
Release Info
This bugfix release includes miscellaneous audio fixes and fixes for bugs in the configuration system. Other things of note are a fix for a graphical bug in the robot editor, a freeze bugfix in the updater when updating from older MZX releases, and the title of the Alt+A ("Select Char Set") dialog has been reverted back to roughly what it was in DOS versions. A second default SMZX character set with a different font has been added as well.
Notably one of the audio fixes is for a libxmp bug that would eventually break all file IO until MZX was restarted. While this could happen with any game(s) with MZX open long enough, this was most noticeable when playing Goldenstory Rainbow Destiny (where the audio would break approximately around the first boss fight, if not sooner). This bug is known to affect Windows, MacOS, and Linux builds of MegaZeux 2.92c and 2.92d, so you should probably update ASAP if you're still using one of those.
MegaZeux 2.92e Changelog
MZX 2.9x Credits
Lachesis - Developer, maintainer
Dr. Lancer-X - Developer (layer rendering)
asiekierka - Developer (various ports)
Spectere - Developer (various features), Darwin binaries, MSVC/Xcode
ajs - Developer (initial SDL 2 support)
Terryn - Help file, testing
Insidious - Ubuntu binaries
>>Download MegaZeux 2.92e<<


















Or, on Windows, you can press U or F7 on the title screen to run MegaZeux's built-in updater.
>>Useful Links<<
>>Features Added in 2.90+<<
Want to catch up on the major features added since 2.90 and don't want to read through the changelog for them? They're summarized in these threads:
This post has been edited by Lachesis: 03 August 2020 - 05:45 AM
Reason for edit: Added links for Debian, Ubuntu, Raspbian