I've been programming countless languages and used many game engines since I was 10 years old:
ZZT, MZX, BASIC, Pascal, C, C++, DarkBASIC, BlitzBASIC, the Torque engine, the DarkEngine made for the Thief series(Thus where I get Taffer from), and the unreal engine.
However, the last four years of my life has not been to good, a lot of bad things have been going on and I've taken a dramatic dive in my programming. Its been to the point where I can't even look at my own C++ code for my own GCS. Well thats why I came back here try and get my creative juices back and squash all the pesky problems that have been plauging me the last four years.
Ill start making a game today and I'll start a journal ASAP.
Taffer
This post has been edited by Taffer: 29 January 2006 - 03:04 PM

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