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What are you playing?

#841 User is offline   Exophase 

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Posted 22 January 2016 - 06:41 AM

CJA, on 21 January 2016 - 07:54 PM, said:

It does remind me a lot of MZX in a way, too. Val said (and I agreed with this) that if POOP ROAD >:( had survived and evolved out to other media, we perhaps could have made something like Undertale. That makes me feel really wistful for some reason.


I could see that too.

Actually I'm not even sure if the evolution to other media part is necessary. I could almost see an (exceptionally good) MZX game selling on Steam.
~ ex0 has a kickass battle engine, without it you sux0rz! without it you sux0rz! ~

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#842 User is offline   Dr Lancer-X 

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Posted 22 January 2016 - 07:00 AM

I'd totally port red except outside MZX I'm not sure what sets it apart from 8 billion crappy RPG Maker games... the main superficial draw was the graphics but you can't tell me anyone would find them impressive from the Steam store page. =P

I'm still trying to work out what I could make that would look impressive as an indie game nowadays. I'm sure there's some niche I can work with.
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#843 User is offline   Exophase 

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Posted 22 January 2016 - 07:31 AM

Dr Lancer-X, on 22 January 2016 - 02:00 AM, said:

I'd totally port red except outside MZX I'm not sure what sets it apart from 8 billion crappy RPG Maker games... the main superficial draw was the graphics but you can't tell me anyone would find them impressive from the Steam store page. =P

I'm still trying to work out what I could make that would look impressive as an indie game nowadays. I'm sure there's some niche I can work with.


I don't think the draw was the graphics, I think red was just a solid RPG with an interesting story, good puzzles, and decent traditional RPG gameplay. I could have enjoyed it that much more for being in MZX, but I doubt it. Maybe I would a short tech demo but not a full game of its length. I wouldn't have kept playing if it didn't draw me in and there are certainly RPGs that I've given up on.

I haven't played a lot of RPGMaker games because few of them work natively in Linux (LISA is a notable exception) But most of the ones I've seen on Steam look pretty generic, more generic than red anyway. Some to the point of using a lot of stock assets. And these are the ones that passed Greenlight, of which there really aren't that many.

I don't think you'd have to actually port it either, packaging it with mzxrun or whatever equivalent should suffice. That would probably cause some contention if you wanted to actually sell it, but I'm not sure if selling it is okay with all of the original sound composers to begin with.
~ ex0 has a kickass battle engine, without it you sux0rz! without it you sux0rz! ~

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#844 User is offline   GetDizzy 

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Posted 24 January 2016 - 01:18 PM

fun fact, debian strips all the music out of Meritous for that exact reason
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#845 User is offline   Exophase 

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Posted 26 January 2016 - 09:59 PM

I've been playing and am nearly finished with a game called Stories of Bethem: Full Moon: http://store.steampo...com/app/412270/

It's a very Zelda-like game that was originally on mobile platforms. Quite long and a lot of content, good puzzles and weird dialogue with a questionable translation. Highly recommended for anyone who likes classic Zelda at all.

Bizarrely, it looks like almost no one bought despite being on Steam for over a month. Very few reviews, not even enough to raise it over "Positive" despite having no negative reviews. Only one guide so you're mostly on your own with this.
~ ex0 has a kickass battle engine, without it you sux0rz! without it you sux0rz! ~

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Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
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#846 User is offline   CJA 

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Posted 27 January 2016 - 01:48 PM

Etrian Odyssey Untold: The Millenium Girl (3DS)

It's a remake of the first Etrian Odyssey from the DS. This has a new Story mode where your party is made of five partially voiced, pre-made characters. It's basically like they shoved VN elements into Etrian Odyssey. The characters are nice; I only wish they let you name them. Oh well. There's a "Grimoire Stone" system that lets you give different abilities to people who don't really get those abilities. The medic has some sort of Cleave ability. I found the whole mess to be weird and unwelcome. I could play without them, but if you don't use them, the party they stick you with is 2 front liners and 3 back liners without the extra abilities.

