Posted 23 December 2004 - 09:39 AM
Starting to ease back into mzx after the intial WoW rush.
I lied, the planet board is still REALLY broken.
Balance changes.. (planned)
---------------------------------------------
FUEL
---------------------------------------------
Fuel will be consumed about 10 times faster than currently while traveling in space.
Previously, Running out of fuel (and subsequently energy ) in space left your ship completely vulnerable, if you were aproched by a hostile ship, it would simply blow you up while you sat there helpless. The only way to recover from running out of fuel was to launch a distress beacon and wait for rescue, this had a very high price tag. That system sucked so here's the new one.
Fuel will no longer be consumed in combat (except in one condition described at bottom), if you are out of fuel and enter combat you will start with all of your systems off, and your energy at zero making you slightly more vulnerable (depending mostly on how close the enemy ship starts to you) You will be able to use all of your systems as if you had fuel, and your engines will produce energy as if they had fuel. Your emergancy escape thrusters will not work if you have insufficent fuel. At the end of combat, all of your systems will be disabled and your energy will be returned to Zero. In addition, enemy ships that you can salvage fuel from at the end of combat will have the amount of fuel availble for salvage greatly reduced, from previously 4-8 units down to 0-2 units (average). This means that in the event you run out of fuel, you can obtain more by fighting off attacking ships, of course since they yeild so little fuel it will be a very long trek back to refuel, Also because of your increased vulnerablilty, your ship will likely take quite a beating. This will also encourage you to carry more repair materials on your ship so that you can survive the trip back.
Distress beacons will be removed from the game.
Fuel will no longer be consumed while in a star system (except for one condition described below)
Fuel will still be required to land on a planet, how ever with the rewrite comming, you will have an option to unload your lander and leave the ship again with out launching and landing, meaning you do not, unless you wish to change landing site, have to pay multiple times to land.
The planet lander will continue to not use fuel, it's probably solar powered or something.
The condition that fuel will be used in system or in combat is as follows: If you enter a system or combat instance, FROM Hyper space, with out a full charge on your battery (this happens if you are drawing power in space faster than your engines are producing it) you will be deducted fuel in the amount it would require to charge the battery back to full. This is to prevent an exploit where you get a free charge by entering a star system, Keep in mind that the amount of fuel involved in such a transaction is a fraction of a unit.
---------------------------------------------
MONEY
---------------------------------------------
The costs of every item upgrade and repair will be increased to take advantage of the new higher counter limits
In addition, the sell value of all minerals have been increased as well to counter the increased cost of everything else. Keep in mind selling minerals whether mined from planets, salvaged from wreckage, or obtained in some other way represents virtualy all of your income in the game.
---------------------------------------------
ENEMYS
---------------------------------------------
Most hostile's in the game will have their statistics tweaked.
---------------------------------------------
SPACE
---------------------------------------------
You can expect the game to take place over a much larger area of space, about 200x200 sectors, this means you the map will be about 50 times larger, As for the number of stars represented, you can expect that to stay around 100ish
How long for all this to be taken care of? Dunno, most of these changes are easy, the big problem will likely be the rewrite of the planet board WHICH IS STILL BROKEN FOR SOME REASON $!@#%$$!@)$@%&(^ end transmission
Respond! Vibrate! Feed back! Resonate!
<Cybersilver> "All my sugestions are for FUTER VERSIONS. Say it with me Fu-ter futer. Yep..."
9-21-2009, SFMZX game play video: HERE
Risu2112