zombieguy's games i em creationing teh bezt gaemz evar!
#121
Posted 18 May 2003 - 02:01 AM
There's about 15 different items, will have at least 10 levels and 16 different characters. It's all 1X1 (I tried sprites but found it to complex for me to understand) but there's a lot of animations.
Finished so far:
*Basic enemy AI. (Each character will have different stats, jump height, strength, etc.)
*Character Jake/Mr. Mysterious.
*Player actions and animations.
*1 level.
*2 items.
#122
Posted 18 May 2003 - 10:22 AM
I don't know where this problem came from, but... well, who cares.
This post has been edited by ZoMbIeGuY: 20 May 2003 - 08:53 AM
#123
Posted 20 May 2003 - 08:55 AM
I haven't been MZXing very much lately.
#124
Posted 27 May 2003 - 07:53 AM
Umm... nothing at all is happening, I've lost complete inspiration for all my games. But maybe when the doz comes, I'll be back to work on my games.
Everything will be completed and uploaded....eventually.
This post has been edited by ZoMbIeGuY: 27 May 2003 - 07:54 AM
#125
Posted 27 May 2003 - 10:55 PM
ZoMbIeGuY, on May 27 2003, 12:53 AM, said:
I care...
#126
Posted 28 May 2003 - 07:11 AM
LostOne, on May 28 2003, 08:55 AM, said:
ZoMbIeGuY, on May 27 2003, 12:53 AM, said:
I care...
WOW! People actually do look at this thread! ..But still, you're probably one of the only ones. =p
#127
Posted 28 May 2003 - 09:54 PM
Must... Get past... c08 solid... In Stonez 'N Rokz.
Hints... please.. :Dies:
This post has been edited by Jules: 28 May 2003 - 09:55 PM
#128
Posted 29 May 2003 - 07:11 AM
If you can't understand what I said, just play the game through the editor.
This post has been edited by ZoMbIeGuY: 29 May 2003 - 07:12 AM
#129
Posted 01 June 2003 - 03:39 AM
The game is set in the year 2500 and since I'm going to try to not reveal anything while I'm posting updates you'll have to play the game to find out the main story/plot thing.
This game is broken up into five sections:
*The introduction.
*Player's past.
*The Icey virus.
*The FireMons.
*Back to Earth. (because Earth was destroyed in #II, Smileys now live on the moon which they renamed to "Earth")
There will be about 10 different enemies which include:
*Barakia.
*Cracked Wall.
*Rock Monster.
*Lathatoner.
*Spikenorg.
*BlueChicken.
*FireGoblin.
*Intelligent Fireball.
*RoboFire.
*Iceys that carry the virus.
As for bosses, probably about 7.
Player's maximum health will possibly be increased to 500 (mainly because of there being no more healing spells and you'll only be able to save at certain times).
A sword engine will be implimented into the game, as well as a possible overlay shround thing in some areas, there may be a couple of other different weapons...
Umm... Yeah, there's a pile of text that'll hopefully make some people want to play my game more when it's finished.
Total percent of Stones & Roks III: about 10%.
EDIT: TYPEOS.
This post has been edited by ZoMbIeGuY: 01 June 2003 - 03:42 AM
#130
Posted 01 June 2003 - 05:26 AM
ZoMbIeGuY, on May 28 2003, 05:11 PM, said:
LostOne, on May 28 2003, 08:55 AM, said:
ZoMbIeGuY, on May 27 2003, 12:53 AM, said:
I care...
WOW! People actually do look at this thread! ..But still, you're probably one of the only ones. =p
Dude, do you even look at the views count on your thread?
#133
Posted 01 June 2003 - 09:03 PM
#134
Posted 04 June 2003 - 11:52 PM
Worked on SR3 a little I've sorta crashed into a brick wall and can't be bothered to try and program what happens next (I might try to get past this wall sometime today)... but anyway, right now I'm looking for some more MODs...