So I tried Classic mode again, which is great. Feels like it used to; they didn't mess with anything. Story mode adds in extra areas and rushes you through the main Labrynth too quickly, it seems. Classic lets you get that dank grind on in the beginning to actually learn your characters and build them the way you want. The music's original DS soundtrack (THANK GOD they left this in) is mirrored by a new jazzy soundtrack which just gives the whole game a different tone. There's also a new Floor Jump feature as an alternative to the auto-walk. You just instantly move to stairs when you tap them, assuming that your map has a correct path to the stairs.

Anyway, it was on sale for 10 bucks on the 3DS store, which is a good price.
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#847 User is offline   Dr Lancer-X 

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Posted 27 January 2016 - 07:11 PM

Playing Shin Megami Tensei, since I'm working my way through the series.

Enjoying it a lot-- funnily, I remember SMT being really grindy the last time I played it, so either I've gotten a lot better at these games or I've just worked the grind into my natural playstyle. Suspect it's the latter. Neutral path since I can't bear having certain demons I can't summon, although I've temporarily slipped onto Law so I'm only killing Law demons at the moment. Negotiating and getting Magnetite out of Neutral and Chaos demons is actually a lot more profitable than just killing them anyway.
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#848 User is offline   djtiesto 

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Posted 01 February 2016 - 01:24 AM

Undertale and Life Is Strange are the 2 games next on my list, methinks. Still working it in Xenoblade X. I wanted to complete the remaining affinity missions, but to do that it requires a boring grind to raise affinity levels. I'm almost there with it but it sapped my will to finish up for a bit (plus, I've been extremely busy and was out all this weekend).

Also finally picked up Bloodlines, one of my most wanted Genesis titles. So it'll be cool to finally give that a shot being such a huge CV fan.

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#849 User is offline   Wervyn 

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Posted 01 February 2016 - 02:59 PM

Have you finished Chapter 12 in the main story yet? Affinity gets a lot easier to grind after that. It's still grindy, but at least you can do it relatively quickly in one place.

Super recommendations for both Undertale and Life is Strange, you'll enjoy those.
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#850 User is offline   djtiesto 

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Posted 02 February 2016 - 03:15 AM

Yup, I've been doing the "Water Torture" support mission over and over for affinity grinding... And now I'm almost done, just 2 characters to go. I'm definitely looking forward to playing the 2 latter games, I think after playing nothing but massive RPGs for so long it'll be nice to catch up on a bunch of smaller games (also want to play that Inuit-themed indie game whose name escapes me at the moment, as well as Rambo NES).
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#851 User is offline   Dr Lancer-X 

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Posted 02 February 2016 - 03:43 AM

djtiesto, on 02 February 2016 - 01:15 PM, said:

that Inuit-themed indie game

Never Alone

Currently playing Shin Megami Tensei II. Looks pretty good so far. When I get up to SMT 3 I'll no longer be able to play these on my phone unfortunately.

Wondering if I should get a 3DS for SMT4 and Soul Hackers (so that I don't have to interrupt my completion streak). Maybe if I see a cheap one at auction I'll consider it. Already bought a second-hand console for the upcoming Persona 5 so I'm not too averse to doing that again.
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#852 User is offline   Graham 

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Posted 05 February 2016 - 07:57 PM

The Witness. Got it last night and played for about an hour and a half. Did 74 puzzles and started one laser so I'm pretty excited about my progress so far. A littler nervous about how challenging the later puzzles are said to be. Very good game overall, totally lived to to the hype for me.
Currently working on Servo for MegaZeux, I hope to complete it by the middle of 2015? Who knows...

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#853 User is offline   Goshi 

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Posted 08 February 2016 - 01:35 PM

DariusBurst Chronicle Saviours, expensive as heck but loads of fun nonetheless and the soundtrack is incredible.

I've also recently finished the PC port of Dragon's Dogma Dark Arisen. Its a great port of a great game, I'll probably never touch the PS3 version again, since it looks like a train wreck in comparison.
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#854 User is offline   djtiesto 

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Posted 09 February 2016 - 01:16 AM

Really want to get ahold of Darius Burst but $60 for a download-only game is just too much. If it got a physical release I'd be all over that...

