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Message from the Management

When you finish a new game, demo, engine, or utility, the first thing to do is submit it to the archive for approval. (Log in first, then Upload a New Game from the sidebar.) Then feel free to post about it in this forum; in fact, please continue to do this. This is so people will actually know about your game and play it. As nice as it is to have archive uploads automated, it's not going to help much if no one knows you have a new game to play.

When uploading your games to the archive, please zip up your game using the .ZIP format, even if it is just a .MZX file. As for less popular formats (such as RAR and 7Z), games uploaded in these formats will be rejected. This is because as wonderful as those compression algorithms might be, ZIP is a near universal compression standard, and the only one that will work with the in-game archive browser planned for MZX.

You can also attach your game to a new thread in this forum. In this case, you can use whatever compression format you find suitable. NOTE: Games posted this way won't be put into the archive unless submitted to the archive proper, or unless the author states he/she wants the game in.

Lastly, we suggest you post a suitable screenshot of your submission (in PNG format) along with the game.
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The Microwaver

#1 User is offline   Prancer 

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Posted 07 May 2019 - 02:44 PM

The Microwaver is the 2nd full-length game i've ever made, and it took me about a month to do it. You play as Dan, a microwave manufacturer turned microwave. The game is a platformer, and is inspired by Quasar84's Dragon Isle games. You can find the game (& Screenshots) here: https://vault.digita...how.php?id=2392.

I hope you like it!
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#2 User is offline   Frankie 

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Posted 07 May 2019 - 04:33 PM

I see a "permission denied" message!
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#3 User is offline   T-Bone 

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Posted 07 May 2019 - 06:54 PM

hmm im getting same message
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#4 User is offline   Lachesis 

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Posted 07 May 2019 - 11:34 PM

cool game. A lot of the jump tolerances are frame-precise (and the final level doesn't work) so I ended up playing it through the editor, but I thought it was cute.

whats up with the 33 MB weezer wav though, dont do that tbh :)
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#5 User is offline   Prancer 

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Posted 08 May 2019 - 12:30 AM

View PostLachesis, on 07 May 2019 - 06:34 PM, said:

cool game. A lot of the jump tolerances are frame-precise (and the final level doesn't work) so I ended up playing it through the editor, but I thought it was cute.

whats up with the 33 MB weezer wav though, dont do that tbh :)


Thanks! Next game, i'm probably going to try and compose my own music, so you won't have to worry about that.

Also, I have beaten the final level before, so I don't know what's going on there.
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