What is Lego RPG?
Lego RPG is a conceptual game series that is part of the Big Three of my personal franchises: Ryan Thunder, Lego RPG, and Kya's Sword. Lego RPG had its beginnings in 1996 just like Ryan Thunder, and it also had a few game incarnations. I call it a conceptual game series because, so far, only the first story has been made into game form. There was a ZZT version in 1999, a MegaZeux version in 2000-2001, and a RPG Maker 2003 version in 2005. Oddly enough, they all tell the same story in different forms. It just seems like I was never completely pleased with the way this story was told with each incarnation.
Lego RPG is a turn-based role playing game that tells the story of a Legoman named Alger, and his fight to put an end to the evil plans of the tyrannical Pinebez, an ex-general of the Lego army "Xsi." Alger is also an ex-soldier of Xsi. Each version of the game chronicles the adventures of Alger and his friends across the Lego World, the Humans' World and beyond.
What's the purpose of the project?
Both the ZZT and MegaZeux versions of Lego RPG have never been seen by the public eye. Each game is well over 10 years old, and the purpose of this project is to refurbish and release them. Let me be clear in stating that this is not a Revisiting of these games; this is a Renovation project. What this means is that I'm going to fix these games only to the point where they are fun and playable and leave everything else untouched (with a few exceptions on some things, but I'll make posts in the Journal about those when the time comes). That means there will be no major game engine or graphics overhauls. A Revisiting of these games at this point in time would be kind of useless, since players wouldn't have the originals to compare and contrast them to. Once the repairs are complete, I feel this little collection will be able to stand on its own. If not, they will at least be archived in The Vault now and will be a nice little relic of ZZT/MegaZeux history.
The other big reason I'm refurbishing and releasing these games is because I want to see how well they do with the MegaZeux public. This is why I also shared the Lego RPG movie on this forum, which can be found here. The end results of this project with the public is going to be a huge factor in the future of the franchise. There are plans for a definitive remake of the first Lego RPG game. If these games garner enough interest on dMZX, I may remake the game in MegaZeux instead of RPG Maker 2003.
How much work is there to do?
I'm not setting any definitive estimates or release dates yet, but since this is only a Renovation project, there doesn't seem to be too many daunting tasks to take on (famous last words). I recently did a playthrough of the MegaZeux version and made a nice checklist of what needs to be fixed, and the ZZT version is going to need a lot of repairs with the entrances and exits specifically.
So, now that we've gotten that out of the way, let's get started! If you have any further questions or comments, feel free to post in this Journal thread!
Well, here I go!
This post has been edited by RyanThunder: 09 February 2014 - 08:54 PM

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