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The concept is "war profiteering in the guerrilla cyber-city." It's an open world only in the linear fashion of the original Legend of Zelda. There will be a great deal of shooting and a fair deal of dialog.
I'm going to need to get over myself and make people look at my broken, ignorant code and take suggestions on my ham-fisted graphics. Not sure yet who I'll arbitrarily nominate for that occasional work. I don't plan on publishing much game content in this journal; mostly recording my progress.
I hope I can get someone to do me up a few mods and a consistent theme when the game is nearing completion.
There will be cameos in a loose sense.
The concept is "guns and conversation in asgromo's wildest wish fulfillment world". It's an open world only in the linear fashion of a very linear game with a predominantly closed world. There will be a great deal of shooting and a fair deal of dialog. This year I'm working intently on putting together a mostly playable skeleton of this thing.
This post has been edited by asgromo: 29 April 2012 - 07:12 PM

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