Release Info
You might have noticed this release go out a few days ago with out much mention outside of Discord. I don't really expect official Linux or Mac builds of this release to be made since not much has changed unless you want to play ComFat. However, this does fix a bug where unix-devel builds will have the updater enabled by default despite not using it. I do intend to release a 3DS build once some issues with the 3DS build of Tremor are addressed, though.
This is a minor bugfix release to get a handful of fixes out primarily concerning the updater. The NDS/3DS/PSP/Wii ports now include a copy of Caverns of Zeux.
Complete Changelog
Credits
Contributors:
Lachesis - Developer, maintainer
Dr. Lancer-X - Developer (layer rendering)
asiekierka - Developer (3DS port)
Terryn - Help file, testing
Spectere - Darwin binaries, MSVC/Xcode
Insidious - Ubuntu/Debian binaries
This release mostly matters if you're using Windows builds or build MZX from source using unix-devel. I'm not expecting (and haven't requested) Linux and Mac binaries for this release right away. The 3DS build is currently being held up by a Tremor bug.
>>DOWNLOAD MEGAZEUX v2.91d<<






Or, on Windows, you can press U or F7 on the title screen to run MegaZeux's built-in updater (if it didn't already ask you to!

>>Read the New Release FAQ<<
>>Standalone Release Guide<<
>>Online Help File (updated for 2.91d)<<
>>New Features in MZX 2.90<<
>>New Features in MZX 2.91<<