Asiekierka's games! My ASTown
#93
Posted 01 June 2006 - 08:23 PM
asiekierka, on Jun 1 2006, 08:56 AM, said:
If you don't learn, you'll never be able to do it
#94
Posted 02 June 2006 - 05:07 AM
If no netmzx, then:
No WoM.
No MZX-IE Special.
No better #mzx.
#97
Posted 02 June 2006 - 06:03 PM
Quote
I wish you would get off this thing about making a better #mzx channel. I mean honestly, #mzx is fine and dandy the way it is. Making it in mzx would make it 10 times WORSE.
This post has been edited by Guy: 02 June 2006 - 06:03 PM
#98
Posted 02 June 2006 - 06:08 PM
for me.
And, new version of WoM is maked!
Attached File(s)
-
Wom011a.zip (213.53K)
Number of downloads: 39
#99
Posted 03 June 2006 - 02:31 PM
Seriously, did you even TRY to come up with your own ideas? No, instead you plagiarized Cans III in every way imaginable. Stolen factory, city of MZX, badly redone warp scene, mzx lab, overworld... I could go on for a while.
Even then, that's not so bad. What's really disturbing is the fact that no matter HOW MANY TIMES we tell you there will never be Netmzx, you keep insisting and insisting and insisting and insisting until you get your way. This isn't like getting a toy from your parents, where if you ask enough they'll break down and get you one. This isn't the safe haven of home, where you can always get what you want. This is real life, and these are real people who do not have the time or the energy to go through all the trouble of making something that would be ridiculous to implement in the first place just because Asiekierka wants it. So just forget about this. Move on! You have to realise that once in a while you WILL be defeated. Something WILL go wrong. This kind of thing happens to everyone, and you're no different. It's pointless to continue this because it will never work because what it's based around will never happen.
That will be all. Please exit to the left in a neat single-file line.
EDIT: also i bet i sound like a hypocrite here
This post has been edited by Guy: 03 June 2006 - 03:05 PM
#101
Posted 03 June 2006 - 04:40 PM
How?
How?
hOOOOOOOOOOOOOW!?!?!?!
Ok. ok ok.
I just can't do good idea. If i made an idea, it's a CRAP and stuff :-(
ASTown is stolen from ZZCity (ZZCity is a zzt city), WoM is stolen both from Cans (ideas) and ASTown (cafe).
MZXMIKE have an idea from Cans 3 too... look at ZZTKewl.
DonnOS idea is stolen from Airborne OS.
and so on...
I would give full parts of my unfinished and unpubliced games for that guy, which give me good idea.
I can't do IDEA.
Overworld is my own engine :-)
And, I wrote in credits:
Inspiration - Cans III.
And much of things are other like Cans one.
Park and training room are new...
And, i can make 3d anaglyph for everybody! (1 idea = 1 3d anaglyph image.) Give me original image, (optional) second image, and wait until I send you ready image!
#102
Posted 03 June 2006 - 10:16 PM
Dude just think of something you want to make, and then make it. make a game you would enjoy. Just don't rip off other peoples work. Be original. Doesn't matter if your ideas suck. Just make something that is YOURS.
This post has been edited by Koji: 03 June 2006 - 10:19 PM
#103
Posted 03 June 2006 - 11:54 PM
And Asiekierka, truthfully in the nearly 35 years that we've had videogames, nearly every idea you can think of has been used already. There's no shame in being unoriginal, especially right now as you still have a lot to learn. Don't worry about that AT ALL, though. You'll get it. You just need to hang around long enough to learn the small nuances.
My advice is to play other videogames, especially outside of Megazeux. Pay CLOSE attention to how everything moves, and try to copy it. Then, think of the ideas you want to use for your games.
Once you become a bit more experienced, try combining two or more ideas you've seen in other games and liked into one. You'll really be on the track of having good original ideas then.
I'm going to be honest; it's not very easy to come up with original stuff. But you'll get it, you're a smart kid. Don't give up and don't let anyone stop you from doing what you want.
#104
Posted 04 June 2006 - 06:11 AM
- example 1.
I copy ASTown cafe to WoM (cafe is my own idea)
- example 2.
I do long fall down ONLY by the screenshot found on some site.
- example 3.
So i'm not complete copier. I just try to remake (!) what i see is cool :]
And even no network megazeux will don't stop me making that thingieyamie....
but would be better.
So i not completely copy stuff... i just remake it to look OTHER and be cool for me.
I don't matter what others say, i just do it.
And also, games to which i can see and they are cool, ended
#105
Posted 04 June 2006 - 06:21 AM
#107
Posted 04 June 2006 - 09:30 AM
with maxim's cameo building (HOW LARGE!!!)
Attached File(s)
-
Wom011a.zip (215.46K)
Number of downloads: 35
This post has been edited by asiekierka: 04 June 2006 - 09:36 AM
#108
Posted 05 June 2006 - 03:34 AM
PS As for your mother therefore with her, time the, there is a fat which lowered the half method of stacking under the grand canyon.
This post has been edited by Kuroneko: 05 June 2006 - 03:44 AM
xx̊y (OST) - HELLQUEST (OST) - Zeux I: Labyrinth of Zeux (OST) (DOS OST)
w/ Lancer-X and/or asgromo: Pandora's Gate - Thanatos Insignia - no True(n) - For Elise OST
MegaZeux: Online Help File - Keycode Guide - Joystick Guide - Official GIT Repository
#109
Posted 06 June 2006 - 07:41 PM
Attached File(s)
-
Wom011a.zip (217.94K)
Number of downloads: 32
#110
Posted 06 June 2006 - 10:33 PM
#112
Posted 10 June 2006 - 02:42 PM
Introducing:
- Autoscroll robots (2!)
- Menu.
- ZZTSTREAM!
- Animated cables! (sorry, Save new years! idea stolen)
- ...
You can send new networks as .mzx files! Send them at asiekierka@gmail.com!
Attached File(s)
-
Wom021.zip (222.3K)
Number of downloads: 34
This post has been edited by asiekierka: 10 June 2006 - 02:43 PM
#115
Posted 10 June 2006 - 03:56 PM
Funkbrat: look at Espernet's cable stuff.
#116
Posted 11 June 2006 - 06:56 PM
Now you can send your new mzx worlds for WoM! send it here, i maybe put it. I will only delete bugs if i can.
Admins, please, delete the version older than 0.x.0, where x is latest number of WoM version second number (so, for example, if there are versions 0.1.9 and 0.2.0, delete 0.1.9)!
Funkbrat: Sai'ke help me make it's cameo (i please it). SO there are some contributions! and would be more actually i think!
And, here is WoM 0.2.2:
Attached File(s)
-
Wom021.zip (224.97K)
Number of downloads: 27
This post has been edited by asiekierka: 11 June 2006 - 07:00 PM
#117
Posted 11 June 2006 - 08:06 PM
with 2 new BIIIIIIIIIIIIIIIIIIIIG channels!
all 2 from ZZTV. (i ask Dr_Dos i can use it's ones)
Attached File(s)
-
Wom021.zip (299.39K)
Number of downloads: 31
#118
Posted 11 June 2006 - 08:16 PM
asiekierka, on Jun 11 2006, 01:56 PM, said:
Oh. Okay.
#120
Posted 19 June 2006 - 10:39 AM
If someone have a ideas, write!
it haves 7,80 kb, that's why it isnt zipped...
Attached File(s)
-
smzxchar.mzx (7.81K)
Number of downloads: 22

Help










