Here's a quick list of things I hope to fix:
*Replace font with more readable substitute (done)
*Harp glitch in the graveyard which prevents progression (done)
*Many, many overlay issues (done! Thanks to sprites!)
*No bonus point from juggling book (done)
Graveyard temple puzzle... complete rewrite.
Glitchy animations in ice cave.
Skippable dialogue with crystal ball in ice cave.
Complete graphics overhaul. Make the game overall less ugly. (in progress)
Enemies drop items! What a concept! (done)
Reduce number of dodging enemies.
Addition of melee attacks. Many items can be used in combat (in progress)
New ammo types for Bernard to juggle, like acorns and squirrel skulls. (done)
Different outfits for Bernard, which affect how people react to you. (done)
Rework the rpg battle, and use it a couple more times throughout the game.
New paths, new dungeons, reworking of old, stale dungeons... especially sewer.
Complete rework of all large bosses. Made obsolete by sprites.
Revamp the awful, awful sound... especially final boss.
Make followers (like Ned) less annoying and more useful.
Most of the minigame segments will need an overhaul as well, I fear.
For now, here's a test of the new animation system, head display, and even a melee attack:
http://www.depot13.c...reduxtest01.zip
This post has been edited by Otto Germain: 03 October 2012 - 08:12 PM