Posted 25 August 2008 - 08:54 PM
As the person who didn't add this feature I'll field this one.
Basically, I think that sprites being sourced from the visible area of the board is a bad way to go. Originally they could only be sourced from the non-overlay part, which is even worse, but there weren't really any other options. At least with this you can hide it with overlay, but with overlay you can't hide it at all, except by trying to keep it out of the player's reach, but this can be rather unnatural. I'd like to encourage people to define their sprites on the vlayer.
What would be better is a world format change that includes a default vlayer and a vlayer editor in the editor. Unfortunately modifying the world format opens up another can of worms.
I probably had way too much ideology in why I did or didn't add various features, the current dev team is free to go about it differently.
~ ex0 has a kickass battle engine, without it you sux0rz! without it you sux0rz! ~
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx