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zombieguy's games i em creationing teh bezt gaemz evar!

#61 User is offline   Dr Lancer-X 

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Posted 16 February 2003 - 03:44 AM

NoRemorse, on Feb 10 2003, 06:13 AM, said:

Lancer-X, on Feb 10 2003, 05:20 AM, said:

Quote

I just realized something... The horribleness of the name of this thread is just evil...
ZoMbIe GuY's games! ? I demand someone rename it to ZoMbIeGuY's games! =P


Sigh... why do you care ?

~ Lancer-X

Lancer, I have a strange feeling it was a joke....

Oh, right. Heh. >_<

~ Lancer-X
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#62 User is offline   zombieguy 

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Posted 16 February 2003 - 11:23 AM

I just found another 30 little unfinished games, I think I'll go and work on a really good version of Zglot...
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#63 User is offline   zombieguy 

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Posted 18 February 2003 - 06:49 AM

Stones & Roks II's Board Status.

Boards-

Title Screen - 0%.
Test Board.
Planet Icey - 95%.
Castle Entrance - 33%.
Split Room - 0%.
Jails Room - 75%.
Training Room - 75%.
Food Room - 0%.
Rest Room - 0%.
Game Over - 50%

Then the demo will be released.

edit: 2 mistakes

This post has been edited by ZoMbIeGuY: 19 February 2003 - 07:46 AM

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#64 User is offline   zombieguy 

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Posted 19 February 2003 - 07:46 AM

Title Screen - 66%.
Test Board.
Planet Icey - 96%.
Castle Entrance - 35%.
Split Room - 0%.
Jails Room - 80%.
Training Room - 80%.
Food Room - 0%.
Rest Room - 0%.
Game Over - 75%

Demo Total: 53.2%

This post has been edited by ZoMbIeGuY: 19 February 2003 - 07:48 AM

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#65 User is offline   zombieguy 

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Posted 19 February 2003 - 10:39 AM

The Title Screen and Game Over Screen are both at 100% now...
..and right now I'm just doing the engines for the Icey Spells.
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#66 User is offline   zombieguy 

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Posted 21 February 2003 - 11:27 PM

MegamanX: AOTTS

Status: Nearly finished the second level.

Stones & Roks II

Status: Expect the demo to take another 20 or so days. =P


Secretive game

Status: Pretty much dead.

...For those of you who were wondering, the secretive game was actually a SSB MZX kind of game using the following characters...

Mr. Player AKA Player
Spikey
Icey
Stoner
Namtor AKA Undead Lord
The White Vampire AKA King Nevil
Vin
Kraicer AKA Bert, Undead Lord
Slytek
Ice Goblin AKA IG
MegamanX
Cyclops AKA The Fire Demon
Stoner King AKA King Stoner
Spikey King AKA king Spikey
ZoMbIeGuY AKA ZG
Mr. Mysterious AKA Jake

...well, I had to do something with all these characters I've got from the following games...

Stones & Roks (out now)
Stones & Roks II (creating)
Undead (out now)
Undead II (creating)
DKMZX (given up on)
MegamanX: AOTTS (creating)

Eh... Now this game isn't so secret.
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#67 User is offline   Dr Lancer-X 

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Posted 22 February 2003 - 03:14 AM

ZoMbIeGuY, on Feb 21 2003, 11:27 PM, said:

Mr. Player AKA Player

BAN
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<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
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#68 User is offline   zombieguy 

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Posted 22 February 2003 - 03:31 AM

Lancer-X, on Feb 22 2003, 01:14 PM, said:

ZoMbIeGuY, on Feb 21 2003, 11:27 PM, said:

Mr. Player AKA Player

BAN

....

This post has been edited by ZoMbIeGuY: 22 February 2003 - 03:31 AM

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#69 User is offline   Dr Lancer-X 

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Posted 22 February 2003 - 07:27 AM

Quote

This post has been edited by ZoMbIeGuY on Feb 22 2003, 03:31 AM


Uh oh... I seriously don't know what that post originally said... anyway, I'll give you back your thread...

~ Lancer-X
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<Malwyn> Yes, yes. Don't worry I'd rather masturbate with broken glass than ask you for help again. :(
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#70 User is offline   Torte 

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Posted 22 February 2003 - 08:52 AM

And we're supposed to download THIS? :p

Just kidding, although i have to download them anyway...
Phasing in and out now and then.
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#71 User is offline   zombieguy 

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Posted 22 February 2003 - 09:13 AM

Lancer-X, on Feb 22 2003, 05:27 PM, said:

Quote

This post has been edited by ZoMbIeGuY on Feb 22 2003, 03:31 AM


Uh oh... I seriously don't know what that post originally said... anyway, I'll give you back your thread...

