Mzx Networking? idea!
#1
Posted 01 March 2002 - 05:05 PM
Another thing: If there are so many programmers that play Mzx, why isn't it already networked? I can't be the first to think about this and I probably sound kinda lame, but I'm serious. There are two developers currently working on separate Mzx versions, yet niether is even bothering to network. It would probably be pretty easy. Then again, maybe not. Is there some obvious reason??
#2
Posted 01 March 2002 - 06:03 PM
<+AFK> dormando's apathy is palpable.
* AFK palpates
<dormando> stop that
<Malwyn> undressing with revvy a little over a metre away. new definition of awkward.
#3
Posted 01 March 2002 - 10:37 PM
This would be SuPeRfUn!.
With file rw you can make a webbrowser.
Search for getweb at qb45.com qfinder.
IT IS POSSIBLE just not using html you'd have to have your own format.
#4
Posted 03 March 2002 - 05:54 PM
just have one person use the up/down keys and another person use the left/right keys.
#5
Posted 03 March 2002 - 10:48 PM
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#6
Posted 05 March 2002 - 05:45 AM
Liquid-salt, on Mar. 02 2002,08:05, said:
Another thing: ?If there are so many programmers that play Mzx, why isn't it already networked? ?I can't be the first to think about this and I probably sound kinda lame, but I'm serious. ?There are two developers currently working on separate Mzx versions, yet niether is even bothering to network. ?It would probably be pretty easy. ?Then again, maybe not. ?Is there some obvious reason??
OF COURSE it's possible. The difficult thing would be an internet connection. I have already made a game that works on a LAN/IPX network. All it does is create a file that can be read by another computer using a copy of megazeux running in the same folder.
If anyone doesn't believe me I'll take the liberty of making it user-friendly and upload it.
#7
Posted 05 March 2002 - 06:54 PM
Realize that this is not in the least bit feasible for any decent 2 player simultaneous play, but it'd probably work for simple turn based games.
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#9
Posted 06 March 2002 - 10:18 PM
Xerxes, on Mar. 06 2002,22:05, said:
Yeah, that's all we need, another chess game
Maybe a card game.
- Exo
"The fact that I say I've one of the best, is called honesty." -Akwende
"Megazeux is not ment to be just ASCII, it is ANSI!" - T-bone6
"I hate it when you get all exo on me." - emalkay
Exophase can what Rubi-cant.
exoware is ware ur ware is exoware
ps. not loking 4 new membrs kthx
#10
Posted 08 March 2002 - 09:02 PM
#11
Posted 11 March 2002 - 01:36 AM
On another note, people could also slightly modify JZig's XCOM Engine (at Terryn's ANTIARCHIVE) and make it multiplayer...the possibilities would be endless.
Serious damage to important body parts pretty much ruins any plans you had for living. Bummer.
#12
Posted 19 March 2002 - 12:26 AM
#13
Posted 19 March 2002 - 12:31 AM
Liquid-salt, on Mar. 08 2002,22:02, said:
I once tried to make a digimon game years ago. i lost all progress at one point, and gave up. it would have turned out horribly, tho

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