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RD3 Turbo Silver Edition Enjoy.

#1 User is offline   KKairos 

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Posted 30 May 2011 - 08:11 AM

http://www.box.net/shared/mohq19g3sx

MODS: If you could hold off on actually approving this. Apparently there's STILL BUGS. GreaseMonkey found some as usual!

I'll resubmit when there's more stuff. IN the meantime consider this version the beta, people. They're not gamebreakers (at least, the straight up bugs aren't) but they're annoying.

Sorry.

New features:

Original soundtrack with a few distinct pieces including remixes by GreaseMonkey and Sai`ke and originals by CJA and Lachesis (and one more original by me!)

Easy mode.

Ridiculous mode.

Ascent mode (more for fun than anything else.)

Meta-props!

Statistics!

A few more random options including cycle-wise timer if you really want to make more technical measuring of speedruns.

Link to archive coming when it makes it into the vault (again mods, it'd be much appreciated if you didn't approve this till I can fix and reupload...) Until then, grab Turbo Silver Edition here:

http://www.box.net/shared/mohq19g3sx

And with that, I think we're finally complete. The next thing I release will be <strike>a game that is distinct from RD3</strike> a non-broken version of this, followed by a game distinct from RD3.

Gameplay video:



(Music in gameplay is an audioswap. D/L and play the game for the soundtrack!)

Thanks to you all, most of whom contributed some level of moral support, particularly those who played the game inside and out and/or contributed materially to the project.
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#2 User is offline   Padz 

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Posted 01 June 2011 - 06:56 PM

This probably has the steepest learning curve of any game since ADOM!! But I love the whole style, gameplay and graphics. It reminds me of something but i'm not really sure what...

Good work on this I'm off to try and not die some more
He who has not faced death can never understand life
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#3 User is offline   KKairos 

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Posted 02 June 2011 - 07:37 AM

New version. Uploading to vault. Fixed the meta-props not showing up right and did a bit of tweaking to some other things. Special thanks to GreaseMonkey for helping to beta test the meta-props. And Lachesis who alerted me to busyloops in the menu.

For the record, those of you who play the game on ridiculous mode might notice that the daggers sometimes pass you by. I'm going to go ahead and not take a month or however long it would actually take me to unweave that merciful glitch. Hope that's okay.

Attached File(s)


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#4 User is offline   Baby Bonnie Hood 

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Posted 13 June 2011 - 02:11 AM

That's weird, I remember in the older version that there were walls in the Tomb for Ninjette to traverse. Now there aren't any so Ninjette can't raid the Tomb.
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#5 User is offline   KKairos 

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Posted 13 June 2011 - 04:15 AM

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she can use her awesome ninjette skills to
Spoiler


enjoy.
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