~ Lancer-X

The post just said " :p " though 2 seconds after- I realized what the hell you were talking about.
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#72 User is offline   zombieguy 

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Posted 23 February 2003 - 09:01 AM

I did quite a bit of work on Stones & Roks II a while ago, here's the board completion-

Title Screen - 95%
Test Board.
Planet Icey - 96%
Castle Entrance - 90%
Split Room - 66%
Prisons - 85%
Training Room - 85%
Food & Rest Room - 75%
Game Over - 95%
Demo Over Board - 0%

Demo Total: 76.3%
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#73 User is offline   zombieguy 

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Posted 25 February 2003 - 05:52 AM

Don't expect this demo to be good because it's taking a long time.
I am teh LazY.
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#74 User is offline   Goshi 

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Posted 25 February 2003 - 10:06 AM

Lazy Old man! Wiat, your not old.
Forget i said er... typed that. :p
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#75 User is offline   zombieguy 

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Posted 26 February 2003 - 05:49 AM

I probably won't be posting on the digiboards as much any more (as if anyone cares), mainly because of school and some other stupid reasons. Though I will do my best to finish my MZX games.
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#76 User is offline   Goshi 

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Posted 26 February 2003 - 06:01 AM

That's disappointing as we're less likely to see updates you've made so far.
Oh well, school holding back everyone else too.
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#77 User is offline   zombieguy 

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Posted 27 February 2003 - 09:24 AM

I might have finished the MegamanX:AOTTS demo (could be bugs or more things I will want to add), though I think Megaman:Gears demo is a lot better. This demo only consists of 2 levels, the Intro Level and Slippery Slime Blob's Level, it will be released when I have finished the demo of Stones & Roks II, both demos will be released pretty much at the same time, "why?" you might ask- I have no idea.
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#78 User is offline   zombieguy 

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Posted 28 February 2003 - 01:02 AM

Stones & Roks II

Title Screen - 100%
Test Board.
Planet Icey - 99%
Castle Entrance - 95%
Split Room - 80%
Prisons - 90%
Training Room - 90%
Food & Rest Room - 85%
Game Over - 100%
Demo Over Board - 100%

Demo Total: 93.2%

This post has been edited by ZoMbIeGuY: 28 February 2003 - 01:05 AM

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#79 User is offline   zombieguy 

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Posted 01 March 2003 - 02:34 AM

I've been putting together a page about Stones & Roks, here it is-
http://www.angelfire...ie_guy/SR2.html
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#80 User is offline   zombieguy 

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Posted 01 March 2003 - 07:20 AM

[url="http://www.angelfire.com/games4/zombie_guy/SR2.html"]http://www.angelfire...ie_guy/SR2.html [/url]

I added some more, have another look if you want.

Edit: Also, I added another board to the Stones & Roks II demo.

This post has been edited by ZoMbIeGuY: 01 March 2003 - 07:22 AM

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#81 User is offline   zombieguy 

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Posted 01 March 2003 - 11:09 AM

[url="http://www.digitalmzx.com/forums/index.php...t=0&#entry73472"]http://www.digitalmzx.com/forums/index.php...t=0&#entry73472[/url]
MegamanX:AOTTS demo finished.

As you might have read in the other thread, there will be no Stones & Roks II demo.
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#82 User is offline   zombieguy 

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Posted 02 March 2003 - 12:16 AM

Stones & Roks II

I finished the creating the Chicken King, who of course is a small weird looking chicken wearing a crown who has very little brain, though unless you're quick, you probably won't get him.

Right now I'm working on the Stoner King who is still alive and had been imprisoned, when you open his cell (which you have to do to go on with the game) you have to fight him, though his char looks demented because you had once previously destroyed him, he's still pretty strong (25 strength instead of the original 100 =p) and can raise Solid Stoners.
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#83 User is offline   zombieguy 

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Posted 02 March 2003 - 07:19 AM

Stones & Roks II
I've just been doing the board planning, it should be close 40 boards, though with some of the boards- you walk over them multiple times. Also, instead of just playing one board after the other, you sort-of choose your own path though you always end up going to every board.
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#84 User is offline   Goshi 

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Posted 02 March 2003 - 08:28 AM

Stones & Roks 2 sounds like it will turn out to be pretty good game Zombie Guy.
I'm going take a look at the site now
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#85 User is offline   zombieguy 

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Posted 02 March 2003 - 09:10 AM

Goshi, on Mar 2 2003, 06:28 PM, said:

Stones & Roks 2 sounds like it will turn out to be pretty good game Zombie Guy.
I'm going take a look at the site now

Thanks :p .

