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Space game

#31 User is offline   Lachesis 

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Posted 30 July 2004 - 06:22 AM

Ooohh, I just finished Orion.

I love that game.
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#32 User is offline   commodorejohn 

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Posted 30 July 2004 - 04:13 PM

As to pirating, it depends. If the game in question is not being sold anymore, I've no problem with it. If it's only available as an English fan-trans, I'm also okay with it. If it's a new game, I usually buy it. If it's a piece of useful but ridiculously-priced software (Flash, Photoshop, Visual Basic,) I have no qualms about it because I wouldn't by the friggin' thing anyway. I mean, how in the bleep could VB cost $1079 to produce? I refuse to believe that these prices are anything more than obscene markup. Put THAT in yer pipe and smoke it, Bill!
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<lolilover> I notice alot of Japanese fiction involving kemono-mimi characters always has the main character saving an innocent animal and then the animal returns as a girl to reward him for his kindness.
<lolilover> Well there's a cat that is always wandering around in my backyard. Should I feed it in the hopes that one day a catgirl will show up at my door?
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#33 User is offline   GetDizzy 

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Posted 30 July 2004 - 07:33 PM

commodorejohn: Sounds like you'd like my IRC hostname.


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#34 User is offline   RoSS 

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Post icon  Posted 30 July 2004 - 07:57 PM

commodorejohn, on Jul 30 2004, 11:13 AM, said:

I mean, how in the bleep could VB cost $1079 to produce? I refuse to believe that these prices are anything more than obscene markup. Put THAT in yer pipe and smoke it, Bill!

Oh, those bleeping software engineers... silly bleeping software engineers.
Anyway, a simple economic equation that is pretty obvious is:
(units sold) x (price of unit) = (total money collected)
Now, for a game, units sold is going to be a very high number. When you have something like visual basic, which is going to sell a lot less than a game, you have to balance the equation out somewhere, which leaves us two choices: price or earnings. Which do you think is going to be changed?
Also, the reason why companies like Microsoft can legitimize prices like that is because their target audience is not a consumer, but a company. Companies are the ones who usually end up paying for software like that. Business software is always expensive because it CAN be. A normal consumer would rarely fork over $1000 for a single piece of software, but a business could.
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#35 User is offline   Koji 

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Posted 31 July 2004 - 05:37 AM

Yeah consumers download it instead ^^
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