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malardy

#31 User is offline   T-Bone 

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Posted 04 May 2011 - 07:44 PM

So your goal is to make 30 boards? Could be fun, I'm tired of playing games that only take about 15 minutes to complete. Its good to hear games are still being made. I'm still working on a ton. Don't quit now... get er done!
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#32 User is offline   NoahSoft 

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Posted 14 June 2011 - 12:33 AM

i just got back from touring my entire country so i felt inspired to work on this a bit. I made a new song for it and worked on linking old and new areas, as well as fashioning new areas.

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#33 User is offline   NoahSoft 

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Posted 21 July 2011 - 08:15 AM

Some more work is done. room 19 is undergoing construction.

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#34 User is offline   Lachesis 

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Posted 22 July 2011 - 04:27 AM

Do you have more screenshots. :3
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
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#35 User is offline   NoahSoft 

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Posted 07 August 2011 - 11:16 PM

Room 19 is coming together quite nicely! i'll take some pics the next time i work on it!

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#36 User is offline   NoahSoft 

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Posted 08 August 2011 - 05:19 AM

room 21 is coming along as well

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#37 User is offline   NoahSoft 

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Posted 15 August 2011 - 07:36 AM

rooms 20-22 are being worked on! rooms 22-30 are all already sketched out and some don't need much work. hopefully i can put this out "soon"

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#38 User is offline   NoahSoft 

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Posted 15 August 2011 - 07:36 AM

would people be interested in a short demo? maybe just even the first board?

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#39 User is offline   Lachesis 

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Posted 15 August 2011 - 02:09 PM

If you can naturally fit a demo into the game's story, then go for it! If you can't, the demo could even be a 3 board prequel with similar gameplay... if you even need a demo at all. Either way I would like to see more of this game :-)
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
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#40 User is offline   NoahSoft 

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Posted 23 August 2011 - 08:35 AM

its my birthday and room 21 got worked on hella hard tonight

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#41 User is offline   NoahSoft 

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Posted 23 August 2011 - 09:57 AM

I also cranked out some goodness on room 19

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#42 User is offline   Lachesis 

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Posted 23 August 2011 - 04:16 PM

Do you have more screenshots? :)
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
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#43 User is offline   NoahSoft 

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Posted 27 August 2011 - 01:04 AM

no :laughing: but i put in so much work just now... linking up all the boards and making them flow well. its playable up to board 23 or 24 or so.

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#44 User is offline   Lachesis 

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Posted 27 August 2011 - 02:38 AM

Well, it's great that you're worrying about getting the game done before posting screenshots! That's how games tend to get done I think
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
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#45 User is offline   NoahSoft 

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Posted 31 August 2011 - 07:41 PM

MAJOR work today, including bug edits and tweaks on boards 3-6, made a new sound effect for board 7 and added tons of gameplay/content to boards 14 and 15. they have been bothering me for a while but i got some amazing work done on them today! that section is nearly done. what's left is to make the last 3 or 4 gameplay boards and figure out a conclusion for the plot. it's coming together quickly now!

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#46 User is offline   KKairos 

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Posted 01 September 2011 - 07:04 AM

sweet
darganflayer.net kaikairos.dev itch.io
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#47 User is offline   NoahSoft 

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Posted 06 September 2011 - 05:45 AM

Room 22 and 23 have begun work! they're looking really cool. I start my new job teaching music tomorrow ^_^

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#48 User is offline   NoahSoft 

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Posted 06 September 2011 - 05:51 AM

and i feel like adding in even more stuff like more sound effects and some bug edits right now!

:(

edit: i added them

This post has been edited by NoahSoft: 06 September 2011 - 06:03 AM

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#49 User is offline   NoahSoft 

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Posted 08 September 2011 - 08:33 AM

23 and 24 are essentially done! also added some shit to 25 and expanded 26... i think im gonna be adding some disparate gameplay elements near the end of the game.

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#50 User is offline   NoahSoft 

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Posted 08 September 2011 - 06:20 PM

working on the character "dfbs - the letter ruiner"

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#51 User is offline   NoahSoft 

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Posted 08 September 2011 - 06:30 PM

I think all that's really left are the 2 gameplay segments and the very ending! how should it end lol?

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#52 User is offline   Lachesis 

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Posted 08 September 2011 - 07:44 PM

I dunno but I think it should be surprising to everybody but still make sense!
"Let's just say I'm a GOOD hacker, AND virus maker. I'm sure you wouldn't like to pay for another PC would you?"

xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
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#53 User is offline   NoahSoft 

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Posted 09 September 2011 - 09:44 AM

boards Malardy-25 are all release quality :laughing: just gotta make some super interesting sections on 26 27 and some plot shit at the end and then BOOM done deal :laughing:

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#54 User is offline   Dr Lancer-X 

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Posted 09 September 2011 - 11:18 AM

i am stoed for a stoing
Posted Image
<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
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#55 User is offline   NoahSoft 

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Posted 11 September 2011 - 09:59 AM

I'm having some trouble for board 26... I need a way to copy and paste or teleport the player to different rooms, but keep them out of view at certain times... and maybe i can figure it out yarhg!!

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#56 User is offline   Bramble 

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Posted 12 September 2011 - 12:33 AM

It looks like you're making great progress, Noah. I like your style. Just keep rockin'.
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#57 User is offline   NoahSoft 

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Posted 12 September 2011 - 07:40 AM

One of the final gameplay rooms will branch off into 6 mini-sections with their own rooms and stuff. thats what i'll be working on for a while. today i was just working on the engine for switching rooms, and made sketches of 3 rooms. but i encountered a snag.

if i use viewport resizing/moving commands how can i get the camera to continue to follow the player? I tried making bots to scrolled the view north and south, but couldn't come up with anything... also resetview removes the viewport movement in the first place. any ideaz?

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#58 User is offline   NoahSoft 

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Posted 14 September 2011 - 09:12 PM

I got 4 out of 7 areas done for board 28. Still haven't problems with the viewport scrolling issue.

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#59 User is offline   NoahSoft 

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Posted 16 September 2011 - 09:30 AM

5 out of 6 rooms done for the action area. I also got ThdPRO making some engines for me... we already have a working weapon engine... this might be my best gameplay yet!!!!! also stay tuned for a devious puzzle that i haven't made yet.

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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#60 User is offline   NoahSoft 

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Posted 16 September 2011 - 09:34 AM

THEY DON'T CALL HIM PRO FOR NOTHIGN

:(
<=D I AM A ROCKER. I ROCK OUT.<=D
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