#135
Posted 08 June 2003 - 03:13 AM
***POSTY #700!!!***
#136
Posted 09 June 2003 - 06:42 PM
Hey! Stop pointing that gun at me! I happen to like both S&R I and II!
#137
Posted 10 June 2003 - 06:29 AM
The end, on Jun 10 2003, 04:42 AM, said:
Hey! Stop pointing that gun at me! I happen to like both S&R I and II!
...Thanks for the feedback. =)
Did a ton of work on the conversation between Bill and Player last night, it's extremely pointless, yet funny in a stupid way. =p (this conversation is nearly as long as the first one in Stones & Roks II, so be prepared for another long convo...)
I sorta put a little movie on the title screen which is also pretty pointless, I'll be trying to add a little more comedy to this game as Stones & Roks II seemed to lack in it a bit.
If I haven't said it already, Stones & Roks III is set in the year 2500, #II is in the year 2113 and #I is 2030. Yet player is still 35 years old (because you can't age in heaven) and his best friend (bill) is 500 years old =p.
Yep, just some more random info.
#138
Posted 11 June 2003 - 11:21 AM
*Ermer's henchmen are practically finished, now all that is to do is Ermer and Reyalp.
Edit: More updates.
This post has been edited by ZoMbIeGuY: 12 June 2003 - 07:49 AM
#140
Posted 12 June 2003 - 10:22 AM
Goshi, on Jun 12 2003, 06:47 PM, said:
Heheh, stupid names are a big part of this game. =p
Stoners and King Stoner pretty much explain themselves.
Sherry sounds more like a girls name. (Sherry was that green weird looking tall monster in SR1)
The cracked wall, he's cracked/gone insane. (RPG battle in SR1)
Leader guy, a name I thought up in 3 seconds. (the first boss from SR1)
Player, he plays...with...uhh. =p
Reyalp, Player spelt backwards. (You'll have to play SR3 to learn more about this guy)
Ermer, a guy who says Erm... a lot.
As you can see I have a lot of stupid comedy in my games, and half of these names I didn't mean to make sound funny, I'm just a dumbass at picking weird names. =p
#141
Posted 13 June 2003 - 06:04 AM
A few more boards done, Reyalp can throw bombs (not dropping), the conversation with Ermer is done, so is the back room of their base and Bill's apartment is currently being worked on.
There's just one problem I've ALREADY run into (in the first 25 boards!), not enough free char spaces. I guess this means me having to use multiple charsets.
#142
Posted 19 June 2003 - 06:26 AM
=(((((((((((((((((((((
#143
Posted 19 June 2003 - 06:51 AM
Then back up. Speedily.
#144
Posted 19 June 2003 - 07:09 AM
This is a seperate hard drive to my main (C:), a pretty old one too that has a lot of problems. (I've moved all my MZX games back to C:)
Umm... forget I ever said anything. I've just saved half my life =p.
This post has been edited by ZoMbIeGuY: 19 June 2003 - 07:11 AM
#145
Posted 19 June 2003 - 07:26 AM
Stones & Roks III
The third in the series.
Kdudes
Lot's of weapon engines and gun fighting.
Zglot 3
A collection of about 30 small minigames.
ZGSSB
A SSB game starring characters from most of my games.
GobSnob
A game about a goblin who kills smileys.
A sidescroller game (working on name)
Jake's sidescroller game. The plot: Break the 4 crystals of doom before they take over teh world. =p
Undead II
The second game in the series.
I seem to always be working on about 7 games at once.
#146
Posted 24 June 2003 - 11:05 PM
...yep, for the first time in this journal.
Attached File(s)
-
ZG__s_Screens.zip (0bytes)
Number of downloads: 14
#147
Posted 24 June 2003 - 11:09 PM
#148
Posted 26 June 2003 - 11:06 AM
Edit: Typo.
This post has been edited by ZoMbIeGuY: 26 June 2003 - 11:07 AM
#149
Posted 26 June 2003 - 03:08 PM
#150
Posted 03 July 2003 - 02:43 AM

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