Zuntata is the shit...
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#855 User is offline   djtiesto 

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Posted 12 February 2016 - 04:55 AM

I beat Xenoblade X after 157 hours, now started Undertale and just got to the lava area with the awesome music. Going for the 'peaceful' route... It's better than I thought it would be, at times it's a tad on the overbearing side with the amount of 'feels' but I do love the music, the sprite animations, and the little Wario-ish minigames you play when you're in battle. And some parts legitimately had me laughing, I can understand why it gets a lot of praise.
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#856 User is offline   GetDizzy 

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Posted 13 February 2016 - 10:54 PM

Just beat XCOM 2. Pretty good game.

Lancer: You could probably play SMT3 on your phone with Moonlight streaming. :(

What do you use for a controller on your phone anyway? Or do you use touchscreen controls? I find touchscreen controls horribly uncomfortable for games designed to be played on a gamepad.
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<Insidious> Tixus accidentally microwaved the 80s
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#857 User is offline   Dr Lancer-X 

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Posted 14 February 2016 - 12:43 AM

Insidious, on 14 February 2016 - 08:54 AM, said:

Lancer: You could probably play SMT3 on your phone with Moonlight streaming.


I don't think my mobile data plan is quite fast/low latency enough for that.

Insidious, on 14 February 2016 - 08:54 AM, said:

I find touchscreen controls horribly uncomfortable for games designed to be played on a gamepad.


That's why I'm only playing turn-based RPGs on it. It's perfect for those. I'd never try playing Megaman. =P

A controller would add too much bulk to the phone for something I just like to whip out and play when I've got a few moments to wait. After I've finished all the Megami Tensei games I want to play on it I'll probably look at other RPGs I've been meaning to play more of but haven't- looking at Lagrange Point, Rudra no Hihou, Dark Half and S.T.E.D.
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#858 User is offline   djtiesto 

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Posted 14 February 2016 - 04:42 PM

Lagrange Point is fucking awesome... such a killer soundtrack thanks to the VRC7 chip. I was actually playing some of that on my new Sharp Twin Famicom. Encounter rate is a tad high but the graphics and music are just incredible.

Seriously, listen to this:
Satellite Base
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#859 User is offline   Dr Lancer-X 

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Posted 14 February 2016 - 07:20 PM

djtiesto, on 15 February 2016 - 02:42 AM, said:

Lagrange Point is fucking awesome... such a killer soundtrack thanks to the VRC7 chip. I was actually playing some of that on my new Sharp Twin Famicom. Encounter rate is a tad high but the graphics and music are just incredible.

Seriously, listen to this:
Satellite Base

Yeah, that's something I'm looking forward to. Megami Tensei II also has a really fantastic soundtrack (using the Namco 163 chip). The original Megami Tensei's soundtrack had really nice, catchy tunes too, but MT2's is straight up outstanding.

https://youtu.be/oGEzqWGp2WA?t=12m5s
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#860 User is offline   Goshi 

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Posted 15 February 2016 - 02:14 AM

djtiesto, on 09 February 2016 - 11:16 AM, said:

Really want to get ahold of Darius Burst but $60 for a download-only game is just too much. If it got a physical release I'd be all over that...

Zuntata is the shit...

The Vita version got a hard copy release, though IIRC its only in Japan. The Vita version does cost less than the PC release at least.

Insidious, on 14 February 2016 - 08:54 AM, said:

Just beat XCOM 2. Pretty good game.

I wanted to buy XCOM2 but I was dumb (Though I don't regret it) and spent the money for it on Dariusburst. I plan on using the rest to get the White March Part 2 for Pillars of Eternity when it comes out. So I probably won't be able to play it in long while =(

How does it compare to Enemy Unknown though?
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#861 User is offline   Dr Lancer-X 

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Posted 25 February 2016 - 12:33 AM

Finished Shin Megami Tensei II. Good game. I liked it a lot.

Now playing Live A Live, which is something I'd been meaning to play for ages but never got around to. Just started the game and I've been playing the Ninja story and it's pretty fantastic so far. Hope the rest of the game is this good.
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#862 User is offline   hayashi 

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Posted 25 February 2016 - 12:48 AM

Not sure y'all are lacking in reasons to think I have terrible taste, but lately it's been Cities: Skylines, CoD4 and EVE Online.

