- Improved video scaling
- Improved USB keyboard support
- Basic USB mouse support (no scroll wheel)
- Added buffer area to Wiimote pointing (makes it easier to point at the edge of the screen)
- Use asndlib for audio (allows sample rates other than 32000 and 48000)
- Add device selection in file manager (sd:/, usb:/, etc.)
- Keep audio from freezing while loading sounds
Known issues:
- GX renderer still freezes from time to time (press reset button once and again after the exception screen appears to exit from freeze)
WARNING: This build is based off of the development version of MegaZeux. Some games may not run properly, and world and save files created by this version will not be compatible with 2.82b, and may not be compatible with 2.83 once released.
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