avoid losing like half my health on it
EDIT: finished
Final boss was more monotonous than difficult, although that could have been attributed to my strategy of only using the lightning wand for it. I found that even on speed 2 it was fairly trivial to avoid the attacks so that was a good way of getting mana replenished
anyway, nice work. Main complaint is that I've heard all the music before

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#5
Posted 15 October 2010 - 11:07 AM
Anyway, just released Episode 2 (take that, Eggplant Adventure and Honor Quest 2). It's in the vault waiting for approval.
It's nothing too complex. Actually, I think this episode can be considered as some kind of fan fiction...
#6
Posted 16 October 2010 - 12:11 AM
Re. edit button: It disappears after an hour for most users
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#7
Posted 16 October 2010 - 12:40 AM
EDIT: oh you meant downloading ch1. i've finished ch1, i finished it ages ago, i want ch2

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#8
Posted 16 October 2010 - 01:02 AM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#9
Posted 16 October 2010 - 02:21 AM
Lachesis, on 16 October 2010 - 12:11 AM, said:
Oh, it works that way. Swell, there goes editing the topic's subtitle.
If someone can edit the topic subtitle and blank it (thus making this the JGadv general thread), that would be neatsome.
#10
Posted 16 October 2010 - 12:11 PM
http://vault.digital...how.php?id=1716
#11
Posted 16 October 2010 - 01:12 PM
also I'm going to have to play Smiley RPG now. Can't believe I've never actually tried it.

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#13
Posted 18 October 2010 - 05:07 AM
This game was pretty fun and great, if really long-winded. That is, until I got to the Kikan part. That just confused the crap out of me and I gave up and played the rest from the editor. Anyway good job! I think most of the text was generally in the tone of the covered games and added something new (which is important since dialogue is 80% of the experience). But you made me realize once again why I sorta hate Honor Quest.
Also heads up. I probably appreciate BONK gags twice as much as the next person, but I don't think it goes well adjacent to Es humor. They're very different things with subtle nuances. I enjoyed both parts of that section of the game but was sort of put off by the melding of them there. I ain't a Internet Judge of What Is Funny and Isn't on the Internet, but there!
"Why don't you come over and say that to my face, huh tough guy? Boink!"
#14
Posted 18 October 2010 - 07:24 AM
CJA, on 18 October 2010 - 05:07 AM, said:
Engine, actually. And its confusion isn't my problem, that's exactly how it originally was (except there's only one quest item and the boss must be defeated this time).
#15
Posted 20 October 2010 - 11:17 PM

#16
Posted 21 October 2010 - 12:21 AM
djtiesto, on 21 October 2010 - 09:17 AM, said:
I went and replayed a bunch of your games a few weeks ago. Forgot how fun they were to play through. You should make some more.

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#17
Posted 21 October 2010 - 02:49 AM
Lancer-X, on 21 October 2010 - 01:21 AM, said:
I'm gonna hopefully start development on an XNA J-adventure game soon.

#18
Posted 21 October 2010 - 04:55 AM
Can't seem to bring myself to finish FF Edventure, though. Lousy instant death desert with no prior warning...
...and speaking of silly plots and stuff, I seriously gotta muster the courage to replay MagAdv again. Can't make the next episode without doing so... but oh my god that story and that dialogue and those not-mine characters and not-mine graphics and not-mine music and ffffffffffffffffffffffff
This post has been edited by Baby Bonnie Hood: 21 October 2010 - 04:57 AM
#19
Posted 11 November 2010 - 06:26 PM
I played Magician's Adventure all the way through. It was... gut-wrenching, though it's probably all just me. At least the gameplay's still sound, although it gets stupid hard at times.
Anyway, I'm all set to work on Episode 3...
#20
Posted 18 November 2010 - 09:29 AM
Baby Bonnie Hood, on 12 November 2010 - 04:26 AM, said:
I played Magician's Adventure all the way through. It was... gut-wrenching, though it's probably all just me. At least the gameplay's still sound, although it gets stupid hard at times.
Question about this part:

Is there a way to get the mana orb without abusing ice beam repeatedly? (something very hard to pull off even on speed 9)
EDIT: Actually, I vaguely recall something to do with the Susarra Heights being unlocked later. Been years since I played this game.

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#21
Posted 18 November 2010 - 10:18 AM
It's much easier with the new J.G.'s ice wand
#22
Posted 19 November 2010 - 11:37 PM

Man, I'd forgotten how long those final boss fights were.

<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
#23
Posted 20 November 2010 - 05:22 AM
And that final boss's name makes no sense. What was I thinking when I thought that up?
There will be changes and by the time I'm done, it should be possible to speedrun the game without saving and the stupid names and lines will be diminished.
That's a neatsome final score, by the way. Ahh, the old days when people still cared about score...
#27
Posted 21 November 2010 - 08:19 AM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#28
Posted 21 November 2010 - 07:57 PM
Lachesis, on 21 November 2010 - 03:19 AM, said:
#29
Posted 21 November 2010 - 08:30 PM
Hey, is RT still going to be released in Spring 2007?
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#30
Posted 21 November 2010 - 09:47 PM
Lachesis, on 21 November 2010 - 12:19 AM, said:
Minus the deadline part (usually) I've done it a lot...

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