Exophase, on 23 October 2016 - 01:25 AM, said:
I still think your best MZX games could sell decently for a couple dollars a pop on Steam. Like Red. The graphics may even be taken as a stylistic flavor instead of the limitations of the engine you used.
There's the issue that you'd be selling games that people could be playing for free, but just being able to get them on Steam makes that more convenient than having to get them through MZX. Not sure if you'd also run into problems with any of the music though..
Your work is good enough that I think you could most likely find good enough graphics and music people to help you, especially if you do the framework of a game first using stand-in material. You could sign into a profit sharing agreement upfront. Or you could bring them in for a Kickstarter pitch. You could probably use MZX for the first run of a game, then write something to convert the assets for use in something custom that you could enhance beyond MZX if you need to.
There's the issue that you'd be selling games that people could be playing for free, but just being able to get them on Steam makes that more convenient than having to get them through MZX. Not sure if you'd also run into problems with any of the music though..
Your work is good enough that I think you could most likely find good enough graphics and music people to help you, especially if you do the framework of a game first using stand-in material. You could sign into a profit sharing agreement upfront. Or you could bring them in for a Kickstarter pitch. You could probably use MZX for the first run of a game, then write something to convert the assets for use in something custom that you could enhance beyond MZX if you need to.
I read this and then thought of writing some big persuasive comment that would help you realize you're totally capable of driving the production of high quality games that people would buy and stuff, but I bounced off the thread because I dunno.
I agree with Exo.
JUST FUCKING BELIEVE IN YOURSELF LANCER
Um, heh,
That's all
Love, bramble