The web page is just a pile of information and story stuck together which I use when I'm creating the game.
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#86 User is offline   zombieguy 

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Posted 03 March 2003 - 09:17 AM

Stones & Roks II

Did some more board planning... also, so far I've finished 1/4 of all the boards, other than that I haven't done much on the game lately.
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#87 User is offline   zombieguy 

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Posted 31 March 2003 - 07:42 AM

Sorry about not updating for a month. =p

No-one didn't really miss out on any updates anyway, mainly because I have rarely worked on this game that much this month.
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#88 User is offline   zombieguy 

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Posted 31 March 2003 - 09:34 PM

I've been playing a lot of SNES and runescape, also school comes into this as well.. There isn't much time for mzxing anymore... Perhaps everything will change when the school holidays come up, I may even get a game finished, though I very very much doubt it.
Stones & Roks II is about 30% done and I'm thinking about starting on a RPG adventure game by combining all my ideas of RPGness since I started mzxing into one game, basically it would be another make of the unfinished Undead II =p. I've once created a battle engine last year, it was pretty craptastic but it was one of the greatest things I had made then, so I think the engine might be the first thing I do, I'll then try to think up item ideas and monsters, but I may make the monsters only consist of the Undead: possibly a couple of others, but we'll see...

..If you didn't bother to read my crappily typed paragraph up there ^ or didn't understand wtf I was talking about, it was basically just saying that I'm going to do Undead II again. But for now, I have to go to school.
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#89 User is offline   zombieguy 

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Posted 02 April 2003 - 11:54 AM

Stones & Roks II has currently been put on hold.

Undead II
I was thinking about putting in the RPG battle system of turn based madness, but I think people would probably find it annoying running into a skeleton every 10 seconds... So I'll do a real-time one, one that's like Undead I, except with way more monsters and different attacks, including many spells, tons of armour and weapons...and what the game is quite based on, pendants. There are 7 pendants which were stolen by evil from the three towns on the island of Glathea, Nikkon (the only town seen in Undead I), Happiness (the place where everyone is sad), and the biggest town: Mirroy.

Undead I's story.

A long time ago Mirroy held the pendants of Blood, Water, Fire, Stone, Ice, Whiteness and Darkness. An evil man at Mirroy tried to steal the pendants, he finally got into the pendant room without being seen, he then managed to grab the Pendant of Darkness and shoved it into his pocket...he ran from Mirroy and took a boat to the main island of Glathea (Mirroy is actually a smaller island next to the main one). The man found a cave and he hid in it for many many years... The man's name was Kraicer. 100 years had passed, he still stayed in his cave with the Pendant of Darkness. The cave seemed to get darker and darker every day... Mirroy had kinda forgotten about the pendant of darkness, and they searched for it no more, the town of Nikkon was built just outside the cave, darkness spread through the village and some of the people who died over the years became the Undead.
The village had an attack on this cave, but they seemed to only make it stronger, the more deaths the people had, the more undead appeared. Vampires were created with the magic of the pendant, they seemed to take control over everything because of their power. A white vampire eventually appeared amongst Kraicer's armies of undead as well as many other great undead champions. Kraicer had become an Undead leader and everyone feared his name. Nikkon was nearly always at war though neither side was defeated... Zernup was Nikkon's magical leader, he managed to nearly destroy Kraicer, the pendant was returned to Mirroy too. Throughout the years of war Zernup was taken by the armies of the undead as too was Vin's brother and father, Vin's mother was killed as well as thousands of others... Kraicer lived off Vin's brother's body, Zernup was possessed by an evil spirit and Vin's father was imprisoned. A year later Vin went on a quest to destroy Kraicer, and so he did...

Undead II's story.

Quote

The New Undead lord, Namtor, has decided to try and destroy the world, his brother Kraicer was destroyed by a warrior named Vin (in Undead I). Ten years after Vin had killed Kraicer, he just disappeared, a man named Bert looked for him for years for he was Vin's brother... Vin was never found. The undead were making appearances everywhere, so a hand full of people went in search of where these evil creatures were coming from. A while later they found a cave but no-one dared to enter, though the undead were afraid to come out. So the hand full of people went in search of a great warrior that would hopefully enter this cave and destroy those creatures that lurked inside, this great warrior is who you play. That hand full of people include Vin's brother Bert, Zernup the great magic person, Simon and Bejen (in Undead I, they guarded the wall), and Niggin the wise.

That was coppied from an old post in my journal.. some of it will definately change. Right now I'm going bed, I may post more about Undead II tommorrow.
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#90 User is offline   zombieguy 

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Posted 03 April 2003 - 07:17 AM

Undead II

I don't want to make this a huge game, so I'll only have 4 stats in the game they are, HP, MP, Strength and Defence. Though there will be 21 spells to cast, the weapons ''might'' only consist of swords, though there could be more than 10 different types of them. There will be about 5 or so different types of armour, and the 7 elementual pendants that have constant effects on your characters when you wear them (only one at a time, same for swords and armour too). Many many items too. It will have a simple experience system, sword engine (obviously), spell casting engine, item using engine... lots of other stuff too: including 7 bosses.
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