Seriously haven't touched a JRPG for so long I've forgotten what they look like. Worse, the last one I did not counting Recettear was FF13, which wasn't much of an RPG to begin with.
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#863 User is offline   Dr Lancer-X 

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Posted 25 February 2016 - 01:51 AM

hayashi, on 25 February 2016 - 10:48 AM, said:

Seriously haven't touched a JRPG for so long I've forgotten what they look like. Worse, the last one I did not counting Recettear was FF13, which wasn't much of an RPG to begin with.


you know, i was replaying FF8 a while ago and i thought of you
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#864 User is offline   CJA 

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Posted 25 February 2016 - 02:59 AM

I'm finally playing Skyrim.
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#865 User is offline   T-Bone 

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Posted 25 February 2016 - 05:00 AM

Dr Lancer-X, on 28 December 2015 - 12:59 AM, said:

Cool, what are your commission rates like?


Haven't really done any commissions directly yet. So far just been uploading to a store at mild prices. Have actually made a good amount of sales though. This is more of testing ground for me before I start doing some bigger work for developers out there.

https://en.tgcstore.net/artist/45855


I've still been playing Fallout 4 just waiting for the Creation kit to come out so I can start doing some mods for it. One of my mods for Skyrim just hit 40,000 views thanks to a youtuber named Mrxmods.

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Youtube - teabone3 - Twitter - teabone3 - Twitch - teabone3
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#866 User is offline   djtiesto 

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Posted 26 February 2016 - 03:31 AM

Bloodlines - it's pretty good, though definitely the weakest of the 3 16-bit Castlevania games. Some nice level design, though...

Guardian's Crusade - seems to be an RPG for kids, but charming, in its own way. The graphics are unique, very simplistic geometry but has a 'clean' early 3D look that was dated back when the game released (in 1999). Music is upbeat and catchy. Combat seems pretty basic so far.

Fire Emblem: Awakening - I love how now you can turn off permadeath... it makes stuff a lot easier but nothing's more frustrating than getting screwed over after a 45 min battle by some bad luck.
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#867 User is offline   Baby Bonnie Hood 

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Posted 27 February 2016 - 09:16 AM

djtiesto, on 26 February 2016 - 03:31 AM, said:

Fire Emblem: Awakening - I love how now you can turn off permadeath... it makes stuff a lot easier but nothing's more frustrating than getting screwed over after a 45 min battle by some bad luck.


It's a neatsome addition. However I must apologize because as a long time player of the GBA Fire Emblems, I'm still compelled to tell you this:

git gud
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#868 User is offline   Goshi 

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Posted 02 March 2016 - 01:13 PM

Pillars of Eternity, with the White March Part 1 and 2 expansions. If the base game is Baldur's Gate, than the expansion might as well be Icewind Dale, since the expansion is has much more focus on combat than the core game did, I love it.

djtiesto, on 26 February 2016 - 01:31 PM, said:

Fire Emblem: Awakening - I love how now you can turn off permadeath... it makes stuff a lot easier but nothing's more frustrating than getting screwed over after a 45 min battle by some bad luck.

The permadeaths are one of things I hated about the FE games since they're kinda tacked on, especially in the earlier games. Your resources are already limited as it is; limiting even the number of units you have in each specific class is just overdoing it.

Awakening is designed around catering the series more to a broader audience; so its a lot more user friendly than every other game before it. Though, I wouldn't be surprised of the addition of casual is catered to the fact that you can literally choose one of the characters to be your waifu.
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#869 User is offline   Dr Lancer-X 

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Posted 02 March 2016 - 10:29 PM

Baby Bonnie Hood, on 27 February 2016 - 07:16 PM, said:

long time player of the GBA Fire Emblems

Baby Bonnie Hood, on 27 February 2016 - 07:16 PM, said:

not FC fire emblems

gtfo newb

(not that I can say that, considering I haven't played any Fire Emblem game, but if I could I would totally say that)
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#870 User is offline   Dr Lancer-X 

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Posted 06 March 2016 - 08:02 PM

I finished Live A Live. Very interesting game- at its best moments it felt like a SaGa game (and was certainly much better as a game than Romancing SaGa was)- but the incredible variety came at the expense of the amount of gameplay there is in total. Most of the chapters only take at most a couple of hours to complete and the gameplay systems feel like they're stretched even for that. Still, lots of interesting ideas in there.

Started playing Shin Megami Tensei: Sounds Like a Chinese Meal yesterday. Enjoying it so far.
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