Current features:
- Basic character drawing (with clicking, you can't draw things for now, only pixel-by-pixel)
- Charset display (you can replace character of charset with currently displayed in editing area with left click charset slot and load character with right-clicking character slot)
- Setting 4-color palette for reference (all pixels will be drawn using this palette).
Quote
Screenshot:
Left: Drawing area
Right-up: Charset
Right-verybottom: Palette
Right-mid: Didn't decide yet, probably toolbox or in future version palette editor.
Controls:
Left - drawing in character area/putting character into charset.
RMB/Shift+LMB - color/characterpicker.
DL: http://www.digitalmz...ndpost&p=258470
For other programmers out there
There are some things that I'd like to see in this program, but can't code it myself (too little skill). Those are:
- Partial character support (both loading and saving)
- Editing multiple characters at once, kinda like you can do it with built-in MZX gfx editor.
Maybe you can implement those?
This post has been edited by darkhog: 31 December 2012 - 03